SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
" Right, and like I said...the most vocal of the quitters are still here. " No, no it isn't. The fact is that everything you connect to likely takes different routes. This means that one thing you connect to may have a worse connection than another thing you connect to. There are many 'hops' between you and GGGs servers. If you play another game, it more than likely will have completely different 'hops'. In these hops you can get packet loss anywhere between point A and point B. And that packet loss could be less or non-existent for other games you play (or websites you visit) due to them taking completely different routes. So yeah, you're dead wrong. That is not how the internet works. Feel free to do some research and educate yourself. :) " Because as I've explained before, the only reason I go in there are for the AP's. Enchantments are such an RNG crapshoot it's not worth my time to bother with them. Just a lowly standard player. May RNGesus be with you.
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I think people are missing the point of the Labyrinth.
It's meant to be a challenge for the player so as to make them earn their Ascendancy. The problem here is that it's too much of a damn hassle just to even unlock it, and there is the whole "no death run" While it's very enticing and challenging for many players, some find it a hassle to complete. If anything GGG did well with making the new 3.0 Normal and Cruel Labs very simple to complete, to the point they might as well hand us 4 points off the bat. Speaking from experience, my first time tackling the Lab was a huge disaster. It scared me to the point that I would much rather not try it in the first place. And as such, I don't deserve my Ascendancy. Imo this sort of idealogy involving labs should be preserved, and while I think AP should be made more accessible in terms of removing Trials, or just incoperate first 2 AP into the game's Lore, I think there still needs to be a layer of challenge where players still MUST visit the labyrinth to get more out of their ascendancy. "Dead DPS is 0 DPS" - Rules of Gaming Last edited by Myonaise#3526 on Aug 23, 2017, 4:56:43 PM
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" No, I am not wrong. If PoE is the only game where I lost packets GGG has bad ISP, or they did not think about this factor (and not thought about redundant routes). It is GGG's obligation to correctly choose ISPs, the location of servers or configuring routing policies. Not mine as a customer. Feel free to learn reading comprehension. " So all your "I enjoy the Lab" is total bullshit then. "War's over, soldier. You just don't know it yet. Everybody lost." Last edited by Nishrek#6401 on Aug 23, 2017, 5:09:59 PM
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" I think pretty much anyone here could say the same. lol My first time in the laby was with an MoM/EB char back before they fixed the traps for hybrid/ES chars. All it would take is the wind from the trap to hit me and RIP. Yet I still managed to get my 6 points (this was before uber laby) and lets just say I don't ever get hit by traps anymore. :P Just a lowly standard player. May RNGesus be with you.
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" LOL. This has nothing to do with reading comprehension, it's everything to do with your ignorance on the technicalities of how the internet works. You just go on thinking that. lmfao! " Oh so just because that's the only reason I run it that means I can't enjoy it? Now that's bullshit. :) Just a lowly standard player. May RNGesus be with you.
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" How so? Maybe he also likes ascending that way but doesn't like farming it. That's perfectly legit, you know, there are some bosses I enjoy but wouldn't farm them. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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" You're dead on. I don't farm it, I just run it for the AP's and then I'm done. I absolutely love it because I'm a huge rogue-like fan and there isn't much else in this game (aside from racing) that is as rogue-like as the laby. :) Edit: Before the change to the structure of the acts, it was my single most enjoyable thing to do during the leveling experience. That may have changed with 3.0 though, I haven't bothered playing through the acts yet. In fact, I still haven't seen acts 8-10 yet. lol Just a lowly standard player. May RNGesus be with you. Last edited by Shovelcut#3450 on Aug 23, 2017, 5:22:57 PM
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" Very similar to my own feelings. What are your feelings on the "streamlining" of the first two labyrinths in 3.0? Was it insignificant or perhaps improved PoE a bit for you? Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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" True, and the lore has been made much less logical in 3.0. All other storylines in the game you go through once. Now in that one storyline you go through the lab three times! No explanation just do it three times and the PoE storyline doesn't even pretend it makes sense lore wise. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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" It is very simple. If he plays many other online games and the only game where he has these network problems is game X then it is 99% certain that game X has some kind of a problem. Now I know you used the the super strong argument of belittling and making fun of Nishrek and even breaking out the great argument "lmfao" but, you're logic still seems flawed. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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