SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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The_Reporter wrote:
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Fruz wrote:
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The_Reporter wrote:
So you think that 99% of the game is crap

Read : "There are things that I don't like in 99% of the game" <=> "99% of the game is crap".

You cannot stay even for a little bit with actual arguments and keep yourself from making fallacies / trolling, can you ?


That's not what he typed at all. If you're going to quote your buddy, don't be interjecting your own crap into it.

Get lost and butt out of it anyway. Scram


Seems like you have a reading comprehension issue, given the fact that what I said was my issues have to do with you know the other 99%, that doesn't mean that other 99% of the game is crap, if I wanted to say that I would have just said it.

If you had any concept of reading understanding you would know that the point I was trying to make was that, unlike the lab, the main aspects of the game have some issues that need to be addressed, considering those aspects are the other 99% of the game I feel like its important that those get addressed.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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The_Reporter wrote:
So you think that 99% of the game is crap and you're still hanging around? Looks like this game is closer to something for me than you. I only hate 1% of it.

Guess what? There's less chance that GGG will change the 99% to suit you than the measly 1% they could improve to please me.


Looks like PoE isn't all about you after all, huh?


Most people posting don't play the game or expect it to be fixed.This is more of a community now :). We don't care if they fix it or not. Posting here is just kind of fun!

PS. Read my posts they always said they don't respond to player comments, probally don't even read them.
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goetzjam wrote:
...


I only hate the 1% that takes an hour. How much of the 99% that you dislike do YOU hate?

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Zalhan2 wrote:
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The_Reporter wrote:
So you think that 99% of the game is crap and you're still hanging around? Looks like this game is closer to something for me than you. I only hate 1% of it.

Guess what? There's less chance that GGG will change the 99% to suit you than the measly 1% they could improve to please me.


Looks like PoE isn't all about you after all, huh?


Most people posting don't play the game or expect it to be fixed.This is more of a community now :). We don't care if they fix it or not. Posting here is just kind of fun!

PS. Read my posts they always said they don't respond to player comments, probally don't even read them.


I doubt that they read much of it. Maybe just a little. The same amount I still play... just a little ;)
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The_Reporter wrote:
"
Zalhan2 wrote:
"
The_Reporter wrote:
So you think that 99% of the game is crap and you're still hanging around? Looks like this game is closer to something for me than you. I only hate 1% of it.

Guess what? There's less chance that GGG will change the 99% to suit you than the measly 1% they could improve to please me.


Looks like PoE isn't all about you after all, huh?


Most people posting don't play the game or expect it to be fixed.This is more of a community now :). We don't care if they fix it or not. Posting here is just kind of fun!

PS. Read my posts they always said they don't respond to player comments, probally don't even read them.


I doubt that they read much of it. Maybe just a little. The same amount I still play... just a little ;)


Another day, another lab.

Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
Under lab rework ideas in the OP, I suggest a number

8. This suggestion won't resolve the aspect of the labyrinth that makes it not fun for many people but, if there were way-points/portals after each Izaro fight it would reduce some of the frustration that people feel in having to go through the the whole bad content again if they die to Izaro, lag, desynch, etc.. This would also allow in-game trading and some RL interruptions while earning one's ascendancy points. If GGG felt that options to discourage use might be required then they might include, losing keys, Izaro health renewal, losing the enchant option, etc..

edited in other even more frustrating ways to die as listed by UltimateForm below.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Last edited by Turtledove#4014 on Apr 16, 2017, 3:16:09 PM
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Turtledove wrote:
Under lab rework ideas in the OP, I suggest a number

8. This suggestion won't resolve the aspect of the labyrinth that makes it not fun for many people but, if there were way-points/portals after each Izaro fight it would reduce some of the frustration that people feel in having to go through the the whole bad content again if they die to Izaro. This would also allow in-game trading and some RL interruptions while earning one's ascendancy points. If GGG felt that options to discourage use might be required then they might include, losing keys, Izaro health renewal, losing the enchant option, etc..


SOME?
this is the SOLUTION to lab:
you lag? your last 40 minutes were a waste
op spikes? your last 40 minutes were a waste
screen froze? your last 40 minutes were a waste
izaro pushed u to traps? your last 40 minutes were a waste

i don't care about the repetition and all that sh*t - i'm so focused in avoiding traps and getting to Izaro that i usually just run through without paying attention to mobs and/or the layout - what fcks me up is when all i just did is in vain - specially when it is due to lag
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UltimateForm wrote:
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Turtledove wrote:
Under lab rework ideas in the OP, I suggest a number

8. This suggestion won't resolve the aspect of the labyrinth that makes it not fun for many people but, if there were way-points/portals after each Izaro fight it would reduce some of the frustration that people feel in having to go through the the whole bad content again if they die to Izaro. This would also allow in-game trading and some RL interruptions while earning one's ascendancy points. If GGG felt that options to discourage use might be required then they might include, losing keys, Izaro health renewal, losing the enchant option, etc..


SOME?
this is the SOLUTION to lab:
you lag? your last 40 minutes were a waste
op spikes? your last 40 minutes were a waste
screen froze? your last 40 minutes were a waste
izaro pushed u to traps? your last 40 minutes were a waste

i don't care about the repetition and all that sh*t - i'm so focused in avoiding traps and getting to Izaro that i usually just run through without paying attention to mobs and/or the layout - what fcks me up is when all i just did is in vain - specially when it is due to lag


UltimateForm, thanks for voicing your opinion on Labyrinth. Many share your opinion. I've added you the list at number 758. As the list grows longer our voices grow stronger.

Here's UltimateForm's profile summary.

Guild:
GetLaidGetPaidGatorade

Joined:
Oct 31, 2014

Last Visited:
Apr 16, 2017

Total Forum Posts:
24 (0.03 posts per day)

In anticipation of a poorly informed person taking issue with UltimateForm's 40 minute estimate, take note that the median for normal Labyrinth ladder right now is over 31 minutes.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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SaiyanZ wrote:
I logged in today again to POE for the first time since my lab rage quit on 21 March. Ran 10 maps or so and all was fine. So I thought I'd try and get my boot enchant in Uber Lab. This is what I got in the first lab run after the 2nd Izaro fight:



GGG is making it very easy for me to quit my addiction to this game. I'm off for another undefined stretch of time.


Such a scientifically flawless analysis.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
"
Turtledove wrote:
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UltimateForm wrote:
"
Turtledove wrote:
Under lab rework ideas in the OP, I suggest a number

8. This suggestion won't resolve the aspect of the labyrinth that makes it not fun for many people but, if there were way-points/portals after each Izaro fight it would reduce some of the frustration that people feel in having to go through the the whole bad content again if they die to Izaro. This would also allow in-game trading and some RL interruptions while earning one's ascendancy points. If GGG felt that options to discourage use might be required then they might include, losing keys, Izaro health renewal, losing the enchant option, etc..


SOME?
this is the SOLUTION to lab:
you lag? your last 40 minutes were a waste
op spikes? your last 40 minutes were a waste
screen froze? your last 40 minutes were a waste
izaro pushed u to traps? your last 40 minutes were a waste

i don't care about the repetition and all that sh*t - i'm so focused in avoiding traps and getting to Izaro that i usually just run through without paying attention to mobs and/or the layout - what fcks me up is when all i just did is in vain - specially when it is due to lag


UltimateForm, thanks for voicing your opinion on Labyrinth. Many share your opinion. I've added you the list at number 758. As the list grows longer our voices grow stronger.

Here's UltimateForm's profile summary.

Guild:
GetLaidGetPaidGatorade

Joined:
Oct 31, 2014

Last Visited:
Apr 16, 2017

Total Forum Posts:
24 (0.03 posts per day)

In anticipation of a poorly informed person taking issue with UltimateForm's 40 minute estimate, take note that the median for normal Labyrinth ladder right now is over 31 minutes.


Uhm...your point being...? Sorry if I didn't get the joke

EDIT: sorry if you were serious, you just sounded a bit sarcastic in my head
Last edited by UltimateForm#4567 on Apr 16, 2017, 6:37:33 PM

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