Mathil's Voltaxic Crit LA/Blast Rain - Cruise control the entire game. Uber Atziri Viable 2.2 ready

"
Etherfire wrote:
Just wanted to say, fangs of the viper is still pretty good. 5% movespeed is awesome.

Yes, the movement speed is very good, you are right. I unspecced FotV because - from a Pathfinder perspective - I hardly noticed 5% additional movement speed with my setup, but he is a Deadeye, so it's more important for him.
How would we handle Atziri after the Voltaxic nerf ?

Use BR ? Or is there another creative approach (like using Frost Wall without pierce to block the reflect clone).
Just don't aim at the reflect clone lol.
For try, for see, and for know.

This is a buff
"
Etherfire wrote:
Just don't aim at the reflect clone lol.


This.

Stand directly in the center of the room, during clone spawn phase if you want to react quickly, find the clone with the purple spear.

Spam Frost Wall, when they spawn aim with mouse > far away from character. The reduces the spread of the Lightning Arrows, and only bursts down one clone.
Fake Temp League Elitists LUL
So, if one would go for LA Voltaxic Pierce/Frost Wall via Shadow/Assassin:

a) what would be the ideal Skill Tree
b) which points within the Assassin to allocate
c) any other things to keep in mind comparing to Deadeye
Is this still 2.3 viable? Any changes?
"
pyroisback wrote:
Is this still 2.3 viable? Any changes?


Build is still fine. Noticeably weaker against Uber and some other bosses from the Conversion nerf.
Fake Temp League Elitists LUL
"
"
pyroisback wrote:
Is this still 2.3 viable? Any changes?


Build is still fine. Noticeably weaker against Uber and some other bosses from the Conversion nerf.


Even with icewall/LA combo?
Yeah. Just because Atziri does resist elemental damage. Not sure what the % is on Uber, I imagine it to be somewhat high.

I know djnat (where are you man?) posted a tree here with Arcing Blows and Forces of Nature, probably will have to be the way to go to preserve the old level of damage. I chose not to go that route since I wanted to max out Crit Chance. Did a test run when I made the post earlier, deathless to Atziri (doesn't seem to change much tbh), but in the chamber died twice because I couldn't burst quickly enough as compared to 2.2. Hope that gives some insight.


/e Can't find Uber Atziri resistance values. Welp.
Fake Temp League Elitists LUL
Last edited by _Saranghaeyo_ on Aug 6, 2016, 8:57:40 PM
"
Yeah. Just because Atziri does resist elemental damage. Not sure what the % is on Uber, I imagine it to be somewhat high.

I know djnat (where are you man?) posted a tree here with Arcing Blows and Forces of Nature, probably will have to be the way to go to preserve the old level of damage. I chose not to go that route since I wanted to max out Crit Chance. Did a test run when I made the post earlier, deathless to Atziri (doesn't seem to change much tbh), but in the chamber died twice because I couldn't burst quickly enough as compared to 2.2. Hope that gives some insight.


/e Can't find Uber Atziri resistance values. Welp.


If i remember properly, it's 35 ele res and 25 chaos res.
For try, for see, and for know.

This is a buff

Report Forum Post

Report Account:

Report Type

Additional Info