Nerf Voidbearer

if you're qq'ing about voidbearer as a ranged then LOL

im a bow rauder and they are a joke, i can tank their flames easy, even the yellow one.
are you talking about docs or maps?
Last edited by Dotamaster90#6434 on Feb 9, 2013, 6:02:43 PM
Basically: don't be melee.

Melee hits hurt, you can't kite, righteous fire mobs will destroy you in groups, voidbearers will destroy you and so will brutus bosses in maps, oh and corpse explosion bosses will do the same.

These are stuff that ranged do not have to worry about at all. Switching to ranged attacks pretty much fixed all of these issues.

Oh, and you're less likely to die to desync and disconnects!
@Aelloon
in maps voidbearers are only problem for me. that low level map brutus was easy cells might be hard.
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Zeshin wrote:
I don't think their damage should be nerfed(yes it does do a lot) but instead simply make it so they cannot turn and chase you with it. This would lead to a still very serious enemy if you are not paying attention as well as creating more positioning openings.


+1
Member since July 31, 2012 11:42 AM

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kimbarsa wrote:
"
Zeshin wrote:
I don't think their damage should be nerfed(yes it does do a lot) but instead simply make it so they cannot turn and chase you with it. This would lead to a still very serious enemy if you are not paying attention as well as creating more positioning openings.


+1


agree and maybe bit lower movement speed
the rare ones, especially multiple projectiles, lagged me SOOO HARD.

SEE ALSO: killed me
Hah... and you guys think multiple projectiles is hard? Try running into a pack of those.... then realizing that a yellow one with "Allies cannot die buff" if right around the corner...
Just lost a party member in normal difficulty HC to one with multiple projectiles. Multiple projectiles is the only thing I really worry about.
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Necx wrote:
They are very strong I will admit.. A lot stronger then anything really in act 3.


I don't know if this was intended because of farming area or just the way they intended it..



I hate the word nerf.. but I'd like to see them double check the mob to make sure it wasn't a miscalculation or error in database..



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