The Exiled Sale Recipe Book (spoilers)
Izzalion I just did the exact same thing (http://en.pathofexilewiki.com/wiki/Vendor_Recipes)... Well this is awkward, yours seems better formatted though (:
God grant me the serenity to accept the things I cannot change, courage to change the things I can, and wisdom to always tell the difference.
|
|
" agreed. Table form could be better visible, but its too much content to give a good overview. I think, it needs a (better) communication/discussion/announcement to prevent doing things simultaneous twice. I'd split item trading recipes and the affix mod shard table into 2 different pages. I'm not sure, if its necessary to explicit list the affixes with no value? invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
|
" The problem with my list, is that there are certain mods missing. The reason why I included the value-less recipes is for people wanting to contribute with valueation of mods like: Flask Mod "Ample" Flask Mod "Adrenaline" Elemental Damage Scaling Mod Energy Shield Regeneration Rate Mod And several others. There are a lot of mods not on this site yet, making it harder to name and value them. I know that at least some of the missing mods will be visible in 0.9.10 if they remember to turn them on! :) Also: I am always happy to contribute and do not claim any kind of copyright on what I write online. Attribution is always nice and if I remember correctly it is more or less universally a fair use, especially on a non-profit site like a wiki. Remember that there is a NDA in effect even though it is not enforced. It is more important to ask Grinding Gear Games for permission since they are relying economically on the game and its derivatives. Edit: If you find a maxed mod value not on the list I am happy to add it. I appear to be living in "Romance Standard Time". That has to be good! :) Last edited by radiatoren#0601 on Jun 4, 2012, 7:31:31 AM
|
|
" My suggestion wasnt intended to reflect on your posting here (great stuff, even if not 100% complete!), but only on Izzaloin's wiki page. " I know that at least the founder of the wiki was/is in contact to the devs for permissions. invited by timer @ 10.12.2011 -- deutsche Community: www.exiled.eu & ts.exiled.eu Last edited by Mr_Cee#0334 on Jun 4, 2012, 7:59:36 AM
|
|
Firstly, lol @ "izzaloin". Second, I left that in for the time being, but like rad mentioned there is a lot of info left to be compiled. The extraneous stuff will probably get lumped in somehow differently.
|
|
FYI.
Once you've discovered the vendor sale values of all the various mods, it'll be trivial to include them in the chrome extension to automate the process. Make Elite IV:Dangerous happen!
Pledge your backing at KICKSTARTER! http://www.kickstarter.com/projects/1461411552/elite-dangerous | |
Thank you GGG. Now the list of suffixes and prefixes seem to be complete.
I appear to be living in "Romance Standard Time". That has to be good! :) Last edited by radiatoren#0601 on Jun 4, 2012, 7:33:23 PM
|
|
Selling 5 flasks of the same type yields a new of that type but unidentified.
|
|
If anyone wants to help complete the mod section, the following is a list of what I seems to still miss in the OP and where I would expect to find them:
Flasks: Flask Mod Adrenaline Flask Mod Ample Flask Mod Sapping Flask Mod Caustic Flask Mod Seething Belts: Flask Effects Mod Recovering Flask Effects Mod Inspiring Flask Effects Mod Refilling Flask Effects Mod Sipping Flask Effects Mod Savouring Item Quality Acquisition Mod: Only ”Looter's” and ”Pillager's” Mods Item Rarity Acquisition Mod: Only ”Pirate's” and ”Dragon's” Mods Armour and Jewelry: Armour and Evasion Mods Evasion and Energy Shield Mods Armour, Evasion and Accuracy Mods Armour, Energy Shield and Accuracy Mods Armour, Energy Shield, Evasion and Accuracy Mods Energy Shield, Evasion and Accuracy Mods Movement Velocity Mods Energy Shield Regeneration Mods Additional All Attributes Mods Wands, Staffs, Daggers ao.: Spell Damage and Mana Mods Cast Speed Mods Critical Strike Chance Spells Mods Critical Strike Damage Multiplier Spells Mods I appear to be living in "Romance Standard Time". That has to be good! :)
|
|
hello
|
|