Thoughts from a game dev in the industry ...
" Agreed. And I'm not sure GGG really could increase their profits by casualizing PoE. They will never be able to do Diablo 3 better than Blizzard, simply for lack of resources. Dumbing down the game might attract more players in the short term, but in the long term it I believe it would harm their business, which is essentially funded by the goodwill of their hardcore fans (in the form of optional mtx purchases)-- this is the business model GGG have chosen and it certainly seems impossible to change now. |
|
Man, believe me if you cannot understand how profitable is in every kind of business to fulfill the desires of a niche and how much this is solid long term wise you are losing the chance to build a startup yourself as a dev.
For an Emperor to be just, an Emperor must be patient.
|
|
A game dev?
Sure in the same world where I am jolly Santa riding his elves. Heart of Purity
Awarded 'Silverblade' to Talent Competition Winner 2020. https://www.youtube.com/watch?v=NDFO4E5OKSE ign: Reinhart |
|
" We also don't need sexism telling us that female characters in a game are somehow inferior. D2 had set sexes and so did D3. This is more of a role-playing game than you might prefer, but in Wraeclast, the characters aren't supposed to just be projections of the player. They're their own characters. Get out of yourself and be a girl. It might be good for you. " This is, and I feel I have to be blunt here, idiotic. Maybe some players need flashy numbers cluttering up their screen, but most of us here do not. We think it would rob us of joy to have to deal with such a thing. The classic ARPGs didn't do it, and we don't necessarily need it here. Grim Dawn does it and it's not really so bad there, but that still doesn't make it necessary here. " Do you understand this game? Of course there is incentive to finish! Do we need the game to flash fireworks and squeak a rubber duck on the screen just because we completed a map? " Aside from Izaro, I think they're pretty good. " LOL Okay, so apparently you don't understand this game. What game do you develop? You like to say you're a developer in the industry, but I didn't see you say just who you are. Either way, GGG are also developers, and they've made a pretty successful product. In fact, their product is so successful because they've gone against many of the trends that players don't prefer. " Any more than, say, 25% smart wouldn't be good for this game, as others have already pointed out. " *shrug* Then skip it. I think it is smarter and deeper than D3's. ... And why do you keep bringing up D3 like it's the shining example of how you think things ought to be done. Many, many of us like this game so much because we think it does things right that D3 did WRONG. " The voice acting is pretty good, I think. You're just being EXTREMELY picky, and for no good reason. The real issues with this game are very different from these. The only problem I have with the voice acting is that Oak's is not complete. " But ... you chose to do this. " No, it is an expansion. It adds new content to the whole game. Not an add-on. Your head seems to be stuck somewhere dark and moist, sir. " See, if this is your concern, why not point out how intimidating it is, and how many hours of research it takes, to get any real knowledge on the game's mechanics? Flashing numbers aren't necessarily going to make the game inherently more accessible to the group GGG is targeting. Besides, so-called "accessibility" isn't always the best approach. I think the game could be made a little easier to understand, but I don't see your suggestions as aiming that way. " Well, here's where we can all agree. Congratulations. :) " And here's where you completely lose credibility. "Nobody wants to play your game. I don't want to either ... and yet ... I just KEEP ON DOING IT!!!" Uhh ... okay. :) " This isn't an MMO, despite people liking to tall any online game that. I think you'd be taken more seriously here if it seemed like you were trying to bring up points to improve the game as opposed to changing it into something it is not and was never meant to be. -VG- Invited to Beta 2012-03-18 / Supporter since 2012-04-08 Last edited by VideoGeemer#0418 on Mar 19, 2016, 8:11:58 PM
|
|
Wait hold on.
Spoiler
Let me see if I got this straight...
Spoiler
Santa rides his elves?
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
|
|
" Haha, I didn't notice that before. I guess Mrs. Claus isn't doing it for him anymore... The centuries sure do have a way of wearing on a person. -VG- Invited to Beta 2012-03-18 / Supporter since 2012-04-08
|
|
Would agree only on lag issues, all other stuff is casualizing, subjective, ermmm...
Last edited by KRIGSSVIN#1899 on Mar 20, 2016, 12:11:05 AM
|
|
" I have to agree with the quoted post. As i read your suggestions op you would have made this game far to easy and boring. The game would be fun to play for about 1-3 weeks and thats it. ProbablyGettingNerfed - L100 Occultist
Vinktarded - L100 Pathfinder GoogleDiversityHire - L100 Necromancer 3.13 was the pinnacle of PoE. IVYS+1 Gang 4 Life. |
|
" I think you are looking at other people's posts and attributing them to me. All I posted was this:
Spoiler
Type 1) Latency. The time it takes for data to get to and from the server and your PC. If it's too high, you'll lag.
Type 2) Wooden PC. If you are playing PoE on a ti-83, you'll lag. Type 3) Server overload. Too many people connected to the same server, it can't process the ones and zeros and get them out to the players fast enough. You'll lag. Type 4) Poor optimization. The game loads certain assets in an inefficient manner. You need the game to display X, the game left loading X until it was too late, and you have to wait. This is lag. An example being strong boxes before they were (mostly) fixed. And then took issue with someone who looked at point 2) and ignored everything else. The point I was trying to make was that lag is a complicated issue. GGG can't flip a switch and magically fix the problem. What causes lag for some people is different to what causes lag for others. One of those causes is people with shitty PCs. Yes of course, a lot of people with high end PCs have problems too, I never said they didn't (if you read my actual posts you'd see that). My "first assumption" was wooden PCs? It was literally the second thing on my list. You are objectively wrong, sir. And you may bite thine own arse. Good day. |
|
Such bad feedback from the OP is unbelievable (some is ok like legit performance issues, levelling through running acts over and over, maybe -argably- thelevel cap etc, but other is awful).
You can play self-found perfectly fine in this game and faceroll 95% of the content. Comparing the current state of PoE to D3 release is CLUELESS, this guy hasn't played neither D3 or PoE to a decent level. Can the game get more easier than its current version? It's already too easy! The only remaining difficult content is the content that doesn't drop lol (T12+ maps with very difficult mods). And boss fights (well, some of them lol) are the only remaining difficulty and have to be nerfed more? "Elite" fights are what bosses should be? WTF!? P.S: In any case, they only need to improve the new player experience giving more in-game information about the different mechanics. Normal should be a learning experience and GGG can improve that much. Last edited by knac84#3886 on Mar 20, 2016, 8:09:29 PM
|
|