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Boem wrote:
Rumors have it that chickens are covered in feathers....hmmm....i wonder what we can use feathers for in wreaclast.
Peace,
-Boem-
Fletching would be a good idea.
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Posted byTanakeah#5640on Aug 19, 2014, 6:00:53 PM
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"
Mark_GGG wrote:
"
Nightmare90 wrote:
I won't. This time.
BEST PICTURE EVER, was in the thread when it came to life , its so beautiful
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Posted bykhemintiri#3096on Aug 19, 2014, 6:07:52 PM
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'Morning.
Hope everything goes smoothly, 24h countdown :p
Back to The Melee (Reaving Insight): view-thread/1240462
Fusion Skill Engineering: view-thread/1095291
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Posted byjahcinto#3693on Aug 19, 2014, 6:08:14 PM
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Weertangel wrote:
I can't wait! but according to the timer the expansion will be out in Europe on friday :(
No chance to release it a little earlier????
11PM GMT tomorrow for the UK
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Posted byBoltonsquads#3528on Aug 19, 2014, 6:13:50 PM
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Weertangel wrote:
I can't wait! but according to the timer the expansion will be out in Europe on friday :(
No chance to release it a little earlier????
Do paychecks come early too, no, you gotta wait. So, practice some patience and all is fine and dandy.
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Posted byDeletedon Aug 19, 2014, 6:15:54 PM
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"
Mark_GGG wrote:
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R33T4RD wrote:
any news as to the 120% base critical multiplier on the taiwan servers?
is this a stealth nerf or is it not going in the patch?
No-one in the office has any idea what you're talking about here, including the guy currently playing on the Taiwan server who has 150% base crit multiplier, as all our files indicate he should have.
I can find no evidence of this ever having been changed, for Taiwan or otherwise. What gave you the impression this was different there?
I ll give you a hint:
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Posted byS3ph1r0th#1392on Aug 19, 2014, 6:15:55 PM
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Chris wrote:
Added a new Frenzy effect.
This is what I'm interested in, seeing as they nerfed Frenzy.
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Posted byTwistedTrip#5344on Aug 19, 2014, 6:17:57 PM
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chris wrote:
clarify that they can't be swapped, can only be removed at master level 8
afaik master mods can be removed (replaced) at any level by using a alteration or chaos gem? removing the master mod only is a different matter though.
age and treachery will triumph over youth and skill!
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Posted byvio#1992on Aug 19, 2014, 6:25:13 PMAlpha Member
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"
geradon wrote:
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chris wrote:
clarify that they can't be swapped, can only be removed at master level 8
afaik master mods can be removed (replaced) at any level by using a alteration or chaos gem? removing the master mod only is a different matter though.
Thought master mods could be used to "fix" a mod in order to not get it while crafting.
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Posted byFroz1984#2405on Aug 19, 2014, 6:44:31 PM
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Froz1984 wrote:
Thought master mods could be used to "fix" a mod in order to not get it while crafting.
you lose the master mods when aplying normal orbs .
age and treachery will triumph over youth and skill!
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Posted byvio#1992on Aug 19, 2014, 7:04:40 PMAlpha Member
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