Common Suggestions and Feedback (with Dev Responses)
would it be possible to incorporate an item that increases the drop rate of currencies from monster drops
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" That's a slippery slope, as it would likely become the most valuable currency itself. It would be everyone's goal to eventually have this item. What would it be, an amulet? Question: How valuable is an item that inconditionally increases the speed at wich you gain wealth? Answer: More valuable than wealth. Forum Warrior - Why are you creating a thread about this subject? Use Search! Also Forum Warrior - Nice necro. Last edited by Nurvus#6072 on May 7, 2013, 1:56:17 PM
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Hello guys, i got few ideas for this game which could help, not sure if this the proper place to post but i will just give it a try.
First idea: i think it would be cool if there is an aura for chaos resistance maybe it could be named chaotic or whatever, there are two option for it's working mechanism first: it could work with a similar mechanism like purity second: it would give 100% chaos immunity once it's max level and 20 quality in turn it reserves 70& or 80% mana note: this aura ain't sharable like other auras so the quality could add more resistance instead of radius. Second idea: a new orb which works with a similar mechanism like exalted for rare items but this one would work with unique items, each unique item could have only one more property and not random properties, each unique item has specific properties which could be generated once we use the new orb and if a player tend to use another orb on the same unique item it just changes the previously added property or stays the same ( random generating process but with specified properties ), for example if we used the orb on unique item like kaoms heart all what we can get is 20% to all element resistance or maybe 20% movement speed let's assume that we have already did that and we got 20% to all element resistance but we want movement speed we will use another orb and so forth till we get the desired property from the specified properties for each unique item. Third idea: increase the sockets number in the items, so helmets, gloves and boots could have 5 sockets instead of four as maximum. two hand weapons and armors could have eight sockets instead of six as maximum. one hand weapons could have four sockets instead of tree as maximum. |
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I think there should be gear sets, and by having certain amount of the set pieces you get some bonuses (added hp, armor, evasion or sth). This should be for normal, aswell magic/rare/unique items, scaling the bonuses accordingly to the rarity.
Also, i think quality items should have visual representation, like a small subtle glow for a 20% quality item or sth.. |
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New Skill Gem... I really liked being a claw Shadow. The MAIN problem is killing mobs. I used whirling blades but the Desync is so bad on it. So many times I died because I think I got out of danger when I was in the mob being destroyed. That brings me to a thought of what skill can I use with claws? Cyclone? Not really right for a claw Shadow. Then it came to me. We all know
lightning arrow is the best skill. It's awesome skill so please don't mess it up. Can there be something like it without a bow. Something different from lightning. A fire bomb. Toss it like the knives. The effect is a burst flame to the target and up to 3 others. The effect can kind of be like the siphon effect. Then multiple can be linked along with chain and other fire support gems. That would be an awesome skill. Then I could single target with dual strike and have the fire bomb. That would be fun. |
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you have support skills eg. Fire Penetration and so on why not add a armour penetration skill to help Physical Damage builds
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A teleport skill gem. Can make it where it doesn't level up because there is really no need plus if it didn't cost much mana that would also be a plus if the devs are worried about it messing up pvp they could disable it in pvp.
Also like everyone else new items more items and more item graphics everybody loves loot. :) More skill gems as well to continue the growth of crazy builds and further expand this game. League of Legends
NA - Free Hooks |
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How about a lightning storm gem? Kinda like the rain of fire but with lightning bolts? I think some Damage over time auras would be cool too,like a lightning aura that does damage to enemies that come within range. and if you can do a new zombie skin, that would be awesome. Something like a cleansed spirit? Make it all holy and being of light like. Some unique and rare gems would be awesome as well, sorta like a combination of two gems but with lesser effects. Like a mana/health regen gem. but just a smaller amount than the basic ones would allow. You could have the ones that are combinations of basic gems be rare and the ones that are support be unique. Also having items that regenerate energy shield instead of health would be cool.
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I almost forgot, racial specific skills would be neat as well. Something that deals extra damage to undead etc. and less damage to other monster types.
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Boss fights would be so much better if they were like the bandit fights:
1. The boss goes back to full hp if you tp and come back 2. If a party member leaves or dies, he is "out of the instance" and cant participate for the certain combat. Game would be so much more challenging and enjoyable this way. Last edited by MavroFidi#5747 on May 20, 2013, 11:02:44 AM
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