Remove MF completely from game
If they made all builds with 10x effectiveness of each other, you'd be here complaining about how none of your choices mattered. They give you choices and you complain about that. The have builds that are superior and you complain, they have builds that have identical results and you complain. The only constant here is that people are going to complain. They need to quit listening to people complaining.
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I tend to agree in some points, but removing it completely is a bit rash. I think MF should be an Unique item mod only. Allowing gems + rares to get MF ruins the game to some extent. If nothing else, there should be more damaging side effects to stacking MF. An example would be negative Life/ES/Armor/Evasion/Resists attached to the MF mod.
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the 100/400 mf stacking is a pure scrubcore thing no hc player in right mind would attempt that in maps
and like always no one cares about the girls league https://poe-ssf.herokuapp.com/. Join the fun. SSF HC Legacy Witch Lvl 53 Last edited by ventiman#1405 on Jun 22, 2013, 10:57:56 PM
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" Playing a game mode to compensate for ego damage is a fail at life. Shit system is shit. |
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" I dont mean any offend, but I think you did not get the point. Last edited by WUlf1337#0866 on Jun 23, 2013, 5:18:20 AM
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" I couldn't agree more. Except for the part where you insinuate Kaom's is okay. Nerf that shit to 750 life pls. IGN: timtwins, timtwinz
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" You should be banned for being a giant (arrogant) nerd. Does your life suck so bad that you brag about a video game? Standard Forever
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-> Create charms.
-> Create luck-based mods that only spawn on charms (and are the only mods they can have), such as Sword Find %. -> Remove all other MF completely from game. -> Exit sub. Last edited by LimitedRooster#5890 on Jun 23, 2013, 9:49:00 AM
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While i agree with the OP author to some extend. But finding good items is also the fun part of this game. Taking MF away and make it constant isnt going to happen nor benefits the game. Imagine a whole lot of players with the similar items. Now imagine again, this time with that extreme rare items. Players will start complaining on those 2 scenario. I think the best solution is 2 new seperate orbs that add the MF mod to any gears(whites/magical/rares/uniques). IIQ orbs - add a random range of IIQ to the gear IIR orbs - add a random range of IIR to the gear Perm. Retired from this unforgiving land of the Exiles. Self-impost EXILED. Last edited by starsg#0408 on Jun 23, 2013, 9:51:53 AM
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1% quantity and 1.5% rarity per area level is what I'd like to see, but that's never gonna happen
Old april 2012 account got stolen
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