SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

Oh great, they even got rid of the Xbox feedback subforum now with discussion about auto gem level. Goddam lmao, if they can't even migrate over the quality of life option to automatically level gems from consoles, lookin' doubtful they're going to make lab easier for you guys lol just saying :P
Last edited by Hungreon#5236 on Aug 24, 2017, 12:09:10 AM
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Zaludoz wrote:
That bit of lore comes from the release notes that some people hate when I quote:




I love playing release notes.
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Hungreon wrote:
Oh great, they even got rid of the Xbox feedback subforum now with discussion about auto gem level. Goddam lmao, if they can't even migrate over the quality of life option to automatically level gems from consoles, lookin' doubtful they're going to make lab easier for you guys lol just saying :P


It's never been about easy VS difficult. It's about entertaining/challenging VS nauseating/boring.
Big difference.

x


Last edited by Professor_Robot#7714 on Aug 24, 2017, 4:57:59 AM
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Turtledove wrote:

Poor Shovelcut, your argument that his ISP only messes up when accessing the GGG server doesn't make any sense at all. Now if you want to magically define it to be Nishrek's problem because GGG has chosen a bad server provider then you should argue that directly. However, be warned that Nishrek has already said he's not buying that. See below.


It makes perfect sense if you understand what's going on behind the scenes. But you don't. So here you are arguing about something you actually know absolutely nothing about. And quite frankly I don't give 2 shits what either of you believe, facts are facts. And the most beautiful thing is you don't have to believe it for it to be true. If you don't want to learn how things actually work that's your fucking problem, not mine. And between this post and the last one I made I feel I've adequately explained why it doesn't work the way you and Nishrek believe it does.

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Turtledove wrote:
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Nishrek wrote:
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Shovelcut wrote:
No, no it isn't.
[...]
So yeah, you're dead wrong. That is not how the internet works. Feel free to do some research and educate yourself. :)

No, I am not wrong. If PoE is the only game where I lost packets GGG has bad ISP, or they did not think about this factor (and not thought about redundant routes).
It is GGG's obligation to correctly choose ISPs, the location of servers or configuring routing policies. Not mine as a customer.
Feel free to learn reading comprehension.


Alternatively perhaps you're confused by the fact that Nishrek referred to the companies providing service to GGG for their servers as ISP's? If that's the case then I think referring to them ISP's is not that outlandish because they are providing a service to GGG on the Internet while not strictly really being an Internet Service Provider in this service.


There can be a fairly large number of hops between you and GGG. To simplify it, some of those your ISP has control over and the others the destination ISP has control over. ANYWHERE along those hops you can get packet loss. Sometimes it's your ISP's fault, the other times it's an issue with the destinations ISP.

BUT SAYING THAT ONE GAME PLAYS FINE WHILE OTHERS DON'T SO IT'S A PROBLEM WITH THE GGG SERVERS DOESN'T PROVE ONE FUCKING THING OTHER THAN YOU DON'T KNOW WHAT THE FUCK YOU'RE TALKING ABOUT.

You can't diagnose jack shit that way. Period. That's why these tests like WinMTR exist. So you can see which end the problem is on...

If you want to prove where the problem is you either run the test or just keep spewing your falsehoods.

Fuck this. I'm done with you, yet again. Go read up on how shit works or continue making uneducated comments with your flawed logic. Make whatever follow up comments you'd like because I'm not going to bother with you again. It would be nice if we could go back to ignoring each other. But the likelihood of that happening is slim to none eh? You just can't help yourself.



Just a lowly standard player. May RNGesus be with you.
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Professor_Robot wrote:
You really have no idea what you're talking about, you're out of your element Donnie. There are painfully obvious variables which most successful companies are able to largely control in order to optimize their platform for the world. They don't just plug in a server, turn it on, and hope everyone has a stable connection and fast download speeds.

Oh, 35% of our customers are having irreconcilable connection issues solely to our servers? Better throw up our hands and blame where they live.


Ugh, another one. Read what I just posted and then get back to me. Perhaps there are issues currently with the servers, I wouldn't know anything about that because I haven't played since day 2 of 3.0. I'm just trying to explain that things don't work how most people think they do.

But everything I've said is true. Feel free to do your own research and find out for yourself. :)
Just a lowly standard player. May RNGesus be with you.
The problems are on GGG's end. They've admitted it to be true many times. It's up to them to provide a smooth experience.
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The_Reporter wrote:
The problems are on GGG's end. They've admitted it to be true many times. It's up to them to provide a smooth experience.

Oh sure, every ISP worldwide isn't having issues but theirs. Seems legit.

Just a lowly standard player. May RNGesus be with you.
x
Last edited by Professor_Robot#7714 on Aug 24, 2017, 4:58:16 AM
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Professor_Robot wrote:

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Shovelcut wrote:
There can be a fairly large number of hops between you and GGG.


And also the same for any other application that doesn't share the same issues as POE.

And those applications data may take different routing. Hence one game having issues while another one doesn't and still being an issue on your end.


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Professor_Robot wrote:

You really butt your head against logic, and at the same time make plain your limited knowledge of the backend variables that affect this. Hop hop, hop away before you bring yourself further embarrassment.

You're correct, I do have fairly limited knowledge on the subject. There are other variables I haven't mentioned but I'm just trying to demonstrate that one game working while another doesn't isn't proof that the problem is on GGGs end.

Here, go to this thread. Scroll down to "Common causes of network connectivity issues" and read that and the frequently asked questions section below it. *washes hands of you too*

Ya'll should really stop talking about 'logic'. At this point I'm not sure you'd know what it is if it walked up, introduced itself and smacked you in the face.
Just a lowly standard player. May RNGesus be with you.
Last edited by Shovelcut#3450 on Aug 24, 2017, 12:58:04 AM

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