Mathil's Voltaxic Crit LA/Blast Rain - Cruise control the entire game. Uber Atziri Viable 2.2 ready

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evenson wrote:
I need someone to sell me a rat's nest with chain on it for less than 20 exalt please...

You'd have better luck buying a Rat's Nest and grinding Merc lab for the rest of the League...

...and not getting it.
Is there an Updated Tree? As well a like here what you get to 20 then 40 Ect?
Haha there's a few for sale for about 10 exalt. It's not to terribly out of range.
Alright, I'm going to try and 5link my Voltaxic. Question before rerolling a Voltaxic build, if I take Deadeye's +1 chain, should I drop the Chain gem and pick up Void Manipulation/Slower Projectiles? Realistically, I can only utilize a 5link Voltaxic with my current budget. Also, I don't have a Rat's Nest with the lab enchant. Is it worth dropping the Chain gem if I take Ricochet?
I feel like I kinda invested too much into crit. I have 56% crit without power charge and it becomes 77% when I'm fully buffed and I sit around 45K DPS on a 5L without quality gems, not even LVL20 yet.

The thing is, even if I use Herald of Ice instead of Herald of Thunder, which is a lot more consistent than HoT, it's still not consistent enough so I like having 56% crit without power charges.


I'm playing as Deadeye so I don't really need chain gem I switched it with Inc Crit, and I have the chain from Ascendacy which seems to be quite enough when it comes to one shotting packs. I can understand that combined with +1 arrow from ascendacy and +2 chain it can really have much better coverage but I can already one shot even 30-40 monster packs so I really don't know if I'll need to switch to that.

If I remove inc crit I have 56% crit WITH power charges this time and I'm down to 36 base, which is pretty bad imo considering power charges is not that easy to generate for this build. It's good for maps like Gorges but run something like Tunnel and bye bye charge consistency.

I'm gonna try to play with 3pc 7 frenzy for a while instead of 5/5.
Nothing is more common than unsuccessful men with talent.
Also, besides life and res, which one would you prioritize on rings: flat lightning or WED?
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Nitorita wrote:
Well, it seems like everyone else is having good luck with their build so far. Unlike me :(...

I'm still getting rather low DPS (both Lightning Arrow and Blast Rain are below 20k, buffed), and I've replaced a good amount of my gear already. All that's left is basically swapping out my helmet, leveling up my gems (most are Level 15+ already), and buying quality gems (which cost like 20-25c a piece). I would say that I'm on the same boat as Connerpro.

I haven't had much luck finding a Lightning Arrow +2 enchantment, so I might end up just getting a plain Rat's Nest without it. When I swap out my helmet for a Rat's Nest, I'll be bleeding Cold and Lightning resistances. I might have to pick up resistance nodes to supplement my lack of resistances, or pick up a good resistance Jewel.

At the moment, I had to sacrifice a lot of life on most of my gear because they were too expensive to upgrade with damage. After changing up my gear from what I had before, my life dipped from over 4k to only 3.4k. Not good.

Any ideas what I'm doing wrong? My skill tree is here, if interested (it's basically the same as Damier's, though).

My Gear


Jewels:
+ another jewel that's basically the same as the first (is currently equipped).


I would drop Maligaro's for a nice rare glove. I think Maligaro's are only worth it once you can make up the life/res deficiencies with the rest of your gear. If you find a solid rare with life/res and either Lightning damage or attack speed (or both), you'll be in a much better place to start.

Definitely get a Rat's Nest. Amazing helm. Don't worry about the enhancement. This build is plenty powerful for 95% of the game content without it.

If you can keep your life close to 4000, you'll be good for, again, 95% of the game content. Getting to 4500+ is awesome for difficult bosses and high tier maps, but otherwise, ~4000 is a solid number.

Blast Rain is going to show a low DPS number because it doesn't factor in the Poison gem, which does a LOT of damage.

For Lightning Arrow, drop Faster Attacks. Totally unnecessary. It might make the DPS number bigger, but it's not very effective when you factor in chaining plus the innate +3 mobs LA hits. Put a Void Manipulation in that spot and you'll get a really nice LA DPS boost.

Also, this build works almost like a spell-caster build, in the fact that the higher level your Added Lightning and Wrath gems are, the more base-DPS you are adding. The base DPS gets multiplied by all the crit/multi/AS/etc.

I don't know what your budget is, but otherwise it's just making small improvements on your gear. It's not tough to find decent gear if you're patient and know what to look for. The ONLY thing on my Ranger that I paid an Ex for was my amulet (and the bow of course). Everything else was sub-Ex price in Chaos. My adivce is to focus less on getting really high rolls like Daimer has, and go for solid all-around gear.



That ring isn't amazing, but it has everything I wanted. Nice Int roll, Lightning and Elemental damage (not huge numbers, but it still counts to the overall DPS), life, and a free suffix to roll Resistance/Strength as necessary. It's not god-tier level stuff like Daimer's, but it's very effective for the majority of game content. Especially when the next level upgrade is going to cost 10x the price.

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Stius14 wrote:
Alright, I'm going to try and 5link my Voltaxic. Question before rerolling a Voltaxic build, if I take Deadeye's +1 chain, should I drop the Chain gem and pick up Void Manipulation/Slower Projectiles? Realistically, I can only utilize a 5link Voltaxic with my current budget. Also, I don't have a Rat's Nest with the lab enchant. Is it worth dropping the Chain gem if I take Ricochet?


I was running the build with only the +1 from Deadeye and replaced Chain with ICS. With proper gear, the +1 Chain is plenty for most of the game content.

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Stius14 wrote:
Also, besides life and res, which one would you prioritize on rings: flat lightning or WED?


I would focus more on WED. If you can find a ring with WED and an open Prefix, you can craft flat lightning, and generally in a better roll than you would find rolled naturally.
Last edited by nEgativezEro89 on Mar 26, 2016, 2:00:48 PM
Well, the Lab was very kind to me last night.



Rolled all 3 of those in 4 runs. (Naturally, after many, many fails on the helm). I like Decree of Reflection on the gloves. Most of the offensive options don't really fit in all that well with the build, but the decoy makes for a nice distraction in tight situations. Another clone to mix in with Blink/Mirror versions.
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I would drop Maligaro's for a nice rare glove. I think Maligaro's are only worth it once you can make up the life/res deficiencies with the rest of your gear. If you find a solid rare with life/res and either Lightning damage or attack speed (or both), you'll be in a much better place to start.

Definitely get a Rat's Nest. Amazing helm. Don't worry about the enhancement. This build is plenty powerful for 95% of the game content without it.

If you can keep your life close to 4000, you'll be good for, again, 95% of the game content. Getting to 4500+ is awesome for difficult bosses and high tier maps, but otherwise, ~4000 is a solid number.

Blast Rain is going to show a low DPS number because it doesn't factor in the Poison gem, which does a LOT of damage.

For Lightning Arrow, drop Faster Attacks. Totally unnecessary. It might make the DPS number bigger, but it's not very effective when you factor in chaining plus the innate +3 mobs LA hits. Put a Void Manipulation in that spot and you'll get a really nice LA DPS boost.

Also, this build works almost like a spell-caster build, in the fact that the higher level your Added Lightning and Wrath gems are, the more base-DPS you are adding. The base DPS gets multiplied by all the crit/multi/AS/etc.

I don't know what your budget is, but otherwise it's just making small improvements on your gear. It's not tough to find decent gear if you're patient and know what to look for. The ONLY thing on my Ranger that I paid an Ex for was my amulet (and the bow of course). Everything else was sub-Ex price in Chaos. My adivce is to focus less on getting really high rolls like Daimer has, and go for solid all-around gear.



That ring isn't amazing, but it has everything I wanted. Nice Int roll, Lightning and Elemental damage (not huge numbers, but it still counts to the overall DPS), life, and a free suffix to roll Resistance/Strength as necessary. It's not god-tier level stuff like Daimer's, but it's very effective for the majority of game content. Especially when the next level upgrade is going to cost 10x the price.

Very well; I'll drop the Maligaro's and focus on life and resistance. (I actually picked it up last night at a bargain; I suppose I'll keep it in storage for the time being.) I'll look around.

I've used a Rat's Nest in the past, but that was long before enchantments were incorporated in the game, so I know what you mean. I suppose I could keep grinding Merc lab until I get the enchantment.

I'll swap Faster Attacks for Void Manipulation then, in the Lightning Arrow link. What should I drop for Poison in the Blast Rain link?

So you suggest I find rings with Added Lightning, WED, life, and empty slots for crafting. I suppose I could look around.

In your opinion, how much should I spend on each piece of gear (that needs changing; besides Rat's Nest)? Could you give a reasonable budget? And, what else should I change besides the helmet?

It's obviously unreasonable to try to get godlike gear like Damier has, but I also don't know how much I should be spending.

Lastly, when should I bother grabbing quality gems? They cost around 20-25c a piece for +20%.
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Vinchenzolo wrote:
I want to know everyones opinion on "Deadeye Ranger vs Asszerker Scion" with Deadeye you get free +1 chain and dont take the -reduced damage effect of +2 chain gem also geting a extra gem slot to put in w/e you want and more proj damage but with Asszerker you get easy power charge generation extra base crit, crit multi, 10% inc damage and about 5 more passive points to spend. Does Deadeye out damage asszerker that much?? I know that extra gem slot seems to go a long way but what about the loss of the extra chain you get from just using the gem? Also elemental focus gives way more dps then the crit gem to me seems that would be the beter option for the extra Deadeye gem slot what do yall think?


I went with the Scion over the Ranger personally because i wanted the Life Leech from Berserker and the crit chance from Assassin is great for Voltaxic as well. The Chain you get by going for the Ranger Ascendancy primarily buffs your LA damage which is already more than enough in a 6L setup (even on a 5L to be honest) so in my opinion focusing on buffing your single target skill aka Blast Rain is more important, especially if you want to kill Uber-Atziri.

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