SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
" Who can confirm there are traps in multiple bosses in maps now? If this is true then it seems the crusade is in trouble as they are now adding traps to bosses in maps then their intent is clear. Traps in labyrinth are not going anywhere because we love them so much we put them in maps now too. RIP POE 2016 9/2/2016 because traps now in maps???? |
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" POE has died so many times it never existed. I'm really just posting something because all of the posts bitching about the Atlas are about to push this post to the second page. Can't have that, can we? POE Serenity Prayer: GGG, grant me the serenity to accept the RNG I cannot change,
the courage to challenge any unbalanced content, and the wisdom to avoid the forums. Mad: "Oh, it's simple and if you insist... I just think you're a dick. That's all." QFT: 4TRY4C&4NO |
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No we can't. Lab needs to be fixed.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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Traps in Pier map boss arena confirmed.
Any other ones? "Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018 |
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Lab is so boring, my soon to be born kids will have mental issues.
My DNK is tainted forever, mutated genes from the sheer boredom lab is. I am playing without it, not much difference... but i like the portraits...if i could get the class in name only i would be happy... Doing trials then all the labs every league... lel.. what is chris trying to do... If i live 100 years it is still too few days... i cant spend them in the lab.. Terrible terrible frogger, what is it still doing in an arpg is beyond me. |
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Lab still boring they could have at least tried to change it up a little to be less boring.
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" I believe ramparts had saw blades as well. But it's not central to the map like traps are in the labyrinth. The traps i have seen in maps are more "supporting traps" rather than "bullet hell you will not be able to dodge everything" traps. People are overreacting to the map traps imo. |
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" These traps seem similar to the Izaro traps. I only played Pier once but there was just traps in the corners that didn't seem to bother me much. I pulled the levers a few times but the burning floor still came back so I don't understand the levers. Anyway, traps like that don't bother me. I hate the gauntlets of screens full of traps but, as long as I can run around the traps and kill monsters it is okay with me. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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" Its almost like you can do that in the lab as well. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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[Removed by Support] I guess a reminder is needed. Killing monsters and getting loot equals fun. Dodging traps instead of killing monsters and getting loot is a different kind of game, more like Frogger, Prince of Persia, or Mario.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired! Last edited by Melissa_GGG#0000 on Sep 11, 2016, 4:42:46 PM
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