Some 0.11.4 Changes

Spoiler
"
ubix wrote:
fix the banners in the friendlist plz. so that they show the correct league ppl r playing


Spoiler
"
ubix wrote:
where is:

-> Fixed a bug where the banners in the friend list didn't show the correct league

?!?!?


then suddenly:

"
Chris wrote:
League banners are now correct on social screens.


fuck yeah!!

Spoiler
finally my perseverance pays off =)
Spoiler
next thing i will fight for is this:
http://www.pathofexile.com/forum/view-thread/487913
from 0.10.0 patch notes: "Fixed a bug where you could add Piety to your friends list." xD
"
jsn006 wrote:
"
mazul wrote:
Hahahaha, "I do not even think there are other uniques that need rebalance.", why do you think Kaaom's was banned in Onslaught?


For the extra challenge. Its not a broken item because ppl can still die with it easily anyway if they dont pay attention.

Kaoms isnt broken, life nodes and life pools in relation to es is / are not balanced. And you dont need kaoms to survive if you build / play well.


There was something else 'banned' from those leagues:-

These items will not drop in the Anarchy or Onslaught leagues: Prismatic Ring, Onyx Amulet, Thief's Torment, Lori's Lantern, Astramentis, Carnage Heart, Eye of Chayula and Kaom's Heart.

You calling all these broken? They are powerful, but not broken (not the same thing, and the entire point behind a unique item is that extra powerful stats increase or effect it gives over a godly rare item roll)



You make this too easy for me. Primastic Ring and Onyx Amulet were removed and instead new rings/amulet types were introduced. Of course, since you remove the base item, you need to remove the unique as well to be consistent.

Kaom's is the only one of the items you mentioned that hasn't a Prismatic Ring or Onyx Amulet as base. Glorious Plate still drops in Onslaught, Kaom's doesn't. Kaom's is a specific choice that was removed for other reasons than the Amulet/Rings.
This message was delivered by GGG defence force.
"
Pibadi wrote:
You just kill the Alpha Howl with no reason. I don't understand that.
No one will be buy this helmet more than 15 chaos. Strange decision like for me.
And ppl who talking about "I use the helm on my ranger, this is super BEST HELM for me" - you are guys just have no idea about this game.
Btw, if you do the same thing with Covenant - this is destroy some builds.

Fixing an exploit is a good reason.

The line about Vaal armor is why I love this game :D
"
Kyu wrote:
Not really avoiding anything. And again, that's different from game to game and how you actually interpret snapshotting. Snapshotting has been around in games since all the way back to the 1980's, possibly even earlier but can't think of a game before that that does. Most of which was never interpreted as an exploit, but rather as a game mechanic. Think about what snapshotting actually is and how often is actually occurs in games without you even realizing.


An exploit is an exploit, its not about my viewpoint or my bias because if it isnt so, I would say it isnt so. Just because it wasnt interpreted as an exploit, it doesnt mean it wasnt. That is half assed at best.

It could be something as tiny as a platformer from the 1980's where you get a speed boost if you hold a certain button after being shot out of a cannon at high speed and you snapshot that speed and go really fast for a while.

I did not experience this, but it sounds like it was either intended and documented by the game, (hold X / blue button after Y happens to keep speed boost) or again unintended and hence a bug / exploit / glitch.

Sounds like an exploit to many probably, to me it sounds completely normal because that's what I'm used to.

Who cares what you are used to, the discussion is not 'what I think of it', 'what it sounds like', its 'is it an unintended consequence or not?' Its not about subjective opinion, but objective fact. Is it an exploit in the case of poe and the way players use alpha howl? It is, simple as that.

I think reflect damage is too much for my high dps build, does it mean its flat out broken and shouldnt be in the game? Is it making my progress impossible?

"
Kyu wrote:
So again, look at it from more perspectives than just your own. It's pretty disgusting that people are going absolutely apeshit and insulting people for having a different opinion and perspective on something as tiny as some DPS and surviveability from a pixel item. It wasn't even anything super outrageous like skipping through 16 levels in a platformer.


should i fetch you a tissue?
Last edited by jsn006#2582 on Aug 13, 2013, 5:56:30 AM
thank you so much for the aura bug fix!!! this is really so important! does this also apply to mana reservation from alpha's howl swapping? damn, i am so glad, they get rid of these kinds of nuisances like gear swapping and other exploits.
-JackieChance
Last edited by Romzen#0879 on Aug 13, 2013, 5:56:05 AM
"
jsn006 wrote:
An exploit is an exploit, its not about my viewpoint or my bias because if it isnt so, I would say it isnt so. Just because it wasnt interpreted as an exploit, it doesnt mean it wasnt. That is half assed at best.


"
Kyu wrote:
WoW for example actually has a few cases where snapshotting is used as a mechanic as well. Think about some of the mechanics and you'll know which. Dots for example will do damage depending on how much spell power you had as you applied the dot, rather than actively changing with your spell power. So people would pop all their trinkets and cooldowns, put on a super strong dot and try to keep that one up.


Feature and game mechanic in WoW. Exploit in PoE.

Not a viewpoint? It's clearly very subjective if it's a game mechanic and feature in some games but not in others.

"
jsn006 wrote:
should i fetch you a tissue?


About that senseful argument. Yeah, you should try that yourself.
"
mazul wrote:

You don't seem to get the context. They "GGG" wrote in reddit some while ago in connection with the fan meetup that Facebreaker will be nerfed but to change all Facebreakers would take many hours of server downtime. Once they have reduced that time considerebly, expect Facebreaker to be nerfed.

I don't really care about Facebreaker itself, but about the fact that when it gets nerfed it means that changing all uniques (even the old ones) will be an easy task that doesn't take many hours of downtime. So that's when we can expect all other uniques to be rebalanced, which is what the game really needs.



In honesty, I never take any posted in Reddit with any grain of salt. Yes, Chris has posted in Reddit, but sometimes I feels as though as if it is twitter he is posting in.

All of Chris's legit post happens to be in this forum. I think it was last week or week before, in the "Facebreaker is not getting nerf" thread, Chris posted that Facebreaker is not their priority atm, and when they do look at it, they may or may not nerf Facebreaker. I will hold my judgement till that day IF when FB does get nerfed or balanced, I will be curious to know about the change.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

"
Kyu wrote:
"
jsn006 wrote:
An exploit is an exploit, its not about my viewpoint or my bias because if it isnt so, I would say it isnt so. Just because it wasnt interpreted as an exploit, it doesnt mean it wasnt. That is half assed at best.


"
Kyu wrote:
WoW for example actually has a few cases where snapshotting is used as a mechanic as well. Think about some of the mechanics and you'll know which. Dots for example will do damage depending on how much spell power you had as you applied the dot, rather than actively changing with your spell power. So people would pop all their trinkets and cooldowns, put on a super strong dot and try to keep that one up.


Feature and game mechanic in WoW. Exploit in PoE.

Not a viewpoint? It's clearly very subjective if it's a game mechanic and feature in some games but not in others.

"
jsn006 wrote:
should i fetch you a tissue?


About that senseful argument. Yeah, you should try that yourself.


Did not play wow, cannot comment if true or not. Either way, if devs found that to be a good mechanic, good for them. Tbh, i dont know why you want to bring other games to a poe discussion.

Do you know the alpha howl thing simply wasnt intended or noy? you really think they wanted us to fetch an item with same socket color combo and then swap it out after casting the auras? lmao! Why you want to defend this any further?
"
Pibadi wrote:

That was i'm talking about.
This "change" just destroyed some interesting builds which were based on game mechanic.
This is not a "abuse exploit" because this is NOT EXPLOIT - this is game mechanic. Can't believe they want to destroy some part of the game.
LOL. Anyone who seriously thinks it wasn't broken must have IQ under 80. But I'm assuming most are just mad because they can't abuse it anymore :P

I mean like seriously WTB game mechanic that lets me swap Kaoms out to 6L chest while keeping +HP from Kaom's. Why the hell you should keep bonuses from equpment you aren't wearing? How fucking hard it is to understand it was not working as intented? :D

Go cry me a river because you are obviously very very MAAAAAD because this fix.
"
jsn006 wrote:
Do you know the alpha howl thing simply wasnt intended or noy? you really think they wanted us to fetch an item with same socket color combo and then swap it out after casting the auras? lmao! Why you want to defend this any further?


Yeah. They very well could have. Especially when the ability to keep auras active when putting them in the same slot as on the previous item is already there.

Relevant: http://diablo.wikia.com/wiki/Call_to_Arms_Rune_Word

Snapshotting in D2, was never fixed. Was considered a game mechanic and reward for having the unique. Does the same thing Malachai does. Gives you bonuses for an item you're not even wearing.
Last edited by Kyu#2503 on Aug 13, 2013, 6:03:24 AM

Report Forum Post

Report Account:

Report Type

Additional Info