The amout of vendor trash makes me want to quit this game
i would much rather lose 8 character slots and get 4 extra tabs. 24 slots is quite generous, but the current number of tabs is just too small and the whole thing becomes a hassle.
this is 2015 muling should have died in 2005
i have 150 slots , all but 10 of them are full of stuff, i will say half of them are full of stuff i can stand to lose , but even then 70 tabs full , i cant even fathom how i would play this game without that many , keep in mind I have 4 other accounts with stuff on them too.
my god its just so much stuff ugh
Last edited by Saltychipmunk on Mar 16, 2015, 11:55:02 AM
...Though to make full efficient use of it, you kinda need to make sure you keep multiple copies for each slot; after all, RNGesus loves to give you entire droughts. I went through a spot where I actually got 10 rare amulets without a single pair of boots... (that was right before I decided to split my chaos/regal sets to their own tabs) As baffling as that was to me, that's RNG for you.
Yeah, I've never had an issue with the regal recipe, typically I'll hit up someone else if they have one to complete a set. Jewelry only takes up one slot so you have a couple extra spaces for the recipe (assuming you use a method similar to mine.
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When I bought what tabs I did, it DID feel like an unlimited number... It's just that now I'm starting to see that it's not going to be enough in the long run. (though it DOES look hilarious whenever I start up in a new challenge or race league)
Yeah, even in bloodlines I've only used ~12 or so, one or more that are named are either empty or can easily be emptied.
Many of those things can be shifted to a mule character. I have only heard what some people do, like create a character named goetzjam_lowmaps move all lower level maps onto this character, essentially you can duplicate this many times as PoE starts with 24 character slots!
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1. It's cumbersome to do. You have to exit to the character select screen and back... And while it only takes "a few seconds," when you need to go check what's on them, it can add up.
But it is a free option that increases your stash space many many times over.
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2. There's a limit to what you can get from this. A character's base inventory is only 1/3 the size of a single stash tab; so you get up to 8 extra tabs' worth of space... Minus whatever characters you ACTUALLY use.
One would assume that as you leveled more characters and used more of them that you would try to support the game in some fashion. I fully believe that anyone that plays this game long enough to have multiple high level characters and learn\know\use the trade system\shop\poe.trade\ect to their liking that they can spend $25 or whatever on stash tabs, while they already have the space equiv from character slots, they gain ease of access by spending some money.
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Given that I've made a stack of regret orbs off of vendoring uniques... I'd say it's worth it. Perhaps to those who already have a set of mirrored gear might not consider it worthwhile, but for me, all it means is I just remember I have an Infernal Mantle sitting there, and the next time a rare Occultist's drops and proves not to be worth anything, I toss it in, and then collect a couple of whites. Transmute one (as transmutes are worth next to nothing) and bam, I've just made the majority of a Regret. (Catarina's trade really helps, and is massive enough that the daily limit is no issue; she's basically giving you an exalt's worth)
I mean rip 3-4ex, but how much time did that take you to do? Time+space=worth?
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For me, 1c is the cutoff point; if I can't ascertain a piece of gear isn't worth that much to me in the end, it gets vendored. For now, I have the space to hold it... And similarly, the know-how to actually appraise an item accurately... So for a lot of people, "1c gear" means "it MIGHT be worth 1c, but might not." For me, that means that you can't find anything even close to comparable on the trading forums for less than 1c.
I know a lot of people name their tabs based on when they sell\add stuff. For example people do 5c1-5 or whatever and change the 1-5 depending on how long its been for sell, some people do dates. Like 5c16th, if it doesn't sell in couple of days you rename the tab, reset the buyouts and go again.
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Well, for me my knowledge mostly arose from knowing some friends from outside of PoE who also play... And don't/didn't have the money for tabs. I realized a lot when a number of my suggestions for them (such as chance recipes) just wouldn't quite pan out for them, or when they often got ripped off because they had to condense currency and couldn't wait to get a good deal.
Currency is perfect for mulling though. I don't think any player should feel rushed for converting currency when they have the option to store extra stuff on characters. I cannot fathom this ever being a viable excuse.
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The game's fully PLAYABLE with the base 4 tabs... But with the way the economy is set, it's not just a lot easier for folks like you and I, but it also makes doing well in the economy a lot more plausible. I'm definitely not saying that GGG should give everyone more tabs, just that perhaps trading should be a little less painful.
-.- Trading is its own thing, we've gotten slightly off topic. If you'd like we can pm eachother trading things, but it is its own topic all together.
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Drops on a per-player basis are actually slightly lower when you run in a group... For currency/gems it's easy to figure, since each extra player adds +50% IIQ, which means 150-350% quantity total for 2-6 players: that means that the total amount of orbs/gems you get are 100%, 75%, 66.7%, 62.5%, 60%, and 58.3% for party sizes 1-6. (fortunately the IIQ bonuses here are actually MULTIPLICATIVE, else it'd be far worse if they just added onto a map's existing IIQ)
This is of course assuming no iir\iiq culler. In addition not seeing as much currency or vendor currency as I'd call it doesn't matter as the quantity of higher level items is increased.
i would much rather lose 8 character slots and get 4 extra tabs. 24 slots is quite generous, but the current number of tabs is just too small and the whole thing becomes a hassle.
this is 2015 muling should have died in 2005
i have 150 slots , all but 10 of them are full of stuff, i will say half of them are full of stuff i can stand to lose , but even then 70 tabs full , i cant even fathom how i would play this game without that many , keep in mind I have 4 other accounts with stuff on them too.
my god its just so much stuff ugh
I think everyone would rather have less character slots and more stash space, however stash tabs are like the gateway drug into poe's mtxs. It allows you to purchase something you really want to support the game, while giving you a time saver.
Muling still exists in many games, games that don't give you the option to purchase tabs and even severely limit the amount of characters you can create.
IDK what you think is worth keeping 140 tabs full, by all means share with us what you have that you must horde, I feel like 70 or whatever I have is more then manageable, while providing me plenty of place to store what I want.
i would much rather lose 8 character slots and get 4 extra tabs. 24 slots is quite generous, but the current number of tabs is just too small and the whole thing becomes a hassle.
this is 2015 muling should have died in 2005
i have 150 slots , all but 10 of them are full of stuff, i will say half of them are full of stuff i can stand to lose , but even then 70 tabs full , i cant even fathom how i would play this game without that many , keep in mind I have 4 other accounts with stuff on them too.
my god its just so much stuff ugh
I think everyone would rather have less character slots and more stash space, however stash tabs are like the gateway drug into poe's mtxs. It allows you to purchase something you really want to support the game, while giving you a time saver.
Muling still exists in many games, games that don't give you the option to purchase tabs and even severely limit the amount of characters you can create.
IDK what you think is worth keeping 140 tabs full, by all means share with us what you have that you must horde, I feel like 70 or whatever I have is more then manageable, while providing me plenty of place to store what I want.
well, it is more of a creeping problem , if we had this discussion say 3 leagues ago , my number probably would have been around 50.
but each successive league adds more to the pot,
3 tabs alone will be overflow from any one temp league, i only recently cut down my currency tab count from 10 to around 5ish.
of-course league only items are something to consider as well, and any well rolled gear you had of value would also stay naturally.
maps as well.
then there is the crap you just haven't gotten around to removing
i would much rather lose 8 character slots and get 4 extra tabs. 24 slots is quite generous, but the current number of tabs is just too small and the whole thing becomes a hassle.
this is 2015 muling should have died in 2005
i have 150 slots , all but 10 of them are full of stuff, i will say half of them are full of stuff i can stand to lose , but even then 70 tabs full , i cant even fathom how i would play this game without that many , keep in mind I have 4 other accounts with stuff on them too.
my god its just so much stuff ugh
I think everyone would rather have less character slots and more stash space, however stash tabs are like the gateway drug into poe's mtxs. It allows you to purchase something you really want to support the game, while giving you a time saver.
Muling still exists in many games, games that don't give you the option to purchase tabs and even severely limit the amount of characters you can create.
IDK what you think is worth keeping 140 tabs full, by all means share with us what you have that you must horde, I feel like 70 or whatever I have is more then manageable, while providing me plenty of place to store what I want.
well, it is more of a creeping problem , if we had this discussion say 3 leagues ago , my number probably would have been around 50.
but each successive league adds more to the pot,
3 tabs alone will be overflow from any one temp league, i only recently cut down my currency tab count from 10 to around 5ish.
of-course league only items are something to consider as well, and any well rolled gear you had of value would also stay naturally.
maps as well.
then there is the crap you just haven't gotten around to removing
League specific items are always nice to stash, but anything from your shop you don't think you'll use you might as well decrease to extreme rates in standard or just giveaway\vendor. There is no need to keep (like me) 15 of the same unique, like alpha howl. A few with different colors is fine, but just because I get an alpha howl pretty much every league I play in doesn't mean I need to keep them all.
I was kinda hoping for a more detailed list of your stash tabs.
d wait while it sits in your shop until the right person searches for it, or free up space NOW?
Valid point, but you and me can't answer this question as we've already gotten used to using stash tabs to answer this. I fully believe PoE is playable without purchasing stash tabs, but to go back would be pointless for me. Being able to sort, color, ect stash tabs saves me time, saves anyone time, so arguably yes stash tabs give players an advantage because they can save time.
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for those who dont buy stash tabs the only hope is to become alteration farmers, they vendor everything they wont use and stack alterations, then turn those alterations into fusings and finaly sell those fusing for chaos.
d wait while it sits in your shop until the right person searches for it, or free up space NOW?
Valid point, but you and me can't answer this question as we've already gotten used to using stash tabs to answer this. I fully believe PoE is playable without purchasing stash tabs, but to go back would be pointless for me. Being able to sort, color, ect stash tabs saves me time, saves anyone time, so arguably yes stash tabs give players an advantage because they can save time.
for those who dont buy stash tabs the only hope is to become alteration farmers, they vendor everything they wont use and stack alterations, then turn those alterations into fusings and finaly sell those fusing for chaos.
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Not saying that statement is false, but many other things drop that is valuable, specifically what I am fighting to keep is the amount of white bases that drop.
Those that don't feel like spending $25 for a game to increase the flow I can't have much sympathy for. But to say people must sell everything they pick up for alts is false, you have 24 character slots to mule items and if you really are keen against spending money, can create a mule account for yourself and get 4 more stash tabs, plus 24 character slots.
Also can't anyone create a guild and get a free extra stash tab that way?