[LOOTFILTER] FilterBlade - editor, with lootgeneration & more - optimized for NeverSink's filter
" Thank you VERY much for this reply, this is extremely helpful. I have a pre-auto-sort save but I think I'm just going to start a fresh filter based on what you've said so I can truly test out the new tiering from scratch. I have a few suggestions for filterblade, my apologies if these are somehow off the mark. First, display a note near any "legacy" highlight/auto-sort buttons to the effect of what you pointed out above. Initially I was thinking to only show this warning if the base is econ, but I think it might be helpful to stable users as well in case they want to change to econ later. Second, upon switching filter base type to econ perhaps show a note at the top (where the last state/changes info is displayed) of which tierlists are/are not being converted to econ, maybe even with an option to override and convert them anyway. Lastly, somehow highlight/tag/denote which tierlists are affected by the econ version in the overview/customizer/advanced tabs. Maybe they could be a different bg color instead of blue, for example. Just a few quick thoughts. Thank you for all of the work you've done maintaining and developing your filter. I could not have played efficiently without it. |
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First off, many many thanks for your work on this tool.
The customizability, the degree of nuance when filtering, and the amount of helpful presets are everything I could hope for. I'd like to propose an additional feature (/ask around if anyone has made a filter like this for their own use yet): Playing Path of Exile with a blue light filter like f.lux makes it very hard to distinguish white and yellow text, so rares and normals appear almost the same. Styles like Azurite can be used to avoid part of this, but even then, leveling rares still appear yellow right now (unlike the blue-and-purple of higher-level rares). Can someone create a style option that changes the colour of all rares (or tell me how to do this manually without hours of clicking individual item types)? Thanks again. | |
Hi NeverSink and thanks for a great tool!
I'm trying to customize my filter for leveling and one of the most important thing is 3&4 links items with the right colors. Your sections "4-Linked Gear: General" and "3-Linked Gear: General" are great for it except for one thing: 1)The "3-Linked Gear: General" section only applies to normal/magic items and not Rare items. (the 4 links section has 2 different rules for rare & normal/magic) 2)I tried to create a custom filter for the 3 link rares but I can't filter those on the link colors. So any chance we could have a rule for rares in 1) ? and is there anyway to filter custom rules on link colors ? Thanks again :) | |
cant hide gripped gloves. disabled valuable craft bases
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Posted this in the NS Thread, but I guess it fits here better:
Hey Guys, I am having troubles with the sounds preset. Failed to load item filter Line 273: invalid sound filepath golaya6 When downloading the filter, it asked me if I want to dl the soundpack as well, which I did. Any help will be appreciated, thx ;) |
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If thats correct then whole filter doesnt work good.
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hi bro, can you check here ? at other league, i remember when i check Hide belt at Add custom Show/Hide rules - Endgame - Rare Items (lvl 65+) , stygiant vise belt still not hidden.
Now when i check hide belt, stygian vise become hidden thanks you |
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Any way to hide Vaal gems that have little value? Such as Vaal Grace.
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Leveling (below lvl 65) -> Leveling rares have no maximum iLvl. Won't they always show, even in tier 16 maps?
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There's a bug with the filter.
I want superior flasks of any rarity and type to show with a map icon. I set this up perfectly. Simulate confirms it's working for life, mana, and hybrid flasks. However, ingame the filter only shows a map icon for mana flasks. When superior life flasks are dropped there is no map icon like is shown in the simulate of the website. I don't have any superior hybrid flasks to test with those. |