Common Suggestions and Feedback (with Dev Responses)
Hi. Not sure if that will be considered insanity but...
1) Can you replicate expirience of Guild Wars and allow grown up characters to meet on different scenes? May be at some point people who are not interested in the plot could take a hero of 50th lvl and fight on arena? 2) Different scenes - all kind of modes you can think of. May be there could be survival mode? Hero defense? It would be cool to go into the game and be able to finish the build in 60 minutes during non-stop fighting |
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The countless times I mistook my MTX pet for prey... huehehehe
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Guild Logs.
A very much needed mechanic in guilds. Right now you can't see who leaves the guild, adds or removes items (Then leaves). Once someone ninjas, you can't do jack, you can't even talk to them. Because you have no idea who did it, including if they leave. And more customization on guild banks, like adding in certain ranks can only remove x amount of items per day, or add x amount of items per day in that stash. That alone would be extremely useful. The whole guild stash can't be based on honesty, because there are a LOT of dishonest people and scammers among the PoE community. |
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A seperate binding for the move only "ability". I have move only always bound to spacebar, but I strongly dislike the fact that I'm losing an ability slot for using this superior way of moving (as I don't accidentally start attacking when I'm trying to GTFO). Kinda like "Attack in place" isn't an "ability" so to speak, it's a seperate binding within the options menu. Hope I could describe it well enough.
Sincerly notneph |
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Merchandise?
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I really want to see new microtransactions, since sporker totems got nerfed, i want to see variants of Freezing Pulse effect!!! Please GGG if u will see this message, add new effects for freezinge pulse.
PS: From Russia with love <3 :D |
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First I had to say POE is one of the best game ive ever played. Complex and difficult. Its impossible to understand all mechanics at once. So there is every new day more to explore.
But i want to make a suggestion to GGG to raise money from european players to continue this projekt for more years. I live in germany and the use of creditcards(instead of bankcards) is not so common like in other countries. So i think many players too think about the use of the safe method via paysafecard. But the problem is that the people loose money, because the packs doesnt fit with the Euro/$ exchange rate. My suggestion is that GGG should take 12,5$ and 30$ Basic Packs into their considarations. Thats fits with the 10 and 25Euro paysafecard. Greetings |
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" +, some additional colors/effects would be absolutely great |
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Suggestions:
New support gem: Pull (better name?) - Causes damage from the skill to also pull enemies towards you New trigger support gem(s): Cast on frozen/shocked/ignited Enemy - The attached spell skill have a chance to cast when enemy becomes frozen/shocked/ignited And... Soul Taker's Keystone and/or similar unique with not that good stats but more common. Filter of droped items More meaning to Light Radius example: "Light radius deal light damage x% of monster total life per second or something) Great work GGG! IGN: Hydralin
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The suggestion I was going to make is already in the list in the OP, but since the last time it was edited was 8 months ago and the feature still hasn't been implemented I'll go ahead and ask: Is it still planned to give the player more information about a skill gem's stats at next level? I hate having to alt-tab out of game every time a gem is ready to level up so I can compare things like mana costs and make a decision.
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