SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

Soo you just going to keep ignoring the numbers statement ive been preaching that was confirmed by chris himself that the vocal minority, AKA small portion of players, are the ones who dont like it whilst the majority have no issues with it ? :D

Chris' statements reinforced the statements everyone here, like myself have been making. It doesnt matter if Goetz was wrong or not because the core of the argument has been reinforced by the ceo.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
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Turtledove wrote:
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Tin_Foil_Hat wrote:
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Turtledove wrote:
Here's the interview https://www.twitch.tv/zenocidegenius/v/68003659

Chris starts talking about ascendancy at about 33:00. He talks specifically about ascendancy points being moved from horrible trap game play at about 39:00.

Listen for yourself, he doesn't really seem to slam the door on the idea as much as Goetzjam's last post implies. For example, he doesn't really say no change is planned. Instead he just doesn't say that it will be done.
lol anyone who listened to it would hear him say specifically

"While the people are vocal who dont like it, it is only a small portion of the players, many are happy to run through it". (Ive been saying this everytime the topic is mentioned just how insignificant the amount of players being vocal and complaining are by comparison of everyone else).

"Its okay to have divisive content in the game"

The only thing he says is "maybe it will change but its not happening this expansion" and anyone who has ever understood when GGG says maybe its usally hard pressed to almost never change.

Ascendancy is a large amount of power and that power deserves to be earned by doing something difficult, GGG clearly thinks that and they think thats fine.

With his closing statement on the subject being "we are pretty proud of the labyrinth and the role it has".


If you haven't ever been in business then perhaps you're not aware but, it is the job of the head of the company to put the best story forward possible. So even if he thought it turned out to be a big mistake, he's not going to say that. Or at least it wouldn't be smart for him to say that. For example, that could be devastating just considering internal politics. That's a fact. It was true that he did not say no change is planned as Goetzjam mistakenly stated. It is also true that he said he was not against such a change.



He said no change is planned for this next league. So I was right. Stop grasping at straws, either learn to play with the lab, fuck your a softcore player dude, you've spent more time bitching here then you would ever have to playing the lab itself.

They basically said bitch all you want we don't really care, we like this content, as do I.


You can't accept reality so you might as well quit.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
I thought of what might be a really nice alternative solution. It would be very easy to implement.

When the Labyrinth is first entered Vorici is there near the entrance. If you talk to him he says that his cousin works there and can be "persuaded" to disable the traps for a price. He would charge something relatively high say 20 chaos for normal, 40 chaos for cruel, 60 chaos for merciless, 120 chaos for the fourth level. It could of course be higher or lower whatever GGG decided. GGG could decide to charge less at the beginning of leagues when currency hasn't had a chance to accumulate yet.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Tin_Foil_Hat wrote:
Soo you just going to keep ignoring the numbers statement ive been preaching that was confirmed by chris himself that the vocal minority, AKA small portion of players, are the ones who dont like it whilst the majority have no issues with it ? :D

Chris' statements reinforced the statements everyone here, like myself have been making. It doesnt matter if Goetz was wrong or not because the core of the argument has been reinforced by the ceo.


Everyone here? There's been exactly 4 of you guys pooping in this thread since the beginning. Why don't you all scram? Some people are unhappy now, so that makes you guys happy. Your dream of making others miserable is complete. Retire in victory. Bye.
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Turtledove wrote:
Here's the interview https://www.twitch.tv/zenocidegenius/v/68003659

Chris starts talking about ascendancy at about 33:00. He talks specifically about ascendancy points being moved from horrible trap game play at about 39:00.

Listen for yourself, he doesn't really seem to slam the door on the idea as much as Goetzjam's last post implies. For example, he doesn't really say no change is planned. Instead he just doesn't say that it will be done.

Right as i wanted to ask if someone can link that interview. Thank you Turtledove. Will watch after i wake up.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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miljan wrote:
So no changes in this expansion 9as expected). But maybe in future. So the highest chance for a change is the next expansion in september, when they move their focus away from the labyrinth. So people keep up the fighting so there is a higher chance of it happening.


Its still good news. The game might be more enjoyable in the future.
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goetzjam wrote:
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miljan wrote:
So no changes in this expansion 9as expected). But maybe in future. So the highest chance for a change is the next expansion in september, when they move their focus away from the labyrinth. So people keep up the fighting so there is a higher chance of it happening.


This isn't an expansion, so I don't know why you keep calling it that, either your ignorant or lazy, in either case it doesn't help your cause.


As for the statement Chris made is he said its something that is possible, but at this time isn't something that is planned. If anything he made it clear that you can't just change stuff because some people are upset, otherwise you end up with a bland game or part of the game that neither party likes at all.

The highest chance for a change is really the likelyhood that it isn't going to happen at all. Think about it, even if they remove the first 6 points, there isn't an equivalent option to allow you to get the last 2 points, you are talking about a considerable amount of work, in order to what make some people happy they don't have to do the lab, except they would if they wanted to get the last 2 points, pretty much no matter what. If anything the uber lab really does dictate that GGG isn't (at least at this stage) willing to change the lab to remove ascendancy from it, thats just clear by Chris's statements and the overall direction the game is going with the uber lab as well.

As for the next expansion, there is a slight chance they could make some of it easier to access, but I think after they streamlined the game in 2.0 they wanted this additional power to take some additional time to acquire, I dont think just because it wont be the sole main focus of the next expansion that they will suddenly just give it away for free, like most of the suggestions are trying to do, more importantly I dont think having to do the lab 3-4 times on each character is that much overall time out of a character, that its too intrusive or restrictive for characters to progress and still do all the things they want. A good chance GGG agrees with me and they see that if people dont or aren't good at running the lab, they can "pay for" rushes or have a friend help them out, negating most of the time and issues people can have. People say its like frogger and they really isn't true, frogger you get hit once and your dead, it takes a pretty significant error on the players part to die from traps, seeing as they do a % of life over time.


The same few people, yourself included just repeating the same arguements over and over isn't going to help the battle, if you want your point to succeed then you need fresh blood that adds more then "i dont like traps" you need more people willing to post experiences and how the lab could be changed to be more enjoyable to them, rather then just removing AC from the lab, seeing as its far more likely for GGG to change the lab, even if just a little bit, then it is for them to move AC from the lab.


I don't want people to quit over the lab, but at the same time I don't want GGG just to cave at every single topic that gets a few people bumping the thread constantly to make it look like a massive issue, when its not. If you are posting here and won't return to the game until AC is removed from the lab or they change it, next league isn't going to have that change. If you are playing in standard, good news is you only have to do the trials once (for that league) and if the character was made before the deadline you only have to do the lab once, to get all 6 of your points, which means there is no reason for you to quit, just because of the lab. You could spend 10 min and if necessary like 5 chaos and get each one of your characters thru the lab and be done with it. If you are playing in temp leagues or a temp league only player, its still streamlined, just requires a bit more time.

OP you got your answer, no change is planned and its not going to happen this next patch. Quit or don't but this topic will be irrelevant until we get additional feedback from the streamlined process going forward and perhaps when we can discuss the 4th lab.


Actually the Dev's responded to me the same way when I asked about non shared loot. We are not going to change it because we think the game is better with the competition for loot. Dev's do change their minds over time. Then again some games go the way of DAOC after being convinced they knew better than the community about adding PVE content to a PVP game.

I mean adding Frogger LIKE content to a ARPG can't be similar right?
completely different things.
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dickhole_mcghee wrote:



Nice, goddamn. A good troll will make themselves look really stupid in order to annoy the other person. That's why it's not an easy thing to do and why I respect a good troll; it requires a thorough commitment. It has little to do with reading a person like an open book, instead just typing/saying the dumbest shit possible and COMMITTING! And this is the first time I'm actually annoyed in an under-the-skin sorta way. Very well played.

I mean, I said in the other thread, there's no way a person as intelligent as yourself could possibly say some of the dumb stuff you have, especially this last post. BUT EVEN KNOWING THAT I'm still annoyed. So again, hat's off.

Is that what trolling is? I had no idea. If that's true then you certainly did a lot of it in this thread and i was wrong about Scrotie, since he wasn't playing stupid at all. I guess it was plain ignorance and detachement in his case then.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
Last edited by Pyrokar#6587 on May 23, 2016, 12:37:36 AM
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Zalhan2 wrote:

Actually the Dev's responded to me the same way when I asked about non shared loot. We are not going to change it because we think the game is better with the competition for loot. Dev's do change their minds over time. Then again some games go the way of DAOC after being convinced they knew better than the community about adding PVE content to a PVP game.

I mean adding Frogger LIKE content to a ARPG can't be similar right?
completely different things.


The difference is the fact that people were losing out on loot in an ARPG game because of the loot allocation system.


As for calling it frogger like, it really isn't I did a detailed explanation of the difference. If you want to say its frogger like, then I get to say its similar to traps that are in d3, which nullifies the points that it doesn't fit the game, considering another game has it.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
GGG might have already started to plan for a change in Labyrinth if a number of those close to the inner circle of key GGG decision makers had strongly negative feedback to offer about Labyrinth or if there was an unusually sharp and worrisome level of drop off in player count after Labyrinth launched. Neither of these scenarios seems to be the case, which makes the negative feedback they've received easier to write off as "a vocal few", from their perspective.

On a related issue, I think PvP consuming so many resources and then basically not justifying those efforts may have hardened the views of key GGG decision makers about the extent to which to listen to player feedback from any group they might label as "a vocal few." I believe GGG will change their mind about Labyrinth if (and probably only if) they later have a worrisome drop in their player count. Even then, they may find other issues to blame than Labyrinth and leave it untouched.

I could, of course, be wrong. But, that's how I see things going and so I've moved on to other games. Grim Dawn is surprisingly deep (the devotion system is really interesting) and I'm really enjoying it. It might even replace POE in my "top 5 favorite games" list, at some point. It's that good.

On that note, I've been playing games since Pong cost a quarter per play. I've played a *lot* of games and I would still rate POE as one of my all time top 5 games (along with Pong (1st = still a favorite), D2, City of heroes, and the original Starcraft).

Regardless of why my involvement in POE is ending, and even if it doesn't stay in my top 5 over time, it's still been a very, very enjoyable ride.

Hopefully POE thrives, whether it's a game for me or not.


Now that prestige classes will finally leave lab in 4.0, will GGG get it right this time or will they find new ways to repeat old mistakes?

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