Over 430 threads discussing labyrinth problems with over 1040 posters in support DONE!!!!!
" Summons don't give vaal souls. I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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" as long as alt-f4 is the most effective defensive spell in this game there is little difference between HC and SC. so why should i bother pretending to be HC while bashing macro-logout button? i play hc in grim dawn. even d3 is less forgiving than this 'cheating is fine' situation the new league crap - ive played Prophecy, got 3 chars to 91, all fully ascended. and after realizing that leagues and standard are pretty much identical (standard is VERY popular this league btw) i wont be joining the hamster wheel race. sorry to disappoint but i simply cannot see the point of 'leagues'. the 'difficult to get gear' is a lie and we all know it - essence is easiest league to get geared ever. for the uber runs - if you can do izaro reliably then you can chain this stuff as long as you want because traps wont kill a player that knows what he is doing, ever - no matter the build! lag can kill - but a) i do not play when my net graph isnt flat b) lag + few devourers is just as deadly btw - you guys play HC for a challenge. you get it - and now it is a problem that the challenge is too challenging? or that there is a risk involved? blasphemy! what irks HC players + lab is the annoying fact that logging out resets the progress and i bet most of you here play with chicken script and use it frequently |
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Yeah right. You could understand how it's difficult to believe any of that.
Get HC and place your money where your mouth is. No macros, like a REAL pro. |
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Most HC players use log out macros, even streamers use them. Not many people in HC play it HC.
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Only scrubs use log out macros.
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Did a single person actually try EB?
" EB makes Energy Shield not count. The only real disadvantage are with Hybrid Builds, while ES now have a real advantage, because just 60% damage is basically nothing, although they have usually less access to physical damage reduction but a Flask should be doable. " Yeah Summoners are incredible easy in the lab. Not only are they basically unkillable by traps, you can also use them as a shield for Poison Darts and if you unlock the Offerings early you can speed yourself up with Fleshoffering or get Physical Damage Reduction from Zombies, both help a lot. Izaro sucks with some of the mechanics because Minion AI is terrible, but thats it. " There shouldn't be any Vaal skill based builds. GGG doesn't like those skills alone making a build. That is why they basically destroyed Vaal Molten Shell and Vaal Spark. I'm not sure if there is any other Vaal build left. Many builds use Vaal Discipline, Haste or Grace basically as additional Flasks, but that is far from being a Vaal build, and they shouldn't need that. |
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just another feedback from players who plays from beta: lab is a boring, annoying shit. Looks like part of another trash-game. Its possible to forgot bout enchants, but i still must spend lots of time for it on EVERY characters i have (for ascendancy)
hate it every time. rus/en, GMT+4 Last edited by HoloPaladin#6151 on Sep 18, 2016, 8:07:44 PM
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" First, I don't use macros. Period. If I did, why would I bother playing HC, you ask. I agree completely! Second, there is a very large difference between having your abilities challenged and having your patience challenged. Highly mechanical boss fights fit into the former category. Pretty much the entire Labyrinth (of which the traps are just one component) fits into the latter category. I have yet to see you make a post which indicates that you "get" this distinction, sidtherat. Do you? GGG did a lot right with the Atlas expansion by increasing mob life and adding more mechanically complex bosses. It made the actual gameplay outside of town much more tactical and, imo, fun. Also more challenging, but in a *meaningful* way. The Labyrinth represents a completely different kind of gameplay philosophy, one shareed by many MMOs, which are notorious for not respecting your time: Reward the player who is willing to endure the most. In any game, let alone an action game, rewarding tolerance more than skill is bad news. I think GGG gets this, but some mistakes are quite difficult to backpedal from, especially ones with as many extra assets and coding as the Labyrinth. Wash your hands, Exile!
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" Don't think so. I don´t use macros and best poe friends do neither |
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" I don't use them either. Proud member of the Vocal Minority
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