An alternative for ascendency points.

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鬼殺し wrote:
Feel better after that little outburst, Hyskoa? Great. *hug*

You know you're not getting your way on this one....


When a part of the game is depressingly shit to play, I'd like to share that annoyance with the rest of the community to even it out a bit, fair is fair. I feel bad, now everybody feels bad/annoyed.

And since someone asked how to handle the labyrinth, just call the boots/gloves/helmet enchants the ascension enchants and ascendency points something else. Tada, no more need to combine both.
Just have the lab have some other type of loot that people want(what about unique leaguestones?)
Hell, I might just make a build that specifically suited for the lab experience.

But forcing EVERY... SINGLE.... F*****.... BUILD to go through that brown stain of a user experience FOUR TIMES is asking too much. Some builds just aren't made for it and should be given an alternative approach that's more in tune with an arpg.

In short: Taketh thee "hardcore experience" and burneth it. Twice.
(I had something else here, but apparently the entire forum is filled with extremely delicate flowers, the mod team especially. Who wilt away at the mere mention of naughty words.)

Vote +1 to change Path of Exile to Path of Nerfs.
We hate to say, but ProjectPT was right.
I come to these threads, and walk away shaking my head at how forgetful people are. It's like only the comments in one thread are considered in the context of the discussion, and the entire argument has to be made anew each time, and the solutions presented again and again.

I really don't get it. Either people are really forgetful, or they want to ignore what has already been said. I mean, the main Labyrinth thread has listed viable alternatives (some not so viable), to gaining the Ascendancy points outside the labyrinth. Some ways keep it tied to Labyrinth lore, while removing the tedious gameplay aspects, while other ways create new ARPG methods to gain them that have nothing to do with traps.

By now, people know the 2 solutions I've put forth, right? Both would be acceptable to me, both address the main issues brought up by nearly everyone who complains about the Labyrinth (except it's too hard, that one may get worse with my solutions - might be harder)


It's not a situation where it's all or nothing. The points don't have to only come from the Labyrinth to satisfy lore. It's great that that is one place you can get them. The lore does not prevent multiple ways. Besides, the Labyrinth would still be successful content for those who like farming it for the other rewards long after they ascend, as proven by their current activity.

Providing an alternative non-labyrinth method is not going to make the labyrinth fall into disuse as some may fear. There is no losing face here. I'd respect the dev team more, if they provide more users with a more fun alternative, understanding that they went a little off course thinking everyone would put up with the labyrinth like they have with everything else they dislike about the game.

Last edited by Zaludoz#6325 on Apr 4, 2017, 7:57:42 AM
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Zaludoz wrote:


Providing an alternative non-labyrinth method is not going to make the labyrinth fall into disuse as some may fear. There is no losing face here. I'd respect the dev team more, if they provide more users with a more fun alternative, understanding that they went a little off course thinking everyone would put up with the labyrinth like they have with everything else they dislike about the game.



GGG does not want, nor should they have to make an alternative for anything and everything that is seen as an "issue" by members of the community. You want a massive power spike in terms of power, you need to earn it, its actually one of the only pieces of content in the game that can't just be safely rewarded, although I will admit that paying for a carry in the lab does make things much easier, but that same carry potential is available outside the lab as well.


I would lose respect for the dev team and GGG as a company if they caved on this issue, because the content is well designed, despite probably being too much power to the player (thats another topic)

But then we have people like you that will complain about the lab without ever even doing the uber lab, hell its entirely possibly you haven't even done the merc lab. Where is the validity of the feedback when you can't even muster enough energy to do the challenge? The sad part is you aren't even alone in post about the lab without being fully informed or experience, there are many people like you that see slightly different content and you just nope the hell out of it.

However, it doesn't surprise me or likely anyone that likely a large amount of people that complain about the lab haven't done merc or uber lab and aren't experienced enough to give valid informed feedback. This much is clear to me and it should be clear to GGG and anyone else that thinks 700 or so people even is significant, especially when you consider the fact that you can count the number of people posting about he lab with little to no experience in doing it.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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goetzjam wrote:
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Mr_Cee wrote:
things can go very worse if it happens to need 'a bit' too long...

That information comes with experience or you know look at the videos if you feel like its that big of a deal, god forbid there be anything complex or challenging to do in this game.

...while the personal experience within the lab is a 'painful' all-or-nothing process that follows a rule that is completely 'different' as what can be expected from the game's genre - even for HC.
And it doesnt have not much to do with complexity at all (at least to me), but all for this very atypic "gameplay" that is demanded by the traps, and even more puzzles (while these seem mostly skip/avoidable)

"Looking on videos" may give you an insight on what to expect, but doesnt really help for how your own run(s) will happen in detail. Most ("good") videos doesnt even touch what can be wrong at all...
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
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Hyskoa wrote:


When a part of the game is depressingly shit to play, I'd like to share that annoyance with the rest of the community to even it out a bit, fair is fair. I feel bad, now everybody feels bad/annoyed.



if that matters - i feel actually BETTER after reading your OP.



"

But forcing EVERY... SINGLE.... F*****.... BUILD to go through that brown stain of a user experience FOUR TIMES is asking too much. Some builds just aren't made for it and should be given an alternative approach that's more in tune with an arpg.



or maybe some builds are just too crap to ascend? you know - survival of the fittest (players or builds).

what should happen - but GGG wont do that due to obvious reasons - is to make end-game so challenging that uber lab is a simple test of build/player worthiness. with a clear message - you cannot beat uber lab? do not even enter red maps

but the game is so dumbed down that you can faceroll red maps with 4k hp, godzillion DPS and no risk. power creep made bad players 'entitled' to do endgame content. very simple though process: 'i should be given uber-lab points for free because im doing lvl80+ content, just look at me effortlessly clearing entire screens with my copypasta meta build!'

it is the other way around - sadly GGG failed hard at managing power creep and bad players who never should be allowed into red maps are shaping the poe's future

every damn build i made managed to uber-ascend (if i tried, some builds were abandoned duds). if i can do it - you can do it.
"
Hyskoa wrote:
It would be much preferably if there were another option for attaining ascendency points in path of exile.

for example:
- slamming my head into a brick wall for half an hour or
- visiting Afghanistan to teach Islamic State about the merits of Christianity.

Either of these options are more appealing than running labyrinth one more time. And much less painful.

I'm more than willing to offer more alternatives of course.

Here's a few more:
- [Removed by Support]
- offer up my nether regions as a stage to host the next rendition of river dance in pinned heels.
- travel back in time to the beginning of the universe and insert the condensed energy of existence rectally.

All these are viable options and a lot more enjoyable than labyrinth currently is.


Okay let's do that. Make a video where you slam your head into a brick wall for half an hour and [Removed by Support], I will run the lab for you. Do it again for each difficulty.

Thanks for choosing LabRunHeadSlammerService™.
Last edited by Patrick_GGG#0000 on Apr 4, 2017, 2:15:28 PM
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SuperMotte wrote:

Okay let's do that. Make a video where you slam your head into a brick wall for half an hour and [Removed by Support], I will run the lab for you. Do it again for each difficulty.

Thanks for choosing LabRunHeadSlammerService™.


You're offering account boosting and sharing that goes against the TOS? Brave man.
Vote +1 to change Path of Exile to Path of Nerfs.
We hate to say, but ProjectPT was right.
Last edited by Patrick_GGG#0000 on Apr 4, 2017, 2:16:03 PM
"
Hyskoa wrote:
"
SuperMotte wrote:

Okay let's do that. Make a video where you slam your head into a brick wall for half an hour and [Removed by Support], I will run the lab for you. Do it again for each difficulty.

Thanks for choosing LabRunHeadSlammerService™.


You're offering account boosting and sharing that goes against the TOS? Brave man.


Slam your head against a brick wall first for half an hour. Brave boy.
Last edited by Patrick_GGG#0000 on Apr 4, 2017, 2:16:30 PM
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sidtherat wrote:
"
Hyskoa wrote:


When a part of the game is depressingly shit to play, I'd like to share that annoyance with the rest of the community to even it out a bit, fair is fair. I feel bad, now everybody feels bad/annoyed.



if that matters - i feel actually BETTER after reading your OP.


I too felt better. I found the OP entertaining and funny.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Mr_Cee wrote:
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_Saranghaeyo_ wrote:
These threads get so tiring...

mainly because they barely can give a real possible alternative... ^^

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_Saranghaeyo_ wrote:
Don't do Lab on shitty days? Today's layout, if you go the right route, has a whopping 2 Trap Gauntlets + Gold Key Trap Gauntlet.

Even as you check the layout on poelabs, you gather no info about the complexity of each 'room' etc (areas are still random generated on each run, IDK about traps and other relevant room details). So its probably 'easy' to make use of a good base layout after the first runthrough, but there's no knowing before this first try.

And, like with other situations: depending on the (missing) OP-ness of your build, especially the final fights can be a huge matter of time: things can go very worse if it happens to need 'a bit' too long...


About layout, since I doubt any of the hater decide to actually learn (they are too busy crying here), there are definitely easy trends you can see.

For example very common three-room path for Leg #3 is Top Right, Top Left, and the last of the rooms right before Izaro is a straightshot (like literally walk a couple of screens and you are there). People avoid this day sometimes and I don't understand why. This layout by their algorithm cannot be anything except indoor Crypt areas such as "Basilica or Sepulchre" so it's always gonna be easy to navigate. Especially for Basilica where you see the stairs and you know you are good.

Obviously other small tricks here and there. I did the easy days this league and did runs 6-8 minutes long while (wait for the meme) watching TV. Just like Atziri, etc, only muscle memory.

I play a bow build like every league obviously this league it was CI and shit so it was even easier, but bow builds aren't exactly at the top of the list for what people would use. That part I honestly feel confident saying some people are just mechanically bad, not meant to be offensive but it is the truth.
Fake Temp League Elitists LUL

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