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Chris wrote:
a) Many/most of the "inactive" people do still check the forum while not logged in. Our analytics tracks what users return with the same IP/browser.
I meant if everyone was told they needed to have a recent log in to be eligible. It wouldn't take much effort at all for people to log in once to flag their account as "active". Just a thought.
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Chris wrote:
b) We vary the rate of the timer based on how many people are playing. If keys go out to real inactive people, then we can keep the timer at a fast speed for longer (or speed it up). There has been huge uptake of the keys so far though, which is why we slowed it down a little.
Fair enough.
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Posted byfacehead#4009on Aug 15, 2011, 8:00:36 AM
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Good to hear that
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Posted byPoserwrc#2495on Aug 15, 2011, 8:01:44 AM
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Great to see your getting the support, plenty more of us with time on our hands to tackle some bug hunts. Now where did I put my coffee...
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Posted bypoint5zero#0279on Aug 15, 2011, 8:08:44 AM
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Chris,
I think it's VERY important to keep a good image of yourself as a game designer. You sir, have done that! I don't understand why so many developer's/moderators/even PR people for smaller games come off with an attitude and attack people. Your professionalism is top notch and for that I applaud you! In addition to that, it's well appreciated that you take the time to go out of your way and explain and reason with people.
Unfortunately, when you have a large player base of people to communicate with, you will not be able to reason with them. The anonymity of the web make most people just whine until they get what they want now.
Unfortunately again, those who are really begging for keys (and complaining on methods of distribution) to alleviate boredom are the same people who will finish the beta content now and leave out of boredom. Then, when they tell their friends about the game, they will say "lack of content". Not good for hype of the game, and not good for word of mouth!
Last edited by excalaber#5126 on Aug 15, 2011, 8:13:54 AM
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Posted byexcalaber#5126on Aug 15, 2011, 8:13:30 AM
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excalaber wrote:
Chris,
I think it's VERY important to keep a good image of yourself as a game designer. You sir, have done that! I don't understand why so many developer's/moderators/even PR people for smaller games come off with an attitude and attack people. Your professionalism is top notch and for that I applaud you! In addition to that, it's well appreciated that you take the time to go out of your way and explain and reason with people.
Unfortunately, when you have a large player base of people to communicate with, you will not be able to reason with them. The anonymity of the web make most people just whine until they get what they want now.
Unfortunately again, those who are really begging for keys (and complaining on methods of distribution) to alleviate boredom are the same people who will finish the beta content now and leave out of boredom. Then, when they tell their friends about the game, they will say "lack of content". Not good for hype of the game, and not good for word of mouth!
Hello ass kisser and assumer. My name is Richard and its a pleasure to meet you
Last edited by kyrow#4207 on Aug 15, 2011, 8:18:23 AM
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Posted bykyrow#4207on Aug 15, 2011, 8:16:43 AM
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Let's just get a bit serious for a moment,
Most companies in closed betas,they keep it secret.Most companies they lock threads down when they see a closed beta "cAN I haz Keyz Plox" thread.Most companies pick a handful of guys and that's it.You guys have been incredibly patience with us and even you take the time(Possibly on an already busy schedule)
to write down an explanation on the matter.
I sincerely hope Good luck to your beta,If I get the chance to get in,I will try my best to help..and Please Stay That Way Forever...
P.S. Although the Beta Timer Is still evil. . . :P
Last edited by verticalfire#7996 on Aug 15, 2011, 8:18:59 AM
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Posted byverticalfire#7996on Aug 15, 2011, 8:17:46 AM
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verticalfire wrote:
Let's just get a bit serious for a moment,
Most companies in closed betas,they keep it secret.Most companies they lock threads down when they see a closed beta "cAN I haz Keyz Plox" thread.Most companies pick a handful of guys and that's it.You guys have been incredibly patience with us and even you take the time(Possibly on an already busy schedule)
to write down an explanation on the matter.
I sincerely hope Good luck to your beta,If I get the chance to get in,I will try my best to help..and Please Stay That Way Forever...
P.S. Although the Beta Timer Is still evil. . . :P
Hehe your playing the good guy and me the bad guy. I'm a disgruntled over qualified beta tester with no key.
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Posted bykyrow#4207on Aug 15, 2011, 8:19:58 AM
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Chris wrote:
I've read several posts that have some pretty negative comments about how we're handling the Closed Beta invite process.
We have more than doubled the number of keys that we intended to give out in this timeframe and this is causing a massive strain on our time as we try to scale up to deal with the amount of feedback we're getting from the testers. Our initial estimate was that we'd give out 100 keys per day. So far, after five days, 1250 people have access.
Please note that we're not running into server scaling issues. The technology can support hundreds of thousands of users. With this stage of Closed Beta, we listen to each person's opinions individually. We put developers in the Closed Beta discussion threads who ask many questions about the problems and try to resolve each issue. The game is not complete, but we're using this feedback to mould it to what the community wants.
If we invited ten times as many people, we'd merely get times as much support nightmare and massive duplication of the number of issues that are reported. We'll scale it up once the initial issues are solved and most players are having a streamlined play experience.
So given that we have a limited number of keys to give out, we had to work out the best way to distribute them. We initially intended to just distribute them entirely with the timer, but you've seen what type of response there was to that. Even after fixing the timer to also invite veteran users, we received feedback that it wasn't fair.
People probably don't appreciate this, but we've hand invited dozens (if not a hundred) users based on great posts on the forum in the last week. Although there's a degree of arbitrariness to it, so many people have been rewarded for helping others out and explaining the game. Obviously this has missed many valuable community members, but we just can't invite everyone yet.
We've put keys all over the internet in an attempt to distribute them fairly to each group that has wanted them. So many forums, social networks, livestreams and fansites have been given keys to help spread to their users so that those people have a slightly better chance than the timer.
Regardless of all the external keys given out though, the users on our forums stand BY FAR the best chance of getting access.
The reason we prefer slightly random approaches for our public giveaways (for example, asking for comments about why you want a key, and then picking randomly from the best) is that it's trying to avoid the complaints about why we picked one person over another.
We have been criticised by a few users for using our keys as a publicity opportunity (giving them away to fansites and such). Please understand publicity is absolutely mandatory for Path of Exile to succeed. The game is free, and hence relies on exposure to a large userbase to be successful. If we keep it an elite club with only 10,000 people, we won't be able to recoup our investment and won't be able to support the game in the long run. We're very keen to make it successful and to deliver the game you've all been waiting for.
I do really like the idea of running an actual contest based on knowledge of the game. I'm going to talk to the guys about this and see what we can do. We could even turn the timer off for a day and give out all those keys to people who are the first to answer specific hard questions about Path of Exile.
At the end of the day, there will be people (58,000 of them?) who have not been invited yet. Those 58,000 people will probably be upset regardless of what decisions we make to hand out keys.
Please be patient and your turn will come as we scale up over the coming months!
AMEN keep focusing on the positive thing !
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Posted byKetamine_s#4492on Aug 15, 2011, 8:21:19 AMBanned
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Meh the whine is only because people REALLY want to play your game. Dont listen to everything people say, really. The timer was and is great and people who whine about it are just impatient douches. Either way, me and a lot of other people are fine with whatever way you choose to approach this situation.
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Posted byDrasmatical#2830on Aug 15, 2011, 8:23:30 AM
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excalaber wrote:
Chris,
I think it's VERY important to keep a good image of yourself as a game designer. You sir, have done that! I don't understand why so many developer's/moderators/even PR people for smaller games come off with an attitude and attack people. Your professionalism is top notch and for that I applaud you! In addition to that, it's well appreciated that you take the time to go out of your way and explain and reason with people.
Unfortunately, when you have a large player base of people to communicate with, you will not be able to reason with them. The anonymity of the web make most people just whine until they get what they want now.
Unfortunately again, those who are really begging for keys (and complaining on methods of distribution) to alleviate boredom are the same people who will finish the beta content now and leave out of boredom. Then, when they tell their friends about the game, they will say "lack of content". Not good for hype of the game, and not good for word of mouth!
I whole heartily agree with you. For one Chris is doing an AMAZING job all round and still frequents the forums more than ive seen most devs EVER do, that alone says a lot!
And i know that a large number of people with keys simply want to "demo" the game even as a Closed Beta (makes no sense half done without everything implementd yet, how accurate of a view is that gonna leave??) And then go and spew foulness about the game.. But what ever, i know we have plenty of GOOD testers out there that will do what is expected!
Now all i want is a 24/7 stream up and running so i can forever trap my mind in the illusion of playing the game! hehe
Hardcore Ladder:
Kronic_z Marauder Level 37
Kronic_DMT Witch
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Posted byGhost2015#3944on Aug 15, 2011, 8:24:11 AM
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