Live preparation of 1.2.0 patch notes
" Cool! 23 hours to go! |
|
Nice!
IGN: DrGoon
|
|
Frenzy became a hardcore only skill.
Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
| |
" Fixed that for you. ;) Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016 |
|
lolo frenzy ragers :D
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
|
|
^nono, my statement was accurate.
Peace, -Boem- edit : " Nono i addapted quite rapidly, "delete passive tree" took 2 seconds of work. :') Good stuff do :D Freedom is not worth having if it does not include the freedom to make mistakes Last edited by Boem#2861 on Aug 19, 2014, 7:19:22 PM
| |
Is there going to be a way to see each hide out before you decide what one to choose?
Says one hideout will be for all your chars and you choose when a master hits lvl 3. But how will I see and look at each one before choosing? I assume there is some kind of "confirm" thing but I don't see anything about it. And will master hit lvl 3 that quick? by just a few encounters? or will we just be slaves to RNG and take whoever hits lvl 3 and choose their hideout so we can do dailies for rep/favor? | |
" Did not read your entire post, but whatever your question, that is your answer yes. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
| |
" It's confirmed that you are able to review a hideout before making a final decision. |
|
It's so funny watching it get updated on the fly. Sentences broken in half, unfinished... the sacred document is being molded as i write.
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
|
|