Godmode Build

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Completed 1 ChallengeSaiyanZ wrote:
Immortal Call has a 0.5 second cooldown which only starts after its duration is over.

Not sure if it has a cast time as well with cast on crit.



can you tell me where you got that information from? havent found anything in "Skill feedback" or on the poe wiki.

It's on the gem.
Lol havent seen that before thx
ING: "MeneaterMildrid" or "WICKEDSICKmoves"
Damn you actually posted this in public. Me and my friend also designed one similar to this but didn't want to post it out since we're scared it'll get nerfed hard.
Guild #YoloSwag <SWAG>
HSC: SwaglordYolomancerII
Time zone: GMT +8 (Hong Kong)
Awesome idea. Here's to hoping it won't get nerfed too hard.
IGN Iiyoru (Ambush League)
Last edited by DLimited#5728 on Feb 28, 2014, 5:20:03 AM
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kasub wrote:
Well pretty much a single moment without your flasks+ immortal call up will get you onehit in hard maps. I'd love to see vids of you doing higher maps, curious how well it works. Maps with extra elemental damage might be especially bad since you'd constantly need your elemental flask up.


the answer is obvious -- it doesn't work
with 1700 ES, please

white big skellies can hit for more
devourers hit for more and there will be like 5 of them
bone rhoas...

otherwise, nice softcore glass cannon build!
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CCR5 wrote:
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kasub wrote:
Well pretty much a single moment without your flasks+ immortal call up will get you onehit in hard maps. I'd love to see vids of you doing higher maps, curious how well it works. Maps with extra elemental damage might be especially bad since you'd constantly need your elemental flask up.


the answer is obvious -- it doesn't work
with 1700 ES, please

white big skellies can hit for more
devourers hit for more and there will be like 5 of them
bone rhoas...

otherwise, nice softcore glass cannon build!


He survived Merciless Dominus and his minions though...I tried this build in maps. It requires some extra micromanagement but it survives pretty well.
Survives merciless content, "godmode"...

I'd name this a "Unnecessary pain in the ass build".
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Emil_kof wrote:
He survived Merciless Dominus and his minions though...I tried this build in maps. It requires some extra micromanagement but it survives pretty well.


i saw different things
he was down to 360 ES as CI

on HC it is logout time
The build is very interesting,you don't see every day a build with less tha 2K ES CI,being able to deal with Dominus.However,that low ES is obviously not enough for high level maps.After you take elemental adaptation,wouldnt be better to change the tree to the ES root of the witch?I mean 99% resist is practically immunity as well.
I d also suggest to use discipline at every cost,with all these aura buffers.I think if u use Apahas Howl,and drop tempest shield,u ll be able to get away with that.After that,with a good 800-900 ES chest and some more ES nods,i beleive this build would be unkillable to 99% of the content
Edit:actually with Alpahs,that gives +2 to aura gems,u wont even be 99,u ll be 100% with flasks.

something like this by level 91

https://www.pathofexile.com/forum/view-thread/417287 - Poutsos Flicker Nuke Shadow
Last edited by Poutsos#0458 on Feb 28, 2014, 7:09:33 AM
Yes, people are missing out that the Tabula Rasa is just temporary...can be replaced with a high ES 6L chest for the same effect and the resultant ES would probably end up being about 4Kish.

Discipline is pretty hard to add to this build, even with the removal of Tempest Shield...

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