Self-Found (League) [Thread outdated!]

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Finkenstein wrote:
Hi

It is equally atrocious that a alpha member thinks the game would be easier when you got to find everything. I can get anything if I got the orbs how is that harder? SO either I grind the RNG find the orbs,never craft/gamble and trade for something I know is going to be useful or craft in the loosest of terms. SF would encourage crafting/gambling since the orb drops would be at a balanced level. Also I always suggest that SF disable mf mods on blue or yellow items since this would affect the SF player even more greatly when they find a gold white item or unique with mf rolls or even iir/iiq gem. How would this mode be easier? Permanent loot allocation and no increased monster drops from parties(party benefits), how would this be easier?

Who cares what HC player dies? Trades worked fine with the honor system. Anything is irrelevant when viewed differently.

The people that want/think SF is about increased item drops in general definitely want it easier, I agree there. I am interested in only increasing orb drops and adding new recipes and orbs that will help make crafting, actual crafting (not this BS one armed gambling crafting) more interesting and add a better sinkhole for orbs to be used on if these recipes and new orbs prove feasible then GGG can add them to standard.

Yes the only thing you are correct in so far is I am a CB member, I have been playing for a long time and seen a lot of changes to this game and have come to realize this game really needs to drastically improve its trade(spamming trades or attempting to get people to chk your forum is so clumsy, I hate to type it but D3 AH was actually great in placing your items and going off to play while people can view and bid on your stuff),crafting, I think that is something that we all can agree on if not that this game needs to bridge the gap between HC and being hardcore with what you find(SF) and the people that want to trade. This is why I have reached the conclusion this game has 3 main playing styles that people more or less follow: HC, Taders, and SF, ask around and find out for your self.

I don't know about anyone else but I want to play the game and feel that I actually can craft with my orbs and get what I want(yes this part sounds easy) but to get the stats that I would want would involve crafting orbs from items with the mods I need, hence one of the main attractions of SFL would be a more involved crafting recipe system, non competitive self found crafting league(NCSFCL), nay say all you want but this idea is not going to go away. One of POE's game advertising points is the ''crafting'' system and its a lie.

SFL +1

Self Found League suggested balanced guidelines:1)No trades with other players.2)No mf rolls on blue or yellow items.3)Increased orb drops NOT items.4)No party benefits, permanent loot allocation.5) New recipes and specialized orbs.

cheers



it would be easier for those who already play SF anyways. This is my point.

Eliminate MF mods means it would be easier to get mods you're looking for.

Increase drop rates means it's more likely you'll get what you're rolling for.

While I also want specific recipes, if you want special recipes for this league only, it makes it easier to get what you're looking for.

Again, if you want a SFL for the sake of competition, since it eliminates RMT, this sounds great. But you're not asking for that.
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SL4Y3R wrote:


it would be easier for those who already play SF anyways. This is my point.

Eliminate MF mods means it would be easier to get mods you're looking for.

Increase drop rates means it's more likely you'll get what you're rolling for.

While I also want specific recipes, if you want special recipes for this league only, it makes it easier to get what you're looking for.

Again, if you want a SFL for the sake of competition, since it eliminates RMT, this sounds great. But you're not asking for that.



Currently, playing SF is harder than any league available and making it easier would only bring it in line with the rest of leagues.

What was your point again?




Lol. Its not that hard. Get real.
I would like for an SFL league to have more orbs purchasable from vendors and have their value overthought.

Let's just look at the direct purchases from vendors:

The orbs regarding magic items are set to (4 of the former to 1 of the next):
Orb of Transmutation is the cheapest, followed by an Augmentation Orb and finished with an Alteration Orb

I would like this setup to be also used for rares (maybe for the same rates in x4 to the next orb):
So an Orb of Alchemy would be the cheapest, followed by an Exalted Orb and finished with an Chaos Orb.

A Regal Orb should be way more expensive than an Chaos Orb, and the Regal Orb vendor recipe changed to Eternal Orb.

The thought behind this is, that a SFL league should be more orientated towards crafting, while those crafting orbs should be obtainable. With some bottlenecks in the form of upgrading a magic to a rare item and the usage of Eternal Orbs to craft your perfect piece of equipment.



I don't really know anything about highlevel maps, I never set foot in even a 66 map, so I don't really know how the difficulty of obtaining an ilvl 75+ set for the vendor recipe is.

This post is just something I thought about and wanted to mention.



Last edited by VocahVerkas#2470 on Oct 13, 2013, 8:10:59 AM
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Veta321 wrote:
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Shagsbeard wrote:
Self found leagues isn't really what I want... I want a client based solo game. Getting rid of the online requirement would go a long way to making the game more enjoyable.


They could put an offline mode in the store. Putting things client side might be a problem for hacker snooping; naturally your offline characters couldn't play online.


Why would a solo player care what some mythical hacker does?
I'll sum up this gigantic thread so that GGG can lock it and enshrine it for posterity.

"GGG, please make a league where I'm showered with uniques and exalts due to a better drop rate, because the drop rate is too low in Standard/Hardcore."

/thread
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brgillespie wrote:
I'll sum up this gigantic thread so that GGG can lock it and enshrine it for posterity.

"GGG, please make a league where I'm showered with uniques and exalts due to a better drop rate, because the drop rate is too low in Standard/Hardcore."

/thread


LOL this should be a loot find game, not a loot purchase game. The appeal to this game is finding gear. In your example what difference does it make if you find more uniques or currency in SFL. There is no economy to be wary of.

In fact it fairly unusual to have a game with no single player element. GIVE US THE CHOICE. That is all we are asking.

D2 had offline single player(SFL), and it was great. I have no idea what the problem is to be honest. There are no downsides to a SFL. Let players decide what is fun to them, not limit them because of some notion that YOU know what is fun for ME.

That can be disastrous. See D3.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
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brgillespie wrote:
I'll sum up this gigantic thread so that GGG can lock it and enshrine it for posterity.

"GGG, please make a league where I'm showered with uniques and exalts due to a better drop rate, because the drop rate is too low in Standard/Hardcore."

/thread
I hate the idea of a SFL, and even I think that, if that's what you got out of this thread, you are grossly underestimating the complaints of dozens of players.

Here, let me try:

"GGG, I am sick and tired of farming items which I can't use effectively myself. Therefore, please make a new league where trading is disabled and I'm showered with uniques and exalts due to a better drop rate, without doing anything to adjust the rate at which I farm items which I can't use myself, and thus doing nothing to solve the core problem."

None of this QQ is actually about self-found; it's about self-use. What you guys really want is for the ratio of orbs relative to gear to go up. Since this is actually possible without making the game easier (just increase orb droprate while decreasing gear droprate), I would have no problem with that. Assuming it didn't create extra leagues to further fracture the playerbase, of course.

The core problem with this suggestion has always been, not the complaints, but the idiotic proposal in an attempt to solve the problem.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Oct 13, 2013, 8:59:22 AM
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ScrotieMcB wrote:
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brgillespie wrote:
I'll sum up this gigantic thread so that GGG can lock it and enshrine it for posterity.

"GGG, please make a league where I'm showered with uniques and exalts due to a better drop rate, because the drop rate is too low in Standard/Hardcore."

/thread
I hate the idea of a SFL, and even I think that, if that's what you got out of this thread, you are grossly underestimating the complaints of dozens of players.

Here, let me try:

"GGG, I am sick and tired of farming items which I can't use effectively myself. Therefore, please make a new league where trading is disabled and I'm showered with uniques and exalts due to a better drop rate, without doing anything to adjust the rate at which I farm items which I can't use myself, and thus doing nothing to solve the core problem."


You can see my other post just above. It applies to your comment as well. I think it's a large mistake to assume that everyone enjoys playing the same way you do.

Grinding for alts so you can afford to buy gear(or getting carried in a faceroll group) to help your character progress isn't fun for many people. If they could grind out their own gear, I, and many others would just prefer to do that.

Scrotie: What is the downside to a SFL. I cannot think of one. NOT ONE.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Last edited by DarthSki44#6905 on Oct 13, 2013, 8:57:43 AM
Conversely, after reading 54 pages of this giant-ass thread, I haven't seen a single UPSIDE to a SFL, haha.

It is admirable that most players within this thread have attempted to deduce the core reason of this complaint thread, rather than simply flaming each other.

There definitely is a reason for this small percentage of the playerbase (the great majority of players never bother to participate in the forums of any given game) to want a SFL. I'd rather have that reason discovered rather than an entirely different league be made.

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