Path of Exile Community Designed Unique - Part 3 - Select the special property

What should the secondary special property of the unique be?

10% chance to dodge against taunted enemies, Melee attacks have a 25% chance to Maim taunted enemies, 2% of attack damage leeched as life against taunted enemies
6108.32%
Double the number of Frenzy and Endurance Charges you gain, 50% increased Frenzy and Endurance Charge Duration
236832.31%
20% chance to blind Bleeding Enemies on hit, Attacks have a 20% chance to cause bleeding
83011.33%
You have Onslaught while Fortified, 15% chance to gain Fortify on Melee Stun
352048.03%
Poll closed
basicly perma onslaught for duelists. whats the drawback?
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LostArtz wrote:
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OlaSarcasm wrote:
19 frenzy charges build incoming.

Yeah, thats not gonna happen.


It's x2 charges gained, not Maximum.

Read.


Which is sadly why its not very impactful outside of discharge which really does not really need more power.
IGN: Arlianth
Check out my LA build: 1782214
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iHaku wrote:
basicly perma onslaught for duelists. whats the drawback?



Non-champ duelists. ;)
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze#6516 on Jun 26, 2016, 8:34:45 PM
FOR THE LOVE OF CHRIST WILSON,

WHY ARE WE VOTING FOR onslaught ??!?!?!

we have a damn FLASK for that shit LOL..

There is better options, use brains please..
If it's the number of charges you gain that means it doesn't affect your maximum amount of frenzy and endurance charges right?
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iHaku wrote:
basicly perma onslaught for duelists. whats the drawback?


I don't know..."you cannot block".
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942
Perma onslaught with perma fortify? that's tempting.

Not my class though, so i'd go with endurance charges

Also, i'm assuming the implicit "+xxx armor and evasion" means that you wont get 2x the armor from Iron Reflexes in the same way "+x% armor and evasion" only counts once?

double dipping on that and gaining 1k armour from a rare belt would be interesting as well :)
Last edited by Asmosis#7365 on Jun 26, 2016, 8:39:01 PM
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Asmosis wrote:
double dipping on that (while negating other benefits from the belt) and gaining 1k armour from a rare belt would be interesting as well :)


You get the flat amount of armor and evasion, so you would get both with IR. It's just to keep the implicit on one line.

While IR wont be good for the unique the base belt itself will be added to the game at the same time so you can get rares with it!
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Last edited by ZiggyD#7244 on Jun 26, 2016, 8:39:58 PM
Derp, dischargers are catching up. We need less fuel to their incredible power already. :3
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze#6516 on Jun 26, 2016, 8:41:49 PM
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NeroNoah wrote:
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ZiggyD wrote:
It's been too long guys but we're back!


No biggie, I love to have the full unique design experience with the humongous delays, XD

LOL!

But it's back, YAY!
Just a lowly standard player. May RNGesus be with you.

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