1.0.0 Balance Changes

I support these changes.

I've been running pure IQ + IR gear in every slot possible. The other day, I dropped about a third of my IQ + IR for a little more resistance and move speed. The result? After about 30 maps ranging from level 70 to 76, the drop rate seemed about the same.

More notable, however, was the fact that I leveled from 80 to 82 in 3 days. I had spent so much time dying that leveling would sometimes take weeks for me. My advice: Make a balanced character. IQ and IR isn't everything.
Great changes, always thought it silly with all the aura stacking and I like that they are getting more powerful but you can't stack them as much, and that's from someone that never party.
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IceLancerSR wrote:
Remove the massive difference of MF crap


Translation:

Remove the option of playing as a magic finder so I won't feel forced to play as one...

How about we promote removing what ever you feel is a fun way to play the game?
In game contact @MajorAsshole

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All of these changes seem good or at least tolerable, but for the love of all that is holy, please give us at least a rough idea of how diminishing returns work. In a game about Min/Maxing to not have access to the numbers is a bit absurd.
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great! as my 2h marohi flicker ms physicals dmg Ci char was struggling,.. wait... no it wasnt struggling with dps:D - so you say that my build (in wihc i kinda wasted 13 passive skill tre points at lvl 80) with my shitty gear (no dream fragments, no rainbow strides - total of 1k es through gear) will get even better? great! i hope i now can 3 hit most bosses or i will have to use frenzy:D dont make me do that ggg :D
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shoju wrote:
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Sirais wrote:

WHAT?

I have 174 Chromatics, and I ABHOR Magic Find. I don't have a single "dedicated MF" Character.

If you don't have chromatics, you need to play with loot name plates on, and actually..... look. They are everywhere.

EDIT:
and if you thought that this game was going to stay "SUPER HARDCORE ELITE RANDOM GAMBLING AWESOME SAUCE" and not make it better for the "Casuals" like myself?

You are not too smart. They want my money just as much as they want yours.

174 chromatics is nothing when you try to get some off colors you wont even get 4 off colors with those with luck you get 3.
nice changes! especially the change to loot and xp
*give new passive tree now!*
Great changes, no reason for people to complain (except of course the ever present elitists looking down on everything that affects their superior playstyle).
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iamstryker wrote:
Some awesome changes here!

But is it really going to be 25% easier to get a 5L???????


Hope so. I have never been able to create 5 or 6 link myself.
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mvm199 wrote:

But small question. Did you have possibility to check those theories on content >70 lvl? Because my practice shows, that even on low level maps, my eva characters are wrecked comparing to my ar characters.

At the moment I'm leveling 3rd test eva character, this time I will be able to get Acrobatics (previously I rolled EB/CI characters so obviously I didn't want to reduce my ES) but I have little to no hope that it will work for me. That's why I will be passing only 3 point away from IR :)[/b]

stay real kid


Yes, I posted it. And this third character proved successful and I checked it on content >70 lvl, although not on 76-77 lvl maps yet. But comparing to other attempts (who are still able to faceroll lower lever maps), this character has much bigger health pool (3,5K) and much higher block (54%).

And good, because it means than for long this will be my main character, uses only 2 auras so this auras nerf will not impact him (or rather she, as it's and ranger) too much.

Anticipation slowly dissipates...

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