Crafting? Don't be silly, just buy the item.

i craft in hardcore when the gear i'm looking for just isn't available to buy.

this can happen pretty easily if you are making a niche character

it's a painful process though, not entirely enjoyable and extremely expensive
all these people that still explain "the system" like the OP didn't know it in the first place.
This post is not about "how to craft or how to gamble".
This post is a "fuck you" to their system.
This is the meaning i got from it at least.
And i agree , the current system sucks, i hate to craft/gamble and i would like it changed.
It's a beta for a reason.
i ve spent many orbs to get 6 sockets and 5L with that chest and didnt get what i want..then i found a 6S armour chest and tried 2 fusings on it..i got 5L chest..So i think its all RNG..But sure there must be done something with this...atleast for 5L and 6L.. Maybe after you get 5L it shouldnt get no link or 0 socket..I dont know but i am sure they ll do something with that in release..
ing:Jamirryo
Last edited by Holyjustice#0036 on Aug 8, 2013, 8:25:13 AM
i make profit from "crafting" 80% of the time.

You just have to be smart about when, how and what you craft.

Let me just also edit this and explain something

When you craft you should expect that it wont always be better than buying an item outright.

You have to take the risk that you may overspend and make a loss but that you can underspend and make profit. And if its going tits up - know when to cut your losses in the craft process.

This is why buying is always the safest option but not necessarily the better one.

What you need to do is take a look at the item you are trying to craft and think, if i hit average numbers for orb consumption will i make profit. If the answer is yes, and for some items it is, then you do it.

I am not going to give examples because i make money from doing smart crafts and if everyone does it ill not make as much. But food for thought...
Last edited by DexDeus#3176 on Aug 8, 2013, 9:23:08 AM
You have to be so smart, can we touch you?
IGN @Ostropalca
Trading would be fine if people in this game didn't insist on mispricing/not pricing everything.
"
fraz81 wrote:
all these people that still explain "the system" like the OP didn't know it in the first place.
This post is not about "how to craft or how to gamble".
This post is a "fuck you" to their system.
This is the meaning i got from it at least.
And i agree , the current system sucks, i hate to craft/gamble and i would like it changed.
It's a beta for a reason.


This.
Crafting doesn't exist in POE. Gambling does...and the house always wins.

Velocireptile - I LOL'ed. Which made me fart. I wish the office were empty right now :(

Hardlicker - I had to push the dog out of the way so I could get to the sexy quilt.
.
Last edited by skinnay#1438 on Jan 15, 2015, 4:53:13 PM
To the OP, I don't know about you, but in hardcore, I have a really hard time finding the right gear to buy, both when I ask for it AND as I'm watching trade chat. So yeah, I craft when I need gear and don't feel like mulling through the trade channel for 2 weeks just to get it. I do agree, though, that there needs to be some mitigating factor to the RNG when it comes to fusings. I like that there is RNG involved, but I'd like to see some kind of steadily increasing fuse quality every time you use a fusing which would improve your odds of getting better links each time you try to fuse. At least then, you'd always be making some amount of (small) progress.
I wonder if crafting is really that bad.

In theory, crafting and trading should balance themselves with each other.

If we assume that buying is much more viable, the logical consequence would be that people horde currency and therefore the price(amount of currency) increases. As a result, you(as a buyer)have more and more orbs to spnd on buying or you just take the orbs and craft items yourself.
The higher the price becomes, the more viable crafting becomes.



I think buying vs crafting IS actually balanced but the reason why it does not seem so is because crafting provides the >possibility< to get SUPER GODLIKE items which nobody can afford.

If there is a scale of 0-10000 an item can have quality, then you can buy items on a scale of 0-9999 VERY CHEAP and its not viable trying to craft items which are on the lower top 9999.

However, if you craft, you can get the top 10000 item which might be worth hundreds(?) of exalts which is of course incredible rare and does balance crafting.

Its like lotto: If you have a 1 millionth chance to get 2 Million dollar, you will "never" win, but in the long run, if you hit the jackpot its worth it.

In path of exile its pretty much the same: people buy 500 lotto tickets of crafting for 500$ and then are disappointed, because they dont hit the jackpot. But to hit the jackpot which is worth 2 Millions, they would have to spend 1 Million on tickets and not 500...


The GOD TIER items >nobody sells< balance crafting vs buying.

Yes, as an avarage player you are certainly better off buying medium-high tier gear, but if you truly want to have god gear, your only way to get it is by crafting.



PS.:

When I use orbs of alchemy on items I think about how much it indirectly increases my farm speed.

Finding 5 Orbs of alchemy and 5 high Tier armor(68+) goes pretty fast but if you think about how INCREDIBLE LONG it takes to find 5 rare items of the desired base item, you will become pretty old...

Using orbs DOES increase the chance of getting good items by a LARGE amount compared to just farming.
Of course crafting can be pretty unrewarding, but in the long run you will eventually alch a rare item which is worth 30+ exalts ;)
(after spending ~1500 alchs maybe^^)

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