Content Update 1.0.1 Video Preview

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Lacceh wrote:
bunch of spam

You should just leave now.


You are in no position to tell anybody to leave, especially after such a wall of spam.
I am going to stay exactly where i am and im going to continue to express my opinion on a particular matter i deem worthy discussing.
If you disagree with that, thats fine with me. Calling it a troll because you didnt understand a single word, well lets just call it pathetic shall we?

Its a big content update, but they are calling it an expansion.
I dont need any other reason than this to assume that they are doing it for marketing reasons.
Last edited by gh0un#3019 on Nov 10, 2013, 7:27:03 PM
Can I keep my legacy purity? :/
When night falls
She cloaks the world
In impenetrable darkness
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Chris wrote:
My understanding is that the art department is still iterating on how the charges look. As I explained in the video, I filmed it on an early unfinished version of the patch. We'll make sure they look awesome. It's worth noting that the purpose of the charge redesign is so that they can be clearly read on a very busy screen (especially if lots of players or monsters have charges). I did not present it well in the video (by zooming in with nothing else happening). Sorry! [...]


I actually like that the charges have a unique look in the game and my only gripe is that Endurance Charges are for some reason orange instead of red like the Strength stat.

You could make them even smaller or make them orbit around the player in a specific order depending on the number of charges present. That way they'll look tidier and easier to count with just a glance. (Think of the Drive Charges in KHII)

And speaking of charges... Are we ever going to get the Nemesis skill Corrupted Blood? =P That effect looks pretty awesome!
Last edited by Vegnarus#2398 on Nov 10, 2013, 7:22:28 PM
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unkempt wrote:
The current charges are some of the most aesthetically pleasing things in the game, changing them is really random and just a waste of time.


This.
I am quite let down by new charges, you could have just reduced their size a bit.
Also no one in their right mind counts the ROTATING orbs while fighting, especially when you can take a quick glance at your top left and see a number.

And no one really cares that much about other people charges.
[2.2] The Vampire - Tanky 2H Axe Slayer Duelist - /view-thread/1611662

>>>>>>>>>>>>>CHRIS<<<<<<<<<<<<<<<<<<




i would like to ask if there will be any buff to divination distillate unique flask? its useless to many builds
ING: Pan_Samolodzik
Last edited by ragebringer11#0981 on Nov 10, 2013, 7:21:29 PM
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ragebringer11 wrote:


i would like to ask if there will be any buff to divination distillate unique flask? its useless to many builds
care to explain?
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unkempt wrote:
The current charges are some of the most aesthetically pleasing things in the game, changing them is really random and just a waste of time.




+1, please don't change them
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gh0un wrote:
"
Lacceh wrote:
bunch of spam

You should just leave now.


You are in no position to tell anybody to leave, especially after such a wall of spam.
I am going to stay exactly where i am and im going to continue to express my opinion on a particular matter i deem worthy discussing.
If you disagree with that, thats fine with me. Calling it a troll because you didnt understand a single word, well lets just call it pathetic shall we?

It a big content update, but they are calling it an expansion.
I dont need any other reason than this to assume that they are doing it for marketing reasons.

You run out of arguments, and just keep repeating yourself. That doesn't suddenly make it true, you know.
And you don't even dare to quote my post anymore, which was in no way 'spam', because you know I am right, and you are wrong.
Awesome!
old charges look much better :(

purity nerfed into the ground :(

new gems + uniques :D

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