Self-Found (League) [Thread outdated!]

Read aboutz half of this whole thread and I hope my following arguments haven´t been brought up already.

Usually I play solo and avoid trade ( see my signature) but still I am not a fan of a SFL.

There has been many cries for SFL, but all these cryouts just mean for me that there is something very wrong with the balance of the current droprate. It´s not the first time I say this, have been writing before.

This game should offer fun for traders and nontraders, but it doesn´t do right now. What we see is a heavy "discrimination" for selffound soloplayers. Why, for god´s sake, must we have less drops than players who play in groups. Our sologame is a lot harder and takes a lot more time to level than for groups, but still they get the better rewards. In fact this means that players, who play this game more seriously, with more dedication and readyness for real hardcore-difficulties, these soloplayers are punished and turned off.

But beside this problem there is another one: We got a game that needs not only gear and gold to proceed, this game needs around 16 different orbs to find. These 16 different orbs are needed to craft the gear, which has to fit for one out of I don´t know how many possible chars. This alltogether wouldn´t be such a big problem, we could have reasonable loots, not too much, not too small and everything would be fine. There would not even be the need for perfectly balanced loot, but let the player find something to give him progress.

Now we got the problem, that we do also have a trade and - beat me - I still don´t know, why our droprates need to be nerfed because of the trade.

What I saw in this thread, as far as I´ve read it, was the same argumentation that I heard when the party loot was to be fixed: A lot of players fear obviously that their personnel "Wealth" is to be attacked. But they got this wealth by scamming. In parties they used to "steal" their stuff together, without leaving something for their comembers. Now, when it comes to trade I hear the loot must be small, otherwise we could get a badly inflation and the players wealth would be gone. But in fact there is only a very small amount of players wealthy enough to take part in the trade effectively. I don´t want to go into detailed suspicion how this wealth was achieved, but I stood long enough in A1N to have a very solid idea about it. And a big part of my idea has to do with botting and RMTing. So we have the situation now, that these few people dictate the economy of PoE which is absolutely unbearable, mainly because GGG seems to deny these facts and instead of rising their droprate and giving a fair chance to normal players, they considerate these people and nerf the droprate more and more. In a game that is based on an insane RNG, where you need insane amounts of precious orbs to craft your own gear, your drops are nerfed to keep up the fun for people who are botting and RMTing or helped by those.

To bring a big wall of text to an end: What I expect from GGG is to work upon this situation, because I don´t see no solution in a selffoundleague that forces people again into a certain behaviour in game. I think we got the right to have a well-balanced game and I see GGG working hard for technical balance. I am sure they are very aware of the droprate problem and will do something about it.

Let me put it like that: I don´t want to be forced into heavy trading to make a progress in this game. But I also reject the idea that I have to seperate mysrlf into a certain leagueif I want to play mainly without trade. This would be the same desastreous.

"
Qarl wrote:
I can give my current thoughts on self found.

We will not be making a league to make it possible to replicate the play of these players. 1) We don't think its needed. 2) From past experience, if we make accommodations to make it possible to replicate these players, these players will still beat you. If we made a self found league with competitive advantages but solo play, you'll see the same players on top of those leagues, and we'll get a new set of complaints from people who want to replicate the achievements without the same investment.


I think that about sums up what will happen, the top players will remain the top players and people will complain about the extensive time investment in order to compete.

However, the dynamic between the top ladder players would change if only self found gear was available. Having to rely on things you find may not work out as smoothly as previously trading for or being given stuff by others did.

It would be an interesting change and in my view the only people that such a thing would really alienate are players who like to trade.
"
Deux wrote:

QQ
This can be done without JSP anyway get over it.


I'm sorry, what can be done? Are you implying you cheat but don't use JSP? That's how I'm reading it.

If you aren't interested in a self found league, you have no reason to play it or, contribute to this thread.
Anarchy/Onslaught T shirt
Domination/Nemesis T shirt
Tempest/War Bands T shirt
Some game items which make trade/partying easier than solo-self-found regardless of the Orb drop rate:

Spell Totem Gem
Reduced Mana Gem
IIR & IIQ Gems
Granite Flasks
Specific Uniques

To name but a few.

This nonsense about Orb drop-rates having an effect on 'easiness' is becoming a bit absurd now and quite obviously troll-food rather than a valid point. It's like the trolls don't know how to approach the topic and are settling on something because they know it's guaranteed a reaction because it's so absurd but could sound legitimate to a n00b.
"
Cronk wrote:
Some game items which make trade/partying easier than solo-self-found regardless of the Orb drop rate:

Spell Totem Gem
Reduced Mana Gem
IIR & IIQ Gems
Granite Flasks
Specific Uniques

To name but a few.

This nonsense about Orb drop-rates having an effect on 'easiness' is becoming a bit absurd now and quite obviously troll-food rather than a valid point. It's like the trolls don't know how to approach the topic and are settling on something because they know it's guaranteed a reaction because it's so absurd but could sound legitimate to a n00b.


Some good point in here *thumbsup*
Also, let's do a fucking poll so we see HOW REALLY MANY PEOPLE WANT THIS
Referendum now lol
i like this game. i mean have you seen how powerful is the barbarian
"
Qarak wrote:
Some good point in here *thumbsup*
Also, let's do a fucking poll so we see HOW REALLY MANY PEOPLE WANT THIS
Referendum now lol

A poll is obsolete as it will be never represent the actual player population.
Forum population =! Player population

GGG sure has enough means and statistics to back up their decisions.
If not, I suggest them to get a good sample.
Last edited by Nightmare90#4217 on Aug 28, 2013, 4:36:54 PM
"
Nightmare90 wrote:
"
Qarak wrote:
Some good point in here *thumbsup*
Also, let's do a fucking poll so we see HOW REALLY MANY PEOPLE WANT THIS
Referendum now lol

A poll is obsolete as it will be never represent the actual player population.
Forum population =! Player population

GGG sure has enough means and statistics to back up their decisions.
If not, I suggest them to get a good sample.


But it's a good basis, since the game is online and, anyway, you need to register here. I mean, I know it's not that ALL the players are here, but it's nonetheless a good sample.
A poll is the way
i like this game. i mean have you seen how powerful is the barbarian
"
Qarak wrote:
But it's a good basis, since the game is online and, anyway, you need to register here. I mean, I know it's not that ALL the players are here, but it's nonetheless a good sample.
A poll is the way

A poll is really not needed and complicates things
without any pay-off rather than looking good for 1 side.
I want to give either side a good display in here, not crush them with numbers.
A poll will antagonize users against each other further.

Furthermore polls were not needed in the past. Prime example: Loot Options in Groups.
GGG was strict against them but with much voice and reason the players were heard.

We are testers and customers helping a really great development team
which takes the concerns of their users seriously.
Last edited by Nightmare90#4217 on Aug 28, 2013, 4:50:46 PM
"
Nightmare90 wrote:
"
Qarak wrote:
But it's a good basis, since the game is online and, anyway, you need to register here. I mean, I know it's not that ALL the players are here, but it's nonetheless a good sample.
A poll is the way

A poll is really not needed and complicates things
without any pay-off rather than looking good for 1 side.
I want to give either side a good display in here, not crush them with numbers.
A poll will antagonize users against each other further.

Furthermore polls were not needed in the past. Prime example: Loot Options in Groups.
GGG was strict against them but with much voice and reason the players were heard.

We are testers and customers helping a really great development team
which takes the concerns of their users seriously.


The fact is: there is only side.
Why would one completely disapprove this league (except for the fact that could take the developers extra time)?
I won't even say "I'M AGAINST TRADE REMOVE IT" rather I'd say "I'm not really into trade, but if other people enjoy it, why removing it? Let's keep it"

Understand what I mean?
i like this game. i mean have you seen how powerful is the barbarian

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