Self-Found (League) [Thread outdated!]
Given properly weighted opportunity cost it will make sense to Chaos that ilvl38 Grove Bow.
Want to Fix the Economy, Bad Loot, Trade and Legacy PvP? pathofexile.com/forum/view-thread/548056 Open Letter to Qarl on Crafting Value pathofexile.com/forum/view-thread/805434 Biggest Problem with Mapping: Inconsistent Risk to Reward pathofexile.com/forum/view-thread/612507 Last edited by Veta321#3815 on Oct 11, 2013, 5:23:16 PM
|
|
Hi
It is equally atrocious that a alpha member thinks the game would be easier when you got to find everything. I can get anything if I got the orbs how is that harder? SO either I grind the RNG find the orbs,never craft/gamble and trade for something I know is going to be useful or craft in the loosest of terms. SF would encourage crafting/gambling since the orb drops would be at a balanced level. Also I always suggest that SF disable mf mods on blue or yellow items since this would affect the SF player even more greatly when they find a gold white item or unique with mf rolls or even iir/iiq gem. How would this mode be easier? Permanent loot allocation and no increased monster drops from parties(party benefits), how would this be easier? Who cares what HC player dies? Trades worked fine with the honor system. Anything is irrelevant when viewed differently. The people that want/think SF is about increased item drops in general definitely want it easier, I agree there. I am interested in only increasing orb drops and adding new recipes and orbs that will help make crafting, actual crafting (not this BS one armed gambling crafting) more interesting and add a better sinkhole for orbs to be used on if these recipes and new orbs prove feasible then GGG can add them to standard. Yes the only thing you are correct in so far is I am a CB member, I have been playing for a long time and seen a lot of changes to this game and have come to realize this game really needs to drastically improve its trade(spamming trades or attempting to get people to chk your forum is so clumsy, I hate to type it but D3 AH was actually great in placing your items and going off to play while people can view and bid on your stuff),crafting, I think that is something that we all can agree on if not that this game needs to bridge the gap between HC and being hardcore with what you find(SF) and the people that want to trade. This is why I have reached the conclusion this game has 3 main playing styles that people more or less follow: HC, Taders, and SF, ask around and find out for your self. I don't know about anyone else but I want to play the game and feel that I actually can craft with my orbs and get what I want(yes this part sounds easy) but to get the stats that I would want would involve crafting orbs from items with the mods I need, hence one of the main attractions of SFL would be a more involved crafting recipe system, non competitive self found crafting league(NCSFCL), nay say all you want but this idea is not going to go away. One of POE's game advertising points is the ''crafting'' system and its a lie. SFL +1 Self Found League suggested balanced guidelines:1)No trades with other players.2)No mf rolls on blue or yellow items.3)Increased orb drops NOT items.4)No party benefits, permanent loot allocation.5) New recipes and specialized orbs. cheers Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever... -I thought what I'd do was,I'd Pretend I was one of those deaf mutes- Nullus Anxietas:) |
|
Self found leagues isn't really what I want... I want a client based solo game. Getting rid of the online requirement would go a long way to making the game more enjoyable.
|
|
" They could put an offline mode in the store. Putting things client side might be a problem for hacker snooping; naturally your offline characters couldn't play online. Want to Fix the Economy, Bad Loot, Trade and Legacy PvP? pathofexile.com/forum/view-thread/548056
Open Letter to Qarl on Crafting Value pathofexile.com/forum/view-thread/805434 Biggest Problem with Mapping: Inconsistent Risk to Reward pathofexile.com/forum/view-thread/612507 |
|
" it would be easier for those who already play SF anyways. This is my point. Eliminate MF mods means it would be easier to get mods you're looking for. Increase drop rates means it's more likely you'll get what you're rolling for. While I also want specific recipes, if you want special recipes for this league only, it makes it easier to get what you're looking for. Again, if you want a SFL for the sake of competition, since it eliminates RMT, this sounds great. But you're not asking for that. |
|
" Currently, playing SF is harder than any league available and making it easier would only bring it in line with the rest of leagues. What was your point again? |
|
Lol. Its not that hard. Get real.
|
|
I would like for an SFL league to have more orbs purchasable from vendors and have their value overthought.
Let's just look at the direct purchases from vendors: The orbs regarding magic items are set to (4 of the former to 1 of the next): Orb of Transmutation is the cheapest, followed by an Augmentation Orb and finished with an Alteration Orb I would like this setup to be also used for rares (maybe for the same rates in x4 to the next orb): So an Orb of Alchemy would be the cheapest, followed by an Exalted Orb and finished with an Chaos Orb. A Regal Orb should be way more expensive than an Chaos Orb, and the Regal Orb vendor recipe changed to Eternal Orb. The thought behind this is, that a SFL league should be more orientated towards crafting, while those crafting orbs should be obtainable. With some bottlenecks in the form of upgrading a magic to a rare item and the usage of Eternal Orbs to craft your perfect piece of equipment. I don't really know anything about highlevel maps, I never set foot in even a 66 map, so I don't really know how the difficulty of obtaining an ilvl 75+ set for the vendor recipe is. This post is just something I thought about and wanted to mention. Last edited by VocahVerkas#2470 on Oct 13, 2013, 9:10:59 AM
|
|
" Why would a solo player care what some mythical hacker does? |
|
I'll sum up this gigantic thread so that GGG can lock it and enshrine it for posterity.
"GGG, please make a league where I'm showered with uniques and exalts due to a better drop rate, because the drop rate is too low in Standard/Hardcore." /thread |
|