Leave trading alone, don't waste resources on it

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goetzjam wrote:
"
AlbinosaurusRex wrote:
Unique does not mean better. What you want is to roll around in a horse-drawn carriage when we have the option to use electric trains.


Because with the electric trains the system isn't rewarding to those players that seek to view the landscape, you might see more "grass" but the overall quality isn't amazing.

If I am horseback riding I can still get to the same destination, but I have time to rest and interact with people on the way. See beautiful landscapes (sunsets, ect) along the way.

You want to remove it because you wanna go faster, in all actuality if you would simply use the tools available to you its just like comparing 2 trains, one that just might make a few more stops on the way.

Also in this case unique is better because this game provides something you aren't going to get in any other ARPG.


It's "unique" alright.

Desync, frustratingly slow and awkward trade system, poorly optimized graphics and performance, and some weird expectation that I should have to interact with some stranger just so we can complete a brief business transaction before we never meet again. Seems legit.

Those "sights" in this game aren't worth "studying the grass" for.

And to demonstrate how unprofessional and awkward using poe.trade and Procurement really is, try going into a game that has an AH and convince their player base that they should switch to this system. Oh, and please record it. I want to see how that goes for you.
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BerMalBerIst1 wrote:
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AlbinosaurusRex wrote:

Desync, frustratingly slow and awkward trade system, poorly optimized graphics and performance, and some weird expectation that I should have to interact with some stranger just so we can complete a brief business transaction before we never meet again. Seems legit.


Do you have this kind of anxiety about interacting with some stranger you will never meet again to complete a business transaction.. say.. when you go to any store??

SEEMS LEGIT!!!

L O L


Not sure how you get anxiety out of it, but the stores themselves are streamlined so that it isn't an issue.

1. Walk into store.
2. Select items with previous "buyout" prices listed.
3. Pay the cost of your items.
4. Leave.

At most, talking to the person is a "how are you?" or "have a nice day."

In gamer speak, these equivalents would be along the lines of "tft" or "gl hf."

Is that kind of interaction really worth the bullshit of a bad trade system? I don't think so.
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AlbinosaurusRex wrote:



Is that kind of interaction really worth the bullshit of a bad trade system? I don't think so.


We get that, we really do.

However, myself as well as others don't see the current system as bad. I've yet to hear a compelling argument for why the MAJOR downsides of this system is worth implementation for the minor improvements we get.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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goetzjam wrote:
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AlbinosaurusRex wrote:



Is that kind of interaction really worth the bullshit of a bad trade system? I don't think so.


We get that, we really do.

However, myself as well as others don't see the current system as bad. I've yet to hear a compelling argument for why the MAJOR downsides of this system is worth implementation for the minor improvements we get.


This seems to be a highly polarizing issue, and because of that, I see no fix that will not cause problems. That includes leaving it be.
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goetzjam wrote:
We get that, we really do.

However, myself as well as others don't see the current system as bad. I've yet to hear a compelling argument for why the MAJOR downsides of this system is worth implementation for the minor improvements we get.


I think this might be my only solid argument. I don't see how GGG dumping a ton of time and money into an AH (which Chris said way back when would cost upwards of 1m dollars, which IIRC is what act 4 is going to cost) when poe.trade is totally acceptable and much cheaper. Also it's much easier for the community to improve these 3rd party apps rather than to hope a bug/QoL fix ends up high enough priority for GGG to fix.

I mean look at all the rage about QoL fixes, imagine how an AH would compound this problem.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
I hate repeating myself, but you guys can stop to worry about a D3-style AH. The proposed trading system is pretty much the same as poe.trade + procurement EXCEPT it allows asynchronous trading. And that's a major improvement.
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kruemel2222 wrote:
I hate repeating myself, but you guys can stop to worry about a D3-style AH. The proposed trading system is pretty much the same as poe.trade + procurement EXCEPT it allows asynchronous trading. And that's a major improvement.


Point stands, why should GGG devote time towards making a system that's already in place and doesn't cost them time or money?
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
"
Moosifer wrote:
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kruemel2222 wrote:
I hate repeating myself, but you guys can stop to worry about a D3-style AH. The proposed trading system is pretty much the same as poe.trade + procurement EXCEPT it allows asynchronous trading. And that's a major improvement.


Point stands, why should GGG devote time towards making a system that's already in place and doesn't cost them time or money?


Mostly because of asynchronous trading.

Also, saying that the economy is one of the most important features of your game and then making people use 3rd party tools when they want to participate doesn't feel right to me. Admittedly, that's a personal gripe.
Integrated yzx + async trading is what it needs to be. The integrated yxz will allow for further polishing by GGG. They should then ban external sites to use the API to scan the items, disallowing then possible advantage on trading by those sites owners and or just people running sophisticated scripts to gain advantage on trading.

I think this point is critical for the system to make real sense, as it has been already proven that those advantages exist.
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goetzjam wrote:


Ask yourself if trading is horrible for you just because your trying to sell items that won't sell in standard or because the system itself is bad.


IMO it makes no difference what league it is in. Standard is a big part of the game and should function just as well as any other league. Trading shouldn't suck more in one league than any other.

"

What items have you sold by spamming trade chat that otherwise wouldn't sell when listed on the forums?


That happens plenty. One example is gems. I'm not going to get anyone to contact me through the forum for a gem but I can find people who are looking for one in trade chat. I don't know why, that's just the way that it is.


"
Trading is as painful as you make it and the system works as well as you want it to be. If you think its terrible, no matter what improvements have been made (like poe.trade getting better, procurement adding features, ect) then it will be terrible. If you can't sell something, then it is terrible. People blame the system of how to trade instead of why you are actually trading.


GGG hasn't done crap yet to help trading.



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