SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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Nishrek wrote:
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Shovelcut wrote:
Fun fact, the most vocal 'quitters' are still here and still playing.

Fun fact, most quitters are not vocal because they have quitted.

Right, and like I said...the most vocal of the quitters are still here.
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Nishrek wrote:

That's exactly how the internet works. If I have no problems with any other game/site/network connection, but PoE this is GGG's ISP fault, not mine. Or they do not have optimized network code, or not enough powerful servers.
BTW last weekend an error occurred which did not allowed to load 2nd trial. GG for those farming Uber that day.

No, no it isn't. The fact is that everything you connect to likely takes different routes. This means that one thing you connect to may have a worse connection than another thing you connect to. There are many 'hops' between you and GGGs servers. If you play another game, it more than likely will have completely different 'hops'. In these hops you can get packet loss anywhere between point A and point B. And that packet loss could be less or non-existent for other games you play (or websites you visit) due to them taking completely different routes.

So yeah, you're dead wrong. That is not how the internet works. Feel free to do some research and educate yourself. :)
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Nishrek wrote:
So why do you care if AP are moved outside the lab? You are enjoing it anyway.

Because as I've explained before, the only reason I go in there are for the AP's. Enchantments are such an RNG crapshoot it's not worth my time to bother with them.

Just a lowly standard player. May RNGesus be with you.
I think people are missing the point of the Labyrinth.

It's meant to be a challenge for the player so as to make them earn their Ascendancy.

The problem here is that it's too much of a damn hassle just to even unlock it, and there is the whole "no death run"

While it's very enticing and challenging for many players, some find it a hassle to complete.

If anything GGG did well with making the new 3.0 Normal and Cruel Labs very simple to complete, to the point they might as well hand us 4 points off the bat.

Speaking from experience, my first time tackling the Lab was a huge disaster.

It scared me to the point that I would much rather not try it in the first place. And as such, I don't deserve my Ascendancy.

Imo this sort of idealogy involving labs should be preserved, and while I think AP should be made more accessible in terms of removing Trials, or just incoperate first 2 AP into the game's Lore, I think there still needs to be a layer of challenge where players still MUST visit the labyrinth to get more out of their ascendancy.

"Dead DPS is 0 DPS"

- Rules of Gaming
Last edited by Myonaise#3526 on Aug 23, 2017, 4:56:43 PM
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Shovelcut wrote:
No, no it isn't.
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So yeah, you're dead wrong. That is not how the internet works. Feel free to do some research and educate yourself. :)

No, I am not wrong. If PoE is the only game where I lost packets GGG has bad ISP, or they did not think about this factor (and not thought about redundant routes).
It is GGG's obligation to correctly choose ISPs, the location of servers or configuring routing policies. Not mine as a customer.
Feel free to learn reading comprehension.
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Shovelcut wrote:
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Nishrek wrote:
So why do you care if AP are moved outside the lab? You are enjoing it anyway.

Because as I've explained before, the only reason I go in there are for the AP's.

So all your "I enjoy the Lab" is total bullshit then.
"War's over, soldier. You just don't know it yet. Everybody lost."
Last edited by Nishrek#6401 on Aug 23, 2017, 5:09:59 PM
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Myonaise wrote:

Speaking from experience, my first time tackling the Lab was a huge disaster.


I think pretty much anyone here could say the same. lol

My first time in the laby was with an MoM/EB char back before they fixed the traps for hybrid/ES chars. All it would take is the wind from the trap to hit me and RIP. Yet I still managed to get my 6 points (this was before uber laby) and lets just say I don't ever get hit by traps anymore. :P
Just a lowly standard player. May RNGesus be with you.
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Nishrek wrote:
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Shovelcut wrote:
No, no it isn't.
[...]
So yeah, you're dead wrong. That is not how the internet works. Feel free to do some research and educate yourself. :)

No, I am not wrong. If PoE is the only game where I lost packets GGG has bad ISP, or they did not think about this factor (and not thought about redundant routes).
It is GGG's obligation to correctly choose ISPs, the location of servers or configuring routing policies. Not mine as a customer.
Feel free to learn reading comprehension.

LOL. This has nothing to do with reading comprehension, it's everything to do with your ignorance on the technicalities of how the internet works.

You just go on thinking that. lmfao!
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Nishrek wrote:
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Shovelcut wrote:
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Nishrek wrote:
So why do you care if AP are moved outside the lab? You are enjoing it anyway.

Because as I've explained before, the only reason I go in there are for the AP's.

So all your "I enjoy the Lab" is total bullshit then.

Oh so just because that's the only reason I run it that means I can't enjoy it? Now that's bullshit. :)
Just a lowly standard player. May RNGesus be with you.
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Nishrek wrote:
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Shovelcut wrote:
Because as I've explained before, the only reason I go in there are for the AP's.

So all your "I enjoy the Lab" is total bullshit then.

How so? Maybe he also likes ascending that way but doesn't like farming it. That's perfectly legit, you know, there are some bosses I enjoy but wouldn't farm them.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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raics wrote:
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Nishrek wrote:
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Shovelcut wrote:
Because as I've explained before, the only reason I go in there are for the AP's.

So all your "I enjoy the Lab" is total bullshit then.

How so? Maybe he also likes ascending that way but doesn't like farming it. That's perfectly legit, you know, there are some bosses I enjoy but wouldn't farm them.

You're dead on. I don't farm it, I just run it for the AP's and then I'm done.

I absolutely love it because I'm a huge rogue-like fan and there isn't much else in this game (aside from racing) that is as rogue-like as the laby. :)

Edit: Before the change to the structure of the acts, it was my single most enjoyable thing to do during the leveling experience. That may have changed with 3.0 though, I haven't bothered playing through the acts yet. In fact, I still haven't seen acts 8-10 yet. lol
Just a lowly standard player. May RNGesus be with you.
Last edited by Shovelcut#3450 on Aug 23, 2017, 5:22:57 PM
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EnjoyTheJourney wrote:
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As for me, before lab POE was my favorite game since open beta and one of my top five favorite games that I had ever played. After lab, POE has mostly been a fourth option when I'm figuring out which game to play for an evening. The latest expansion has offered enough novelty, together with my new computer and my soon-to-be upgraded internet connection, to offer me a chance to play it as more or less a new game. And, it has been fun overall. Still, POE is no longer in my all time top ten and I'll lose interest in it entirely much faster than I would have, in the absence of lab. Lots of players have delivered a broadly similar message in their negative feedback about lab.
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Very similar to my own feelings. What are your feelings on the "streamlining" of the first two labyrinths in 3.0? Was it insignificant or perhaps improved PoE a bit for you?
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Zaludoz wrote:
The lore behind this has always seemed sketchy at best.

You've got mister undead emperor who created a labyrinth to choose a new successor because he couldn't/didn't have kids. We complete the labyrinth, but we're not made emperor because there is no empire left to rule. Instead, this goddess thing strapped to undead emperor gives us power. Supposedly, the power granted is a portion of the lingering power possessed by each of these failed labyrinth runners who possessed all of that power when they first attempted to become emperors.

Where did these failed labyrinth runners get this power? It wasn't granted by the goddess; they already had it when they entered and failed. Clearly there is another way to attain ascendancy power, without navigating a labyrinth.

The monopoly on ascending linked to the labyrinth just doesn't hold up except in the broader "the game works this way" way.



True, and the lore has been made much less logical in 3.0. All other storylines in the game you go through once. Now in that one storyline you go through the lab three times! No explanation just do it three times and the PoE storyline doesn't even pretend it makes sense lore wise.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Shovelcut wrote:
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Nishrek wrote:
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Shovelcut wrote:
No, no it isn't.
[...]
So yeah, you're dead wrong. That is not how the internet works. Feel free to do some research and educate yourself. :)

No, I am not wrong. If PoE is the only game where I lost packets GGG has bad ISP, or they did not think about this factor (and not thought about redundant routes).
It is GGG's obligation to correctly choose ISPs, the location of servers or configuring routing policies. Not mine as a customer.
Feel free to learn reading comprehension.

LOL. This has nothing to do with reading comprehension, it's everything to do with your ignorance on the technicalities of how the internet works.

You just go on thinking that. lmfao!


It is very simple. If he plays many other online games and the only game where he has these network problems is game X then it is 99% certain that game X has some kind of a problem. Now I know you used the the super strong argument of belittling and making fun of Nishrek and even breaking out the great argument "lmfao" but, you're logic still seems flawed.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!

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