[2.2 Whispering Ice, Lowlife, Pure Unique wearer 1900+ Int, updated]

"
Necro_2779 wrote:
I kinda had the afterthought after posting, that the Firenodes only do "half" the effective damage, but this is only true if the damage we deal is exactly 50/50 or not?

Correct me if I am wrong, but assuming lvl 21 CtoF which gives 30% of cold damage "added" as Fire Damage results in 50% cold and 80% fire. So my damagesplit is ~38% Cold and 62% Fire Damage. This makes the Fire nodes more efficent than 50%, no?


I don't run any Penetrations atm with my "dualelement" setup. It's Spell Echo, Hypothermia, Cold to Fire, Iron Will, and the last 2 fluctuate (Faster Cast, Added Chaos, Inc AoE, ConcEff, Item Rarity) stuff like that. I see the point tho, that I could get more dps if I fully convert and just run Fire Pen.

And about the Auras: I run a midlevel Clarity and i don't run Purity of Elements and so far I haven't had any problems with my Mana. The resistances are still Purity-overcapped because of Void Barrier and Nullification. (With Cold Doryani's instead of Bated Breath)


You are right about the Celestial Cluster. It seems inefficient, if I look on the tree. I do the 2 more levels to 90 and rather get the other Jewelslots I mentioned. "IF" I do the full conversion, it'd look like this then, I guess.


Very good point I had forgotton that its not a 50/50 split. This does make the math more tricky stacking multipliers on multipliers. Using the ratio of 38cold :62 fire then the avatar of fire node becomes a 19.38% increased damage node. Not as good as the 25.5% I quoted earlier.

I'm not trying to convince anyone to go fire but talking through the thought process that got me to make the choice.

I think If I was to drop avatar (which is tempting because losing damage in exchange for freezes and shattering isn't bad) I would just drop all the fire nodes and make up the 18% fire resistance somewhere else as I really like using penetration. The fact that its effectiveness increases as you get higher in maps and onto tougher bosses really appeals to me. I feel alot worse running anything else in that slot.

Ah yes clarity plus Iron will definitely makes things easier to support. Truth be told I could probably drop one of mine but I would lose as much damage as mana since both Deep thoughts and Primal Spirit have the +20 Int on them.

The scion jewel slot is pretty inefficient as well. 6% spell damage per node is alot less then the 9ish% spell damage and 3.5% ES that just a regular 10 Int node would get you and there are two other jewels in the tree you can reach taking a pure Int pathway. I really think you should get Light of divinity from the Templar though, I think its the best node in the entire tree in terms of value if you've socked a brute force solution Jewel into the nearby socket.

Generally my method of choosing which paths to take is adding up all the stats from the nodes it would take me to get there and dividing that by the number of nodes spent. That allow a good objective measurement of how many inefficient nodes you can path through without bringing the value of those points down too much
"
Thanks for your thoughts, Waffle. I ended up trading it for an equally rolled 6L Shav's plus 22 Exalt. Not sure if I could have got more for it with some patience but it got me back operational with this build and netted me a nice chunk of cash without too much delay :)


Sweeet I'm very glad that windfall worked out for you. Did you ask what it was for? I'm very curious

it's for my mjolner build >:)

i need to snipe some new jewels and get a new shavs, but i am confident i can get the crit whispering ice build to 10k es and 10k screen damage with really good gear - it might even be consistently uber viable at that level. fingers crossed! :>
"
Glull wrote:

it's for my mjolner build >:)

i need to snipe some new jewels and get a new shavs, but i am confident i can get the crit whispering ice build to 10k es and 10k screen damage with really good gear - it might even be consistently uber viable at that level. fingers crossed! :>


Ahh mjolner of course. I sold mine when it went legacy since I didn't feel like I was going to return to it but that does make sense. LMP and GMP will be fun. You should make some videos I'd like to watch :)

My whispering ice is 9.2k ES with gentle touch and over 10k ES with voidbringers. only 6.5k conc effect damage though. I'd probably get more with crit but things with a 5% base crit chance I generally don't like going crit on. Sure its fine and good damage and all but I like knowing exactly the damage it will do and not looking for crit stuff. haha with icestorm its so hard to tell though as overlapping hits really change things. Also the two biggest support gems hypothermia and penetration don't add to tooltip.

Atziri is certainly a cakewalk (except for the mirror holder gotta be careful of that one) but I've never actually done uber. I have a few of the hope pieces but haven't ever bought any so just waiting to finish a set at some point. I guess if it was a goal I'd be looking to buy some and not just do them when it comes up.
"
WaffleT wrote:


The scion jewel slot is pretty inefficient as well. 6% spell damage per node is alot less then the 9ish% spell damage and 3.5% ES that just a regular 10 Int node would get you and there are two other jewels in the tree you can reach taking a pure Int pathway. I really think you should get Light of divinity from the Templar though, I think its the best node in the entire tree in terms of value if you've socked a brute force solution Jewel into the nearby socket.

Generally my method of choosing which paths to take is adding up all the stats from the nodes it would take me to get there and dividing that by the number of nodes spent. That allow a good objective measurement of how many inefficient nodes you can path through without bringing the value of those points down too much



You are right about Light of Divinity. I'll get it. I somehow forgot the STR to Int Jewel there, which makes the keytone more interesting.


I wonder about the Scion Jewelslot being inefficent, tho.
You pay 3 Skillpoints for 12% Spelldamage and a Jewelslot. Compared to the top left Jewelslot which is 3 Points for 8% Elementaldamage and a Jewelslot. IMO the Scionslot isn't any less "worthy" than the Elementalslot.

I figure that you will probably take a +30STR or DEX node for Brute Force / Fertile Mind, but does this additional Skillpoint make it THAT much more efficient?

I have a few of these gems with perfect INT hoarded, just in case, but I am not quite convinced that just going for Socket +30Int is the best way to do. Altho, the more I think about it, the more I think it IS the right way to do.
"
Necro_2779 wrote:

You are right about Light of Divinity. I'll get it. I somehow forgot the STR to Int Jewel there, which makes the keytone more interesting.


I wonder about the Scion Jewelslot being inefficent, tho.
You pay 3 Skillpoints for 12% Spelldamage and a Jewelslot. Compared to the top left Jewelslot which is 3 Points for 8% Elementaldamage and a Jewelslot. IMO the Scionslot isn't any less "worthy" than the Elementalslot.

I figure that you will probably take a +30STR or DEX node for Brute Force / Fertile Mind, but does this additional Skillpoint make it THAT much more efficient?

I have a few of these gems with perfect INT hoarded, just in case, but I am not quite convinced that just going for Socket +30Int is the best way to do. Altho, the more I think about it, the more I think it IS the right way to do.


I would not be getting that jewel slot at all if I wasn't going to put in a Brute Force and get the +30 Int node.

That makes it 4 points for 8% elemental damage and 54 Int. Thats 13.5Int and 2% elemental damage per node which is better value then I currently have access to elsewhere. If I had a better Jewel then I would instead be taking the pure Int path down to one of the other jewel slots that didn't go through inefficient nodes.

An Int node does not beat a damage node in damage nor does it beat a %ES in ES. However spending two point in Int will give more damage and ES then 1 in pure damage node and then 1 into pure ES node. If I was to spec out of that 54 Int and put it in damage I would feel like my ES took a bit hit. If I put it into ES then I would be lamenting my damage drop. Since I want too much of both just maximising Int is just more efficient for me :P
Re-read the most recent changes of the build, your findings are really intriguing. The fact that you can take 0 resistance on gear and be capped at 81/81/82 is impressive.

My findings with Voidbringers have been the same as your; the increased mana cost is just too steep. I will be removing them in favor of gentle touch. Now that i will be running gentle touch, my CWDT Warlord's mark is now rendered useless so i must swap iron will out for life leech.

Bated breath was a belt i had considered from the start so i'm glad it's made it's way into the final build. I'll try different things in my tree to fit it in.

I'm not quite ready to remove my rainbow strides though, i fear i will not have enough resistances.

I still prefer concentrated effect to spell echo. note that i take the increased AoE nodes at witch start as well as templar start, which makes the AoE bearable with conc effect.

If you could update with a new video or screenshots, that would be most appreciated :)
IGN: Standard League - Dark_Captain
Last edited by lDantonl#7148 on Aug 3, 2015, 10:06:07 AM
One point of clarification is that we are getting lightning resists from our shav's.

I have gone back to the cold version of the build and continually make some tweaks to the build. I may have things figured out tonight. I just really like the freezing as a personal preference. The fire version is great though. I am struggling to ditch the rainbow strides as I still Ned to buy/craft a jewel with some fire resists on it. I may be stuck with them but maybe with several jewels with all resists I may get there. I also switched to bated breath. I'll post my gear/gems/tree once I finally feel like I am at a final point. I also am sticking with my gentle touch gloves but since mine are corrupted with elemental weakness on hit I'm spending 3 points to get the additional curse. Also switched around my auras between my vertex and shav's so I could squeeze a few more points of fire resist since that is the one I'm lacking. That meant moving discipline to shav's so lost 100 ES there. I was at 8700. Still tweaking things....
@lDantonl I'm liking the new aura effective nodes setup. It does leave you just short on resistance though so you need to find that extra 6% fire and cold. I'm using a Jewel with Int, resistances and Fire damage but I can see running the rainbowstride until you get it sorted.

Currently mulling between



Swapping to kaoms would lose me roughly 800 ES, 20% chance to evade and 30 Int and 30% movement speed in exchange for cannot be stunned and 3 points in the passive tree. I think the biggest thing that makes me not want to though is the QOL change with losing 4 sockets worth of gem leveling space

Spell ecco, conc effect is purely a personal taste thing. Whichever suits you is best.

my computer hates being recorded. Think I need to get a capture card or whatever but I shall make some videos. There is screenshots of my stats on the main page though :)

@urgatorbait ahh right shavs. I had forgotten because I would never consider removing shavs. Good catch.

I'm assuming you were not running the empower with discipline in the vertex as swapping would lose you far more then 100 if you were :P
"
WaffleT wrote:
@lDantonl I'm liking the new aura effective nodes setup. It does leave you just short on resistance though so you need to find that extra 6% fire and cold. I'm using a Jewel with Int, resistances and Fire damage but I can see running the rainbowstride until you get it sorted.

Currently mulling between



Swapping to kaoms would lose me roughly 800 ES, 20% chance to evade and 30 Int and 30% movement speed in exchange for cannot be stunned and 3 points in the passive tree. I think the biggest thing that makes me not want to though is the QOL change with losing 4 sockets worth of gem leveling space

Spell ecco, conc effect is purely a personal taste thing. Whichever suits you is best.

my computer hates being recorded. Think I need to get a capture card or whatever but I shall make some videos. There is screenshots of my stats on the main page though :)


Thanks again for being awesome :)
IGN: Standard League - Dark_Captain

Report Forum Post

Report Account:

Report Type

Additional Info