The Chisel Bubble: Using currency to roll maps, vs buying maps

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ScrotieMcB wrote:
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vio wrote:
one side note, scrotie: a majority following your advise would increase map prices because a more or less fixed supply would be hit by a increased demand.
Yep. For the smart people out there, the important part is not which Tier I said to start Alching at, but how I determined which Tier. Market conditions can change everything.


Scrotie, another thing I don't think you realize is that many people(me included)wont' want to deal with the hassle of running a map, then buying a map(hoping the person is online) then running another map, then buying another map(hoping the person is online). That sounds like an awful lot of work. Also, I did a search last night and noticed that a large amount of maps tend to sell for a fuse. Then you also have to do the currency conversion if you don't have fuses(like myself)....Sounds like an awful lot of work just to save a small amount of currency.

As the old saying says, "time is money" and I mentioned earlier, it would be different if poe.trade enab led the sellers to list 10 maps at a time to sell. The one at a time crap is ridiculous when you can easily clear a map in 5 minutes with a decent build.
I don't understand why you wouldn't buy several maps at once.

If something cost 100 fuse, I'd understand the currency conversion thing. But at 1 a pop? Maybe 10 in a larger buy? I'm sorry, if you don't have 10 Fusings in stash you need to currency exchange anyway.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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ScrotieMcB wrote:
I don't understand why you wouldn't buy several maps at once.

If something cost 100 fuse, I'd understand the currency conversion thing. But at 1 a pop? Maybe 10 in a larger buy? I'm sorry, if you don't have 10 Fusings in stash you need to currency exchange anyway.




So you are saying that you can actually buy more then one map at a time?? Because when I looked on poe.trade I didn't seen the stack able maps of being able to buy more than one at a time.



luckily for me I've been able to maintain maps just fine and get wealthy in the process, but I'll effeminately keep your method in mind if for some reason my map base declines and my wealth declines.

FYI I've probably accumulated over 10 to 15 exalts just by running Alched yellow maps on my MF character, and turning in all of the yellows for alt shards and orbs of alteration and of course the chaos recipe. Some people say they can't make alot of money in this game, but it's really very easy, unless you are extremely picking on what build you play.
You go to a4 merciless and put up a party with: WTB: T9/T10/T11 maps 2/4/7 chaos each
IGN: Arlianth
Check out my LA build: 1782214
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Nephalim wrote:
You go to a4 merciless and put up a party with: WTB: T9/T10/T11 maps 2/4/7 chaos each


7 chaos for a T11? No thank you. I'd much rather alch and chisel a high level map any day then spend that kind of currency for one map. I'll be broke in no time if I do that over and over.
So lets assume a yellow map really only drops 3 alchs worth of stuff (including everything: maps,orbs,shavronnes ...). If you play 6 hours straight mapping a day, 5 minutes per map, then youd have droped 216 alchs worth of stuff at the end of the day - on average. Thats about 1 exalt - in 1 day. Realistic - not at all, usually youll find at least 3 times as much in my experience, not running an mf char.
Also, tabbing out, going on poe.trade looking up 1 dude who has like 3 maps, whispering him, not getting an answer right away, then going to some hideout, doing retarded smalltalk like "hi i would like to ..."
"t4t" or better yet finding out that he isnt really online will on average cost you more drops in missed farming time than the price of the map itself was. Opening a party in act 4 could be faster, I havent tested that, but I dont have high hopes...
Conclusion: Always Alch everything, 29 whatever % more drops is worth a lot more than an alch minus wasting time to trade for maps
Another thing: Who in their right mind does any maps below lvl 5 or 6 ? Dried Lake is pretty much always better. Imo you should never do a map below level 5 or 6 other than getting the first few - in the beginning it would probably be worth buying like 2-3 level 6s for that reason.
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Mentoya wrote:
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Nephalim wrote:
You go to a4 merciless and put up a party with: WTB: T9/T10/T11 maps 2/4/7 chaos each


7 chaos for a T11? No thank you. I'd much rather alch and chisel a high level map any day then spend that kind of currency for one map. I'll be broke in no time if I do that over and over.


Then buy T9s and work your way up. If you can't spend 2 measly chaos for a t9 map then you're probly not clearing fast enough for T9 + to net more experience than lower tiers.
IGN: Arlianth
Check out my LA build: 1782214
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Alaoglu wrote:
So lets assume a yellow map really only drops 3 alchs worth of stuff (including everything: maps,orbs,shavronnes ...). If you play 6 hours straight mapping a day, 5 minutes per map, then youd have droped 216 alchs worth of stuff at the end of the day - on average. Thats about 1 exalt - in 1 day. Realistic - not at all, usually youll find at least 3 times as much in my experience, not running an mf char.
Also, tabbing out, going on poe.trade looking up 1 dude who has like 3 maps, whispering him, not getting an answer right away, then going to some hideout, doing retarded smalltalk like "hi i would like to ..."
"t4t" or better yet finding out that he isnt really online will on average cost you more drops in missed farming time than the price of the map itself was. Opening a party in act 4 could be faster, I havent tested that, but I dont have high hopes...
Conclusion: Always Alch everything, 29 whatever % more drops is worth a lot more than an alch minus wasting time to trade for maps
Another thing: Who in their right mind does any maps below lvl 5 or 6 ? Dried Lake is pretty much always better. Imo you should never do a map below level 5 or 6 other than getting the first few - in the beginning it would probably be worth buying like 2-3 level 6s for that reason.



I'm 100% with you on this! Unless I see the statistics that shows the actual drops side by side between blue maps and yellow maps(which I know is impossible to do), then i'm not buying that it's not worth alching all maps.

On my first tune, I never alched anything, and I wonder why I never got my currency to build up. Plus as you just mentioned, the hassle of the trading isn't worth it.


I know that Scrotie means well in his suggestion, and for some people who are map starved and running out of maps, I think it's a good idea, but I'm just not buying that it's the cheaper method. I just ran a T4 Alched and got 4 maps(2 T4s and 2 T5s), 1 chaos, 1 alch and tons of yellow items and one unique that I sold for enough shards to almost make another alch. I'm lucky if I can even get 1/2 of that on a blue map.

Another personal reason I love alching is because running blue maps is boring as fuck, but I find running yellow maps a blast, because the mods are so much more challenging
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Nephalim wrote:
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Mentoya wrote:
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Nephalim wrote:
You go to a4 merciless and put up a party with: WTB: T9/T10/T11 maps 2/4/7 chaos each


7 chaos for a T11? No thank you. I'd much rather alch and chisel a high level map any day then spend that kind of currency for one map. I'll be broke in no time if I do that over and over.


Then buy T9s and work your way up. If you can't spend 2 measly chaos for a t9 map then you're probly not clearing fast enough for T9 + to net more experience than lower tiers.


Well yea, I mean if I'm unable to get T9s on my own, then yes, buying would be the next option, but no need to buy if I'm able to acquire them on my own. I'm sure I'll hit a dry spell from time to time just as others have done on the upper Tiers and that's the only time I'll look into buying, seems logical.
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Alaoglu wrote:
So lets assume a yellow map really only drops 3 alchs worth of stuff (including everything: maps,orbs,shavronnes ...). If you play 6 hours straight mapping a day, 5 minutes per map, then youd have droped 216 alchs worth of stuff at the end of the day - on average. Thats about 1 exalt - in 1 day. Realistic - not at all, usually youll find at least 3 times as much in my experience, not running an mf char.
Also, tabbing out, going on poe.trade looking up 1 dude who has like 3 maps, whispering him, not getting an answer right away, then going to some hideout, doing retarded smalltalk like "hi i would like to ..."
"t4t" or better yet finding out that he isnt really online will on average cost you more drops in missed farming time than the price of the map itself was. Opening a party in act 4 could be faster, I havent tested that, but I dont have high hopes...
Conclusion: Always Alch everything, 29 whatever % more drops is worth a lot more than an alch minus wasting time to trade for maps
Another thing: Who in their right mind does any maps below lvl 5 or 6 ? Dried Lake is pretty much always better. Imo you should never do a map below level 5 or 6 other than getting the first few - in the beginning it would probably be worth buying like 2-3 level 6s for that reason.


I am more amazed that people find it is ok to run with little or negative profit gain on higher level maps but would penny pinching on low~mid level maps. Low and mid tier maps are more profitable to invest in as their low cost ensure you have a positive profit gain. High tier maps are rather a risky business.

If people are willing to pay currency for level progression on higher level maps, I don't see why people shouldn't pay for better drop rate and efficiency on low and mid tier maps. People should invest in maps and increase their variable income. There is merely diminishing return. It is question of how much people should invest in. How much is reasonable?

People should alchemy a map if they have low IIQ and IIR, as they are less subjected to diminishing return. However those maps could have been gotten from someone else at a lower price. For the sake of argument, if that investment give a positive return, that investment pay for itself. It is just merely a question of earning more or less, often the difference is fairly miniscule.

Why would you you run a rare maps rather than a blue maps if a blue map give better average return? The answer is you might strike it lucky. People would not run high level maps if that is not true. However people do stack IIQ and IIR to give more consistent result. Why do people play the lottery? It has high probability of losing your investment and giving you nothing, miniscule chance at winning anything. RNG is gambling, people can be obsessive gamblers.

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