Path of Exile Community Designed Unique - Part 3 - Select the special property
What should the secondary special property of the unique be?
|
" which means Iron Reflex will negate the effect of this node? then no thanks, I'd rather have the onslaught while fortified. | |
" ^ THIS, stop voting those charges, its easy to max it out while onslaught is 20% attack speed & movement speed, easily gained on gears and trees why is noone voting for blind/bleed? blind is an under appreciated mechanic that is strong on giving you survivability + you can combine it with voidheart. in addition to that saboteur & assassin can also make use of this belt with its blind bonus again... why is noone voting for the blind/bleed option?? Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again expecting... shit to change... That. Is. Crazy. thinking: "This time is gonna be different. No, no, no please... This time is gonna be different." -Path of Exile Last edited by xrook on Jun 27, 2016, 3:24:11 AM
| |
" Let's improve it, You gain Onslaught when you gain Fortify, so can't be abused by those perma-Fortify lovers! | |
" Dude 2 frenzy charges per frenzy and 2 endurance charges per conviction of power on heirophant . I can think of a couple of builds that mod would enable me to do . Onslaught? Onslaught?!?! There is a fucking flask for that ... Blind bleed was my 2nd pick after charges . but onslaught? I'm guessing every person who ever played a champion ranged build is just hitting that without thinking . Blind is stupidly easy to get though , slap it on a totem orb of storms herald of thunder whatever you fancy . Charges the only unique interesting modifier on the belt . IGN WitchesOPnow Last edited by Serioslywhatever on Jun 27, 2016, 3:41:55 AM
|
|
I think most people vote based on which options give you the most damage which is sad. If you want maximum damage, why go for a base item that give armour/evasion in the first place?
| |
Since perma-Fortify is possible, option two is too op. I knew it would be in the lead. Meh.
|
|
The bleed and blind is being under rated here guys. 20% chance for any attack to bleed and then 20% chance for enemies to then miss half their attacks is huge. Way bigger than fortify on stun or onslaught on fortify
| |
So why so melee focused? A bit disappointing.
IGN: MyOtherRangerDied // DontBeStupidAndDieAgain // GenericSporkerWitch
https://google.com | |
awww.. i like the blind mod =(
|
|
" Flicker strike! I voted it only for that! |