SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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Mooginator wrote:
I actually completed the Eternal Lab on the 4th try. The first four trys had trap combinations I simply could not overcome - I've honestly never seen the combinations that I encountered today and at most had to run Eternal Lab twice with prior characters (80% of the time completing on 1st run with all other builds). It wasn't a layout issue, it was a RNG issue tied to the actual RNG trap rooms. They were utterly insane. Perhaps new/changed for 3.4 - hard to say.

The 4th try - the traps were perhaps 1/5th of what they were with the previous 3 runs. It was a "bit" challenging, but doable, and as such I was successful.

But this alone shows the insanity and stupidty of the Lab. It was a complete waste of time, miserable, and I hated every moment of it - as I always do (as do many others). Also, it has NOTHING to do with playing PoE. Lab runners are less than 1% of players (I bet 0.25% or less). Why? BECAUSE PEOPLE HATE THE LAB. They only run it to get their ascendances and they don't want to deal with the ridiculous trap system.

The Lab is the most complained about feature of PoE going back years; just google it. Hundreds of posts by thousands of people.

I guarantee the Lab will be removed as a requirement sometime in the future (I say this because the content cannot evolve or go anywhere, nor will it support the evolution of PoE - it holds the game back) - but it'll be "too little too late" and "why the hell didn't they do this years ago?" just like icon and custom sound FX for map drops... which we just got... but should have received years ago...

GGG is very disconnected from the community when it comes to many "core" QOL features of PoE, delivering adjustments to such features at a pace that make the US Congress look fast.


For Fruz, the git gud argument is completely irrelevant to the above post. If Moonginator had completed lab in 1 try or 10 tries it was still un-fun crap. So take your git gud irrelevant nonsense elsewhere. Fruz, out of the three choices, the kindest conclusion I can make is that you are just being a troll.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Fruz wrote:
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Oblitus wrote:
Fruz is known white knight.

See ? proving my point over and over a gain :
no substance, no content, straigth going ad-hominem and jumping into irrelevant fallacious things to derail because you guys have nothing to back up any of it apart from the original claim "I don't like it", which everybody has heard and honestly no one gives a damn about.

No you don't. Your incoherent rant is there only to justify putting "git gut" which has nothing to do with the issue.
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
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Mooginator wrote:

I hope GGG does something about this soon, because with each new release of great and fun content, the lab is constantly screwing players over with outdated garbage that people are simply sick of.

Abandon your hope, my friend. I'm in very comfortable situation, as my league starter is very crafty labrunner. Extremely fast (+100% without flasks), extremely tanky (50k armor without endurance charges), good life regain (450 without golems) and able to down Izaro in 3 - 4 shots. To conclude – ultimate lab trivializer. However, I noticed that our lovely GGG recently BUFFED some “trials” – for example in trial of swirling shit there was “roombas” in last leagues (which allows you to run this trial even with less tanky char), while now there are these rotating sticks with spikes, much more dangerous. So if that is trend, you can expect lab will be even more bothersome in next leagues :)
I hate labs too.

Because of this Im doing my first lab at level of 50.

For map trials I invite people from 820 to do my lovely trials and take their tips :)

Once I completed all the trials; I buy offering and hire a 91 level jugg sunder handyman to do my uber :)

Then completely forget about everything related to labs, trial, ascendancy and go on my funny maps...

I think labs should stay for the sake of jugg sunder lab runners-lovers and helm enchants and weekly rewards.

Because for some people I can never understand it's a nice way of making currency. They sell labs, helm enchants...

But ascendancy points should be given freely to the players at 25-55-68-75. levels or may be +10 levels like 35-65-78-85...
Reminder that AC points should not be free because its a massive amount of character power you are suppose to EARN.


https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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goetzjam wrote:
Reminder that AC points should not be free because its a massive amount of character power you are suppose to EARN.



Maybe it was a thing in the past. Now ascendancies are being reworked into build enablers you HAVE to get ASAP because the game is balanced around you having them.
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
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Oblitus wrote:

Maybe it was a thing in the past. Now ascendancies are being reworked into build enablers you HAVE to get ASAP because the game is balanced around you having them.


This - and who thinks it makes sense to force players to navigate crappy traps and puzzles to accomplish this goal when the rest of the game isn't even about the mechanics of the lab - and as mentioned previously - all of the new recent new content is also the polar opposite direction of what the lab represents as a whole.

The initial concept of the lab was a poor vision in the first place - traps and puzzles do not belong in an ARPG like this. But as mentioned, Ascendancy points are now REQUIRED for end-game. Forcing players through the lab as the game evolves in the opposite direction of the lab is ridiculous.
All that and a bag of chips!
Last edited by Mooginator#1287 on Sep 10, 2018, 3:07:21 PM
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Oblitus wrote:
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goetzjam wrote:
Reminder that AC points should not be free because its a massive amount of character power you are suppose to EARN.



Maybe it was a thing in the past. Now ascendancies are being reworked into build enablers you HAVE to get ASAP because the game is balanced around you having them.


The game is hardly balanced around them, GGG has made very little changes to mobs and mods to support the idea that you need it to do the content in the game.

Furthermore, normal was made super easy so people would complain less. Cruel was made much easier so people would complain less. Merc was made slighly easier so people would complain less. And uber was buffed to have multiple lab long darkshrines that make the encounter significantly easier.

If you don't like it you only have to do each lab once per character, how great is that!


Just want to point out how loved this league is when the whole idea of darkness is basically just like a fucking set of lab traps. You run into a place and take damage and depending on your positioning and keys determines the fate of if you live or die.

League is loved significantly by a large amount of players.

As for it not fitting the game it absolutely does. GGG continues to incorporate lab elements into maps\encounters as well as even taking inspiration from it into a league design.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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Oblitus wrote:
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goetzjam wrote:
Reminder that AC points should not be free because its a massive amount of character power you are suppose to EARN.



Maybe it was a thing in the past. Now ascendancies are being reworked into build enablers you HAVE to get ASAP because the game is balanced around you having them.


Absolutely true, despite ridiculous baseless assertions to the opposite. As an example, if you look at any build description, all 8 ascendancy points will be specified. It seems common that a build will struggle a bit before obtaining at least some ascendancy points.

In the opening post there are many options listed as to how this sad labyrinth problem might be resolved most if not all in ways that would make lab runners and people disliking the lab game play both happy.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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goetzjam wrote:
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Oblitus wrote:
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goetzjam wrote:
Reminder that AC points should not be free because its a massive amount of character power you are suppose to EARN.



Maybe it was a thing in the past. Now ascendancies are being reworked into build enablers you HAVE to get ASAP because the game is balanced around you having them.


If you don't like it you only have to do each lab once per character, how great is that!

It's not great at all. It's a part of character progression that I actually dread having to do. That just seems wrong to me. Games are supposed to be fun. ARPG's are about character progression to a large degree. GGG has decided to gate character progression behind an activity that a large portion of their players actually detest. They literally HATE doing it. Can't you see there is some validity to the standpoint that there should be an alternative for those players?

People complained about the difficulty not because they don't want a challenge but because the activity itself sucked. The traps sucked. The entire encounter sucked. If it was fun and you died doing it people wouldn't have complained as much. It's because it sucks and you die doing it people complained. It's because it sucks and if you die at any point you have to do the entire shitty activity again. That's NOT FUN. So, for the 50% of players that find that NOT FUN, I say sure, let's have an alternative. I don't know what it is but SET FREE THE ASCENDANCY POINTS... from the Labyrinth at least.
POE Serenity Prayer: GGG, grant me the serenity to accept the RNG I cannot change,
the courage to challenge any unbalanced content, and the wisdom to avoid the forums.
Mad: "Oh, it's simple and if you insist... I just think you're a dick. That's all."
QFT: 4TRY4C&4NO

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