Cheap, Tanky, DPSy: Summon Raging Spirit [not updated for 1.3+]
How its even possible to fill 4 Vaal Haste gems . I mean where to put them i got slot only for 1 green vaal gem .Does it work with 2nd wep slots? or we should fill the first gem then take it off and put the next one? I mean we also need some Vaal haste for the Trio(if die may be 2 Vaal gems) also for the Duo Vaal bosses.
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" Fill one, put it in inv, fill second, put it in inv, fill third, put it in inv, fill fourth (backup in case you die), put it in inv. Use one for vaals, refill it after using. Use one for trio, refill after using. Use one before each split phase, swap immediately after killing split phase (just go in a corner and ignore atziri). All my builds /view-thread/1430399
T14 'real' clearspeed challenge /1642265 |
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Preparing my srs'er for atziri
stats
gear
tree
Added fire L17 Q15 lvling in swap, and i'm buying more lvled vaal haste atm Lvl 1 desecrate would work iirc Proper flasks is not a prob, and i've got rumi's yesterday I've tried 78 palace dom, it took only 2 seconds to kill him, so i think my dps is good enough Did i miss anything important that would be crucial on atziri run? Last edited by ekunholy#6839 on Sep 3, 2014, 1:35:14 PM
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Crafting can be a bitch, and if it is, this is what you get
21 regals in, about 12 exalts in white 6l staff + crafting materials. FML Last edited by ThePlash#0157 on Sep 3, 2014, 7:33:51 PM
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It's hard to make a build exactly the same as someone elses using different gear.
So Here's my SRS/Zombie build based on the original (any Suggestions welcome - my gear and room for change is very tight though) removing 1 item totally ruins the build (not enough mana, STR, DEX resists etc etc) Build Highlights: 4 Auras (ES, Resists, Clarity and Hatred) 6k-7k Energy Shield, Chaos Immunity, Necromantic Aegis means 7 Tanky Zombies, 20 Raging Skulls that do some decent DPS. Freeze Immunity from Alphas Howl, ~75 to resists. Unsupported spectres still help out but not important -raise anything for extra fun. It's not a perfect build, I still have trouble with Mervil and Boss Spider in lvl 72+ maps, but for farming maps it's ok. For me my build is a balance between having lots of ES, Resists and MANA and Mana Regen plus keeping 4 auras up while giving my shield to my minions. It's a tough juggling act. Crap i just realised i have faster casting in my SRS 5link, lol gotta remove that and replace with something Build Tree: SRS Zombie Witch Gear Last edited by pitty#6952 on Sep 3, 2014, 8:08:39 PM
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" For VH the difference between L16 and L20 isn't really that important. Other than that I don't know about atziri on HC. You can always get desync'd and hit by double flameblast etc. I hope you are good about using flasks ahead of the flameblasts hitting. Also for fighting trio it may be worth your while unspeccing inner force and something else and getting double curse. Once you enfeeble+temp chain them (this would require a different chrom configuration in one of your 4L) you should be able to do them safely. For trio the key is to have VH, FO, and EE working for you. Killing the trio fast is the best way to avoid situations where you take lots of damage. Be careful of the chaos degen ground. I hope you have a way to practice on softcore... All my builds /view-thread/1430399
T14 'real' clearspeed challenge /1642265 |
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What is the required item-lvl for a staff to get +2 / +1?
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Hmmm... will item suffix such as % increased fire (or physical ) damage add damage to SRS? Enfeeble better than Temporal chains? Why Learned Elemental Equilibrium ? Why ele weakness not Flammability Curse? Skill effect duration skill perks (Potency of will) affect SRS y? And why Melee phys damage overh Minion Damage(more +% here) ? oO
Last edited by Grievalt#4405 on Sep 4, 2014, 9:52:51 AM
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" :) minion damage is a great blue gem for your setup. You could swap between faster casting/MD mid fight if you don't mind micro management. minion stats: http://goo.gl/gQxs0w Modifiers: http://goo.gl/jGIr8b Zombie dps calculator: http://goo.gl/XIStJV Last edited by Galax201#1110 on Sep 4, 2014, 4:31:57 AM
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Item level 55 is required to get +1/+2.
And on that item level, if I calculated it right you would need in average 20 exalts worth of currency to make it +3. Probably more close to 40ex if the item level is very high (like 75ish). In average you would need to regal 50 times, so the FML guy was kinda lucky ^^. Sadly the 6l staff prices went through the roof, can't find one below 10ex these days... So i think i'll start crafting on a 5l6s to be able to feel the power without tabula without needing to save for 2 weeks... |
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