SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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The_Reporter wrote:
They've addressed nothing lab related in the q&a. Maybe they'll tell you why, I dunno.


https://youtu.be/OlCEAei3fAo?list=PL4aZrsY9M5qA3-seudJZlG4I1NsUHDGxg


That is the time stamp where Chris talks a lot about the lab. Basically goes around saying that hes ok with it being hated because there is a reason to do it. Lets not forget they've made massive improvements to trials, that alone makes the lab a lot more tolerable.


I'm fairly sure it was in a q\a as well, but I don't really feel like I should have to hunt it down, given the fact you are the one saying the statements are false and that video proves its not.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
I try not to watch that video. It makes me hate the company too much when he incorrectly speaks of a vocal minority not counting, etc...

I know you love it a lot, so keep watching.
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The_Reporter wrote:
I try not to watch that video. It makes me hate the company too much when he incorrectly speaks of a vocal minority not counting, etc...

I know you love it a lot, so keep watching.


Goetzjam is running his normal Internet Troll activities. If it's the one I heard then what Chris said was that he had no problems with changing the labyrinth but that at that point in time it was not currently planned. My suggestion is that it best to not take the bait when trolling is being conducted.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Thank you for the warning, Turtle. I forget sometimes.
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Turtledove wrote:
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The_Reporter wrote:
I try not to watch that video. It makes me hate the company too much when he incorrectly speaks of a vocal minority not counting, etc...

I know you love it a lot, so keep watching.


Goetzjam is running his normal Internet Troll activities. If it's the one I heard then what Chris said was that he had no problems with changing the labyrinth but that at that point in time it was not currently planned. My suggestion is that it best to not take the bait when trolling is being conducted.


This. I've lost count of the number of times actual, interesting discussions in this thread have been completely derailed by goetzjam.

I don't know what his motives are, and frankly I don't care. It's obnoxious, childish behavior.

Please stop, goetzjam. You are not strengthening your message in any way with this kind of conduct.
Wash your hands, Exile!
Seems like they are making lab harder with more traps but making it easier to do uber lab by getting fragments for uber lab runs.

Makes me enjoy lab even more.
Chroniccomplainerreviews.wordpress.com

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Jgizle wrote:
Seems like they are making lab harder with more traps but making it easier to do uber lab by getting fragments for uber lab runs.

Makes me enjoy lab even more.


I'm sincerely pleased and happy that you enjoy lab even more.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Turtledove wrote:
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Jgizle wrote:
Seems like they are making lab harder with more traps but making it easier to do uber lab by getting fragments for uber lab runs.

Makes me enjoy lab even more.


I'm sincerely pleased and happy that you enjoy lab even more.


Me too! congrats Giz-man
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Jgizle wrote:
...

Makes me enjoy lab even more.



@Jgizle

What exactly is it you enjoy about the Lab ?
Last edited by Shredzilly#5184 on Nov 7, 2016, 3:34:24 AM
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Shredzilly wrote:
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Jgizle wrote:
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Makes me enjoy lab even more.



@Jgizle

What exactly is it you enjoy about the Lab ?


Several things.

1. 1 stop shop for gaining currency. (Free red maps, div cards, enchants, ect)

2. Has a dynamically changing boss fight that can be scaled up based on player choice for more rewards.

3. Is content capable of testing the strength and effectiveness of theorycrafted builds.

4. Has a racing mechanic with leaderboards and rewards.

5. Has a dynamically changing layout (daily) so each run is different and fresh.

6. Is the only content that is more rewarding for the time invested. No other content is any where close to as rewarding for the time spent (especially when carrying others, its just more profit for something you are already doing)

7. Will never change, will not get easier, will always be profitable for the rest of POEs future (Chris actually said they plan to add more traps, 1 that has over 10 different effects. And also made it quite clear in one of the State of Exile Podcasts that he does not care about the minority who hate lab, and confirms lab haters are in fact a minority)

As of now this thread serves no real purpose. But if you think this will make Chris change his mind, more power to ya.

Lab is here to stay. It is being built upon in future updates to become the end game. Mapping and lab will become one with each other for end game goals. They are only going to add more and more enchants meaning people spend more and more time in lab, or spend more and more for the enchants.
Chroniccomplainerreviews.wordpress.com

Your source for quality honest reviews to save you time and money!
Last edited by Jgizle#5723 on Nov 7, 2016, 6:23:10 AM

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