Self-Found (League) [Thread outdated!]

"
Bishop120 wrote:
What about skill gem availability for self found players? Should we all be forced to play multiple toons to get quest gems? Drop only gems like multistrike are almost mandatory for good melee toons.

Any chance we could get a gem vendor who sells gems after they would become available from quests and after level requirements are met? As far as drop only gems could we either get their drop rate slightly increased to the same level as quest gems or possibly get them added at an extra cost from the gem vendor?

I dont think either of those requests would break the current economy. If Im wrong please show me how. Thanks in advance.


Way to miss the point of self FOUND.

Edit, multistrike is quite a common drop,
Casually casual.

Last edited by TheAnuhart#4741 on Aug 30, 2013, 2:23:10 PM
Why would I play a self-found league?
There is nothing fun about RNG.
[Suggestion] How to end Desync: [url]http://www.pathofexile.com/forum/view-thread/335390[/url]
"
wrehn wrote:
Why would I play a self-found league?
There is nothing fun about RNG.

There are many that would play self-found for the challenge as HC players do it aswell.

Besides there are some individuals that prefer self-found
because the current trading system is not really accessible.
For that kind of individuals are probably better solutions in the future available.
Last edited by Nightmare90#4217 on Aug 30, 2013, 2:25:33 PM
"
iamstryker wrote:
I completely disagree with the character bound idea. I am a big supporter of a self found league but I am not interested AT ALL in character bound items. The point of playing self found is not to ONLY find items for the character your using at the time but for your other characters as well.


The league should obviously be account bound. Somebody playing character bound could freely do so within an Account Bound League by dedicating stash tabs. TBH, I would not be surprised if some truly masochistic souls play without the stash, only keeping items they can carry.
"
FarmerTed wrote:
"
iamstryker wrote:
I completely disagree with the character bound idea. I am a big supporter of a self found league but I am not interested AT ALL in character bound items. The point of playing self found is not to ONLY find items for the character your using at the time but for your other characters as well.


The league should obviously be account bound. Somebody playing character bound could freely do so within an Account Bound League by dedicating stash tabs. TBH, I would not be surprised if some truly masochistic souls play without the stash, only keeping items they can carry.

That sounds awesome for a Descent-League.

However that is a suggestion which is probably covered in another thread already. ;)
Last edited by Nightmare90#4217 on Aug 30, 2013, 7:14:25 PM
Can't believe this thread is on page two
Bump before going to sleep
i like this game. i mean have you seen how powerful is the barbarian
just make a god damn online single player option.... with drops viable for single player and proper loot tables... is it that hard? or not hard core enough?
I call it a day for now.
The updating throughout the weekend might be slower.

Just as a reminder:
"
UPDATE:
I would welcome even more actual first hand self-found feedback.
Remember to share your average time spend in-game,
as well as points in-game which were hard to overcome.
It would be really valuable if you could state how long it took to overcome this points.
Tell us about your builds, equipment and so on.
Everything that could matter balancing wise!
Don't forget to mention if you play solo exclusively!


I will see if I can also get some feedback scratched together.
I normally play only in low-level brackets but it
might be useful being able to compare all stages of the game
and also have the feedback of a casual player in between.


Thank for the participation everyone, you make this very thread possible.
Thank you for the moderation in between, Support-Team. Love you, Pizza_GGG!
"
TheAnuhart wrote:
"
Kellog wrote:
This is probably the best post I have read, between the two main threads, regarding SFL.


Do me a favour, would you?

Edit that auto-correct typo in the spoiler, 2nd word [consider].

It's annoying the feck out of me!! -_-


Done.

With regard to SFL, as others have said, it should be:

1. Account bound
2. No trading/dropping/exchanging between payers
3. No party benefits, drops are permanently allocated


Last edited by Kellog#5737 on Aug 30, 2013, 8:29:14 PM
"
UPDATE:
I would welcome even more actual first hand self-found feedback.
Remember to share your average time spend in-game,
as well as points in-game which were hard to overcome.
It would be really valuable if you could state how long it took to overcome this points.
Tell us about your builds, equipment and so on.
Everything that could matter balancing wise!
Don't forget to mention if you play solo exclusively!


Play all characters self found, only trade for skill gems or on the rare occasion I see something I just have to have.

Spend about 10 hours a week, due to my job, kids, wife, etc.
Have yet to find a spot that can't be overcome with patience. I don't rush areas, I kill everything and loot everything. So as I do that I never seem to run out of currency to upgrade things or mod them to my favor.

I reroll a lot. I had a character in CB around lv60. I just love to tweak builds and make current ones better.

Current build is an insane regen heavy blow templar using two handed maces.

Balance wise, I still feel bows are slightly over powered, but only because of the base damage of the bow being a little too high. The skills are fine. This is from my experience with playing many bow characters, and melee.

I can't say I play solo exclusive, as I have partied before. I play about 90% solo though.
"Whether you think you can or you think you can't, you're right!" Henry Ford
Last edited by Jackel6672#4463 on Aug 30, 2013, 8:54:43 PM

Report Forum Post

Report Account:

Report Type

Additional Info