...::: SFL Poll results and conclusions :::...

"
miljan wrote:
"
Mahesys wrote:

A



Bold sentence makes 0 sense, drops rates atm are the exact same, trading or not.

You probably meant "we want the same currency we would obtain via trading to be dropped instead".

Then comes the uber flawed logic: we want the game to be self found but with all the advantages that trading with other players would grant. Then why the hell you want a SF league if it will be the SAME as a trading league? maybe just to say "yeyeye mhh mhh i self dropped everything by my own"??? i can't really see the point here, this logic is complete nonsense to me.

You guys make me laugh really hard, respect to all actual SF players, not this mass of hypocrites that just want increased drop rates


Because I dont like to trade. The flawed logic in your post is you did not read what SFL means. In that league you would not be able to trade, so you dont get the benefit of trading.


[Removed by Admin]


Are you serious? you just staded in this single thread:

"(about SFL) In that league you would not be able to trade, so you dont get the benefit of trading"

And before you stated:

"We want that drop rates for SF be same as we would play with trading. We want if you want to play self found, the game "difficulty" to be scaled as same as if you would use trade"

Are you drunk or just trolling? XD you're a living contradiction
Last edited by Brian_GGG#0000 on Dec 6, 2013, 11:07:23 AM
Selffound Solo player here. I am loving the game as is. And I know that selffound is not the intended way to play.

And only trading is not the intended play either.

What is intended, is a mix of finding loot (aka selffound) and trading loot.

I realize this, and I am fine how things are at the moment.

Demanding an unintended 'game mode' just because you can't cope with the original one is laughable.

At some point you have to face the reality and ask yourself.

"This is how the game is and intended to be. Am I enjoying it?" Yes/No?

Implementing a seperate league needs maintenance. Man power so to speak, money. For such a small fraction of the active playerbase who is actively demanding it, it is just not worth it.

“Demons run when a good man goes to war"
Last edited by Sneakypaw#3052 on Dec 6, 2013, 9:22:26 AM
"
Mahesys wrote:
"
miljan wrote:
"
Mahesys wrote:

A



Bold sentence makes 0 sense, drops rates atm are the exact same, trading or not.

You probably meant "we want the same currency we would obtain via trading to be dropped instead".

Then comes the uber flawed logic: we want the game to be self found but with all the advantages that trading with other players would grant. Then why the hell you want a SF league if it will be the SAME as a trading league? maybe just to say "yeyeye mhh mhh i self dropped everything by my own"??? i can't really see the point here, this logic is complete nonsense to me.

You guys make me laugh really hard, respect to all actual SF players, not this mass of hypocrites that just want increased drop rates


Because I dont like to trade. The flawed logic in your post is you did not read what SFL means. In that league you would not be able to trade, so you dont get the benefit of trading.


[Removed by Admin]


Are you serious? you just staded in this single thread:

"(about SFL) In that league you would not be able to trade, so you dont get the benefit of trading"

And before you stated:

"We want that drop rates for SF be same as we would play with trading. We want if you want to play self found, the game "difficulty" to be scaled as same as if you would use trade"

Are you drunk or just trolling? XD you're a living contradiction


Read 10 times that, 100 times, if you still dont understand it, dont post.
Last edited by Brian_GGG#0000 on Dec 6, 2013, 11:07:52 AM
There really should be an entire plan so that we all agree on what SFL actually means. That way we can ridicule it without being told we don't understand.
"
Shagsbeard wrote:
There really should be an entire plan so that we all agree on what SFL actually means. That way we can ridicule it without being told we don't understand.


We should really make a thread where we can describe different SFL and ways and options how to fix the problem.

It can be done in few ways.
"
miljan wrote:

Its fucking simple, just think a little before you post.


No offense mate, but I tend to think the same after every post I'm reading from you about that SFL topic.
IGN : @Morgoth
Last edited by Morgoth2356#3009 on Dec 6, 2013, 9:24:15 AM
Screw a new game mode,all I want is be able to reasonably craft better gear at level 70+ than the shite I found or gambled at level 30.lol

One more thorns or light radius mod and I swear I'll burst ! lol

I don't think it's a big ask
"
Mahesys wrote:
You guys make me laugh really hard, respect to all actual SF players, not this mass of hypocrites that just want increased drop rates


You are the ony making a fool out of yourself, because for days now you post in our threads writing nothing but gibberish and trying to propagate your fear that something might actually change within the game and thus affecting you aswell.


1. I think I speak for quite a lot of people if I say: we want a crafting system that actually allows us to craft, not just a gambling/currency system for the trade channel
Who in their right mind wants to spend hundreds of fusings on a single item just so that it "might" 5-6 link? It "migh", still not guaranteed.
2. A Self-Found League is seperate from your Hardcore uber leet trading the cheese league and thus has nothing to do with you or any of your other cronies that hate on us solo self-found people.
3. As a SSF player, the game is 10x more hardcore than you trading for win people ever will experience.
4. In a SFL, to offset the fact that we cannot and do not want to trade, we need to be able to put the "*craft" back into the word "crafting", meaning we definitely need to see either an improved crafting system and or improved drops for it. This still does not affect you in any way because we play in our SELF-CONTAINED league and have nothing to do with you or your cronies.

I personally would like to be able to put all those crafting materials to use, but then again I do not feel like grinding fusings for months to 5 or 6 link some piece of equipment. It's hard enough to 4 link something with the right colors and adequate stats on it (so that you know, can "progress"). Why is it hard? Because as a self-found player crafting mats just DO NOT drop in quantities to justify the current crafting... erm gambling system.

Is this all really this hard to understand?
"
miljan wrote:
"
Shagsbeard wrote:
There really should be an entire plan so that we all agree on what SFL actually means. That way we can ridicule it without being told we don't understand.


We should really make a thread where we can describe different SFL and ways and options how to fix the problem.

It can be done in few ways.


an other thread, really ?
IGN : @Morgoth
"
GDL wrote:

3. As a SSF player, the game is 10x more hardcore than you trading for win people ever will experience.


In theory yes, that's why, once again, I have nothing against a true SFL in itself. But almost all of you SFL whiners want a SFL with the drop rates to compensate the fact that trading is not allowed. 10x hardcore than trading for win people ? Yeaaaaah, sure...
IGN : @Morgoth
Last edited by Morgoth2356#3009 on Dec 6, 2013, 9:30:31 AM

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