Let's Talk About PURE Evasion Items

I've been trying to chance a Queen of the forest since it was introduced to the game.
I don't have Bronn's, but I guess it could be used for movement.
I agree that Ire and Atziris Mirror are useless though.
As other people mentioned, crest of perandus is also a pure EV shield, and it's got life, lightning resistance, leech, small regen and one of the largest block chances out of all shields in the game.
Another quality ZAP! post.
Time ago some people used Bronn's with cyclone or flicker builds.
Anyway benefits from +2 are negligible, compared to how bad is this this chest in general.
This is a buff © 2016

The Experts ™ 2017
Last edited by torturo#7228 on May 26, 2014, 4:57:58 AM
"

to survive physical spells you are REQUIRED to use one/all of these: AA, spell block, granites


You can. My lvl 82 character in Invasion is proof of that. :-)

Queen of the forest is useful. Bronn's is useful. Others are really not.

Pro-guess: They will introduce more evasion centered uniques in next patch :-)
MY CHALLENGES ARE DONE ON HC, IT'S NOT SC GUYS!
"
Thanks for the irrelevant post about defenses. What does multi-layered defense have to do with how badly designed the end-game unique pure evasion chests and shields are?

In case you couldn't read, this thread is a discussion about pure evasion uniques, especially in end-game. So thanks for your post about "multiple layered defense" which is not even the point of this thread. Read title next time maybe to avoid looking like a troll.

Title clearly says: "Let's Talk about PURE Evasion Items".


Tittle is also ignorant, since these chest's where "okay" when they where introduced, like so many other unique's.

I agree a unique overhaul could be warranted at this point.

But "questioning" there design when most of these where designed several patches ago and before a lot of balance/keystone/keynode changes is ridicules at best.

And thinking GGG is not aware of that fact, would be ludicrous at best.

Peace, and enjoy the little waste of time.
Freedom is not worth having if it does not include the freedom to make mistakes
"
Boem wrote:
"
Thanks for the irrelevant post about defenses. What does multi-layered defense have to do with how badly designed the end-game unique pure evasion chests and shields are?

In case you couldn't read, this thread is a discussion about pure evasion uniques, especially in end-game. So thanks for your post about "multiple layered defense" which is not even the point of this thread. Read title next time maybe to avoid looking like a troll.

Title clearly says: "Let's Talk about PURE Evasion Items".


Tittle is also ignorant, since these chest's where "okay" when they where introduced, like so many other unique's.

I agree a unique overhaul could be warranted at this point.

But "questioning" there design when most of these where designed several patches ago and before a lot of balance/keystone/keynode changes is ridicules at best.

And thinking GGG is not aware of that fact, would be ludicrous at best.

Peace, and enjoy the little waste of time.


Title is not ignorant. You agree the chests need an overhaul, but then you say questioning their design is ridiculous? That makes no sense. Is GGG aware of that? I have not seen any announcement about their plans to overhaul these useless chests or the useless Atziri mirror shield. I have not seen any plans to introduce a new evasion shield.

All I have seen is GGG continue to allow supporters to release IR-based uniques for end-game.
"
Wishuponastar wrote:


All I have seen is GGG continue to allow supporters to release IR-based uniques for end-game.


and you wonder why? how many 'builds of the century' were IR and how many were EV? why release uniques that are not used?

btw tried Daresso Defiance and while 'it sounds' ok - all that EC on kill is cool with discharge and 6% dodge is pretty much 6% less dmg taken from attacks - it still is pretty mech.. loosing all EC on hit is HUGE. it happens very very often, no matter ranged or melee. no EC == no Immortal Call. and I prefer immortal call than ONSL buff. life and other stats are pretty mediocre for end-game piece.

while acrobatics/ondars can keep evasion char from being hit frequently - spells are going to hit (arc casters, GMP casters etc). and then this chest == 0 EC because these are constantly removed from the player.


still trying to 5L this damn thing

and while it has no extras (dodge/EC plays) i still think this is better as it has stats so high that allows acrobatics while still providing decent armor

"
I agree a unique overhaul could be warranted at this point.

But "questioning" there design when most of these where designed several patches ago and before a lot of balance/keystone/keynode changes is ridicules at best.


Learn2Read, plox.

And another thing, these chest's are not bad. they might be bad compared to rare evasion chest's, but that is perfectly fine. There base value's when considering there level and unique attributes are totally in line with the game.

For some, like bron's lithe, i could agree with you, but in those cases they were still good WHEN they where designed.

The game evolving is only natural. And items becoming worse/better because of that is also NATURAL.

I would rather they keep designing new pieces instead of overhauling old ones, because like stated, these unique's still provide a certain use

= free leveling fun and cheap tools

= free and cheap skin transfers

They are not completely useless, which would force a redesign of the entire unique. As long as they hold a certain relevance to the game, even just as "skin transfers" opting to create a new unique from scratch will always be better/more effective then forcing a redesign and the "hassle" that comes with that.

Ok?

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
Boem wrote:
"
I agree a unique overhaul could be warranted at this point.

But "questioning" there design when most of these where designed several patches ago and before a lot of balance/keystone/keynode changes is ridicules at best.


Learn2Read, plox.

And another thing, these chest's are not bad. they might be bad compared to rare evasion chest's, but that is perfectly fine. There base value's when considering there level and unique attributes are totally in line with the game.

For some, like bron's lithe, i could agree with you, but in those cases they were still good WHEN they where designed.

The game evolving is only natural. And items becoming worse/better because of that is also NATURAL.

I would rather they keep designing new pieces instead of overhauling old ones, because like stated, these unique's still provide a certain use

= free leveling fun and cheap tools

= free and cheap skin transfers

They are not completely useless, which would force a redesign of the entire unique. As long as they hold a certain relevance to the game, even just as "skin transfers" opting to create a new unique from scratch will always be better/more effective then forcing a redesign and the "hassle" that comes with that.

Ok?

Peace,

-Boem-




Fine, but the problem is that these are the top 3 evasion chest pieces. Also interesting how the "value" of these chests to you is for skin transfer - that essentially means these chests have no use in actual game. If I wanted a pretty chest I would just buy a MTX. Skin transfer use implies no value - you think skin transfer helps you complete level 78 maps? Get real.


Would the PoE community be taking this the same if the top 3 armor chest pieces were complete crap? No - there would be an outrage because armor is so popular. But evasion users just seem to take this stuff lying down.

Instead we have well designed or even OP end-game armor uniques like Aegis, Lioneye's Remorse, Incandescent Heart, and the IR trio: BofR, Lightning Coil, Daresso's Defiance, running around loss in the game.

Peace, keep it real,
-Wish
Last edited by Wishuponastar#5891 on May 26, 2014, 6:07:05 PM
Exactly none of the unique's you listed are OP, or even BiS for that mater.

And i said one unique chest is worthy of a skin transfer = bron's lithe, simply because it is out dated and can no longer compete with the current evasion unique's, like queen of the forest.

Thus it still serves a purpose even if out-dated.

0 unique item is BiS for endgame mapping, a rare will always out perform a unique, simply because a unique is "cost efficient" does not make it BiS.

One exception to that rule could be shavronnes, but most of the community concerned about balance have already spoken there mind about that unique.

You do know, all the items you listed are "cheap substitutes" for when you acquire a good "RARE" chest, right? Be it evasion/armor/es, it does not mater a rare will always surpass them.
Freedom is not worth having if it does not include the freedom to make mistakes
"
Boem wrote:
Exactly none of the unique's you listed are OP, or even BiS for that mater.

And i said one unique chest is worthy of a skin transfer = bron's lithe, simply because it is out dated and can no longer compete with the current evasion unique's, like queen of the forest.

Thus it still serves a purpose even if out-dated.

0 unique item is BiS for endgame mapping, a rare will always out perform a unique, simply because a unique is "cost efficient" does not make it BiS.

One exception to that rule could be shavronnes, but most of the community concerned about balance have already spoken there mind about that unique.

You do know, all the items you listed are "cheap substitutes" for when you acquire a good "RARE" chest, right? Be it evasion/armor/es, it does not mater a rare will always surpass them.


I'm hesitant to agree with this. Lightning coil gives much much more dmg mitigation than any rare chest will ever get.

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