Block Nerf?
" Luckily, we don't ask you. Considering frequency of attacks and frenetic game mechanic putting cooldown on block would simply destroy it. Very bad idea. Unless you think on something like 0,025s cooldown. Nah, it's stupid idea again. " Finally the voice of reason on this forum. People on forums are like parrots really. One stupid idea gets plented to their brains and suddenly everybody is quoting it for truth. Block is fine; if you invest most of your skill point to be tanky it is OK to be tanky. You won't be best at offense but that is precisely the point. And if one unique can make you immortal AFK it's clearly CLEARLY broken, my condolences to aurora users. IGN STD Ajax_Deadeye| Nathaniel_Corwin| Itane_Shira| Tetra_Mayani| Arkanis_Gath
[Build] TK's CoC Crit Shadow aka THE WELDER /view-thread/787487 [Shop] TK's Adventurers Pawnshop /view-thread/570071 |
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Double post.
Harvest sucks! But look at my decked out gear two weeks in! Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. Last edited by Tin_Foil_Hat#0111 on Mar 1, 2014, 4:47:45 PM
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"Hahaha! Frequency of attacks ? Have you ever played World of Warcraft ? Theres a reason why Block has an internal cooldown betwen blocks in almost every game BUT this one. I find it funny how you sit here and say block is fine when even GGG themselves have acknowledged that Block is in fact "broken", even well known players will tell you its broken. Also, you clearly didnt read my entire post, but nice try. Harvest sucks! But look at my decked out gear two weeks in! Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. Last edited by Tin_Foil_Hat#0111 on Mar 1, 2014, 4:46:11 PM
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I just wanted to say, I love your name ^
Oblivious
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"You got a quote on that? |
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"Thanks Brah B], i quite enjoy it myself. Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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" Corret. An other way of manipulating the game mechanic is simply getting high damage as possible and life leech. When you make 50k (50000) damage/second and have 5% life leech you get 2500 life EVERY SECOND!. AND you kill most monster before they even get a chance to hit you. These builds are OP and not passive blocking. And getting such damage values is no problem with some builds. http://www.pathofexile.com/forum/view-thread/800469 Last edited by DeltaWing#2252 on Mar 1, 2014, 4:56:03 PM
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"Go to the podcasts when theyre asked about block. Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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I'd say block is REALLY overpowered compared to most of the things in game. The difference from block and no-block when you fight, say, megaera in crem or dominus in palace or piety in shrine is MASSIVE. And I mean spellblock which comes from phys block. MASSIVE is an understatement.
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Long range builds are general overpowered. You have 6 sockets in chest AND 6 sockets in Weappon. You will nearly never beeing attacked, because you are far away from the enemy. You can put everything in offesive. You can deal 50K+ damage with easy and you can kill every map boss.
Now a one hand physical build with max shield block. You have only 2*3 sockets in weapon slots. You deal not more then 16K damage even with legacy soul taker. You stay directly next to the monsters. Every monster can directly hit you. You will never be able to kill high map bosses like Vaal or Dominus. Block is only over powered with long range attack builds. For face fight physical Builds you just need it to survive. If block gets nerfed in general, physical one hand weapon with shield builds will get unplayable. Last edited by DeltaWing#2252 on Mar 1, 2014, 5:19:25 PM
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