Why does Lioneye's Glare have no drawback?

While I understand your point, the game is kind of dull if everyone is using the same gear even if they have different builds.

A BiS rare bow is extremely rare. Mirrors are also very rare (I've been playing a year and only know 1 friend who had one drop for him with 80 people on my friendlist). Also while great bows will be mirrored more often at least with a mirror the person can choose a bow best for whatever he's going to build. A high crit bow, high physical damage, high elemental damage, etc.

Lioneyes generally beats 99% of the bows on the server, there are very few which are better and considering the never miss aspect you can argue that there can't be a better bow as avoiding accuracy is a major thing.

Some ways this can be changed without changing the bow is making accuracy easier to get to 90% or higher. Also giving bows higher crit chance (non-imperials that is). Both things would give a reason to go with something besides lioneyes but until those things are buffed or lioneyes is nerfed you're best bet is hoping for extreme luck.

Personally I like the idea of having a bow no one else has so it's special to me. There's something great about showing someone a piece of gear and hearing wow rather than just saying "lioneyes."

I like uniques for opening up build possibilities not for being the best items in the best builds.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
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Moosifer wrote:
While I understand your point, the game is kind of dull if everyone is using the same gear even if they have different builds.


Indeed, so there is a design flaw.
Not in having an item that might be universally zomgwtfOP, but in that item being universally available. In fact, if it were not universally freely available, as it is; it's actually BETTER that it is universally zomgwtfOP.
Casually casual.

Last edited by TheAnuhart#4741 on Jul 12, 2013, 9:39:07 AM
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Chris wrote:
I'm speaking personally here and this doesn't reflect what GGG may or may not do with future changes to this item or to the game.

I personally completely agree with you and think that it should have a drawback. When it was rebalanced in the past, the power level was set a little too high. I regret that it wasn't fixed before Open Beta because it's a bit rude to change items that a lot of bow users are using. I don't know if it's going to get changed, but it's a situation that I don't like being in.


That's what leagues and fresh economies are for. You can re-balance the item and leave the existing ones alone. The only place the overpowered version (which is only overpowered compared to any other bows we can currently find, not other PoE builds) will be is in Standard, and possibly Hardcore for players that haven't died.
Last edited by Galtrovan#5344 on Jul 12, 2013, 11:22:31 AM
Trying to be objective about LG. It's main advantage and the thing that is making every Ranger want to use it or to be BiS is "Hits can not be evaded" mod.

Now this mode of getting 100% chance to hit, without chasing Dexterity and Accuracy, which to be frank, kind of sucks at the moment. So LG is OP, because Rare Bows no matter the roll are awful, especially if you're going for survivability in passives. This unique is basically the only enabler to start as Ranger in HC.

We can agree no LG user is totally OP compared to other builds out there in PoE.

No mobs complained of being hit always by LG. Then why do I hear people shouting Nerf? Do you want everyone to start making spell builds that never miss ? LG is enabling non-RT builds, at least until stacking chance to hit (Dex, Accuracy falt and %increase) will become viable.

Basically IMO LG can stay as it is now. We just need new mechanics in place to make it viable to use Rare Bows, as patch 0.11.2 advertise we will.
IGN: Spectatoarea
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vitC wrote:
Trying to be objective about LG. It's main advantage and the thing that is making every Ranger want to use it or to be BiS is "Hits can not be evaded" mod.

Now this mode of getting 100% chance to hit, without chasing Dexterity and Accuracy, which to be frank, kind of sucks at the moment. So LG is OP, because Rare Bows no matter the roll are awful, especially if you're going for survivability in passives. This unique is basically the only enabler to start as Ranger in HC.

We can agree no LG user is totally OP compared to other builds out there in PoE.

No mobs complained of being hit always by LG. Then why do I hear people shouting Nerf? Do you want everyone to start making spell builds that never miss ? LG is enabling non-RT builds, at least until stacking chance to hit (Dex, Accuracy falt and %increase) will become viable.

Basically IMO LG can stay as it is now. We just need new mechanics in place to make it viable to use Rare Bows, as patch 0.11.2 advertise we will.


I don't have a problem with LG staying as is. Yeah, it's pretty much BiS at the moment, but so what. Using LG in your bow build doesn't make you overpowered. It just means you are going to be hard pressed to find a better bow for your build.
Last edited by Galtrovan#5344 on Jul 12, 2013, 11:23:07 AM
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TheAnuhart wrote:
Not in having an item that might be universally zomgwtfOP, but in that item being universally available. In fact, if it were not universally freely available, as it is; it's actually BETTER that it is universally zomgwtfOP.

With farmable BIS Uniques like Lioneyes, there's no way GGG can prevent them from becoming universally available - at a price. If the player demand is high enough, botters and RMT sites will do whatever it takes to meet that demand, at whatever price the players are willing to pay.
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RogueMage wrote:
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TheAnuhart wrote:
Not in having an item that might be universally zomgwtfOP, but in that item being universally available. In fact, if it were not universally freely available, as it is; it's actually BETTER that it is universally zomgwtfOP.

With farmable BIS Uniques like Lioneyes, there's no way GGG can prevent them from becoming universally available - at a price. If the player demand is high enough, botters and RMT sites will do whatever it takes to meet that demand, at whatever price the players are willing to pay.


You kind of missed the obvious, there.

It is entirely in GGG's hands whether they allow an item to be tradeable or not.
So far they took the easy way, across the board free trade.
That decision is hurting them in several ways.
Casually casual.

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TheAnuhart wrote:

You kind of missed the obvious, there.

It is entirely in GGG's hands whether they allow an item to be tradeable or not.

Cure which is worse than the disease it indulges.
Why not just swap that always hit for the keystons Resolute Techinique?
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TheAnuhart wrote:

Some uniques being BiS is actually not the problem but that anything, including those uniques, is available to anyone at a simple, all too easily gotten, cost.



I agree about your assessment of how easy these items are too get but I don't expect that system to ever change so my critique is still with the bow itself being too powerful. If LG was a non OP build enabler then it doesn't matter if its too easily gotten. The fact that its OP is the issue.
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