Devs Please lock post as giveaway is over and things are getting silly.

Microtransaction to use an alternate gender of each class. So we can have female marauder, female templar, female shadow, female duelist, male witch and male ranger. I think this will be popular.
IGN: WereJackal
nice giveaway!
not going to read 19 pages in to see if someone has posted this idea already:

microtransaction for a cape :)
"
Bmxant wrote:
The main thing I'd want is the option to purchase a set UI theme.

For example;

Dark Compact

Azure Simplistic

Azure Compact

Dark Simplistic

(Not the best examples, but it gets the idea through)
-----------------------------------------------------------------------------------
The other option (Which would be easier to implement) would be weapon sound effects.





And marble plz!
I want a Platypus pet! :-D

Or a Wombat. A Wombat wearing plate armour.
Last edited by entomogant#0089 on Jul 1, 2013, 7:56:31 AM
My idea for a microtransaction is "the trail"

Since almost everyone in the game is using quicksilver flasks, I thought why not add some kind of trail that appears behind the character when he uses a quicksilver flask. There is no visual feedback when you are running anyway, so why not have some kind of trail.

These trails could be offered in different colors (red, blue, yellow...), so everyone can purchase and use his favourite one. And a special premium one which is --> "the nyan cat trail effect"! =)

Spoiler


Here is a short video where a guy has such trails while making his moves. This is kinda what I am thinking of. Watch from 0:30

http://vimeo.com/2879089
from 0.10.0 patch notes: "Fixed a bug where you could add Piety to your friends list." xD
Last edited by ubix#3129 on Jul 1, 2013, 8:11:41 AM
"
CorePV wrote:
My Microtransaction idea: Thriller dance animation for raise zombies.


LOL
A little Necromancer Pet, which will summon a zombie or a skeleton(rhoa) every few minutes!!
If GGG is willing to make UI microtransactions,
I'd absolutely love to see new globe art; different colored/animated health/mana globes and the metal persons (could be different things) around them.

Could be themed, like necromantic/vampiric/lavender etc. you guys have effects kinda done already. So many possible combinations and more to come. Necromantic liquid could have greenish color with bubbling skulls, necromancer shaped metal pieces on top of globes (instead of women).

Vampiric liquid could be dark red with those bats flying around, and the metal could represent dracula or similar. :p
Lavender and other cheaper effects (without extra animation) would recolor liquid only.

If GGG doesn't want to do UI microtransactions,
here is my suggestion for in-game items:

The problem:
Sometimes you're thrilled when you buy/find a new piece of gear, until you wear it, and notice that it makes you look ridiculous with rest of your gear. It's a sad, sad moment.

The solution:
Simple and easy-to-create item modification transaction. When used on any wearable item, new tab pops up which contains all non-unique arts from each tier of same item or maybe even same itemtype eg. vaal regalia over glorious plate.
You could choose the one you like most and now the item you chose appears with picked art. New modification options could be implemented later (endless combinations) and people might want to buy multiple pieces of this MTA allowing very personal outcome, but lets keep it simple for now. :)
Last edited by Jyssi#3843 on Jul 1, 2013, 10:09:49 AM
Killing Spree / Berserking / Rampage visual & sound effects pack

When player kills many of mobs in short amount of time, he gains some visual effect.
The bigger number of mobs were killed - the more distinctive/flashier/brighter effect will be.
If player stopped killing mobs - effect slowly dissolves.

Those effects can be:
* Glowing aura (can be of custom color)
adds +1% to light radius with each killed mob
when killing streak is over, light radius slowly reduces to normal
* Swirling energy thingies (similar to those surrounding dark archon unit from Starcraft)
adds 1 energy thingies per 5 killed mobs
when killing streak is over, energy thigies fly away one by one
* Lightning aura - random lightnings strike from your character into different game objects (mobs, barrels, stones, trees, seagulls)
radius increases per each mob killed until streak is over, then radius becomes 0.

While in party, those effects will scale proportional to your dealt damage.
The more damage you do - the more distinguishing you will be from other party memebers.

Also, when multikill happens, the character should be saying something cool :)

Last edited by Incantator#7567 on Jul 1, 2013, 9:27:23 AM
My Idea is very easy to implement since it is already in-game,

basically i would love to be able to always have my character look like hes on fire.. just like when you are burning in-game... it looks fcking awesome.. you could also have all the other status ailments available too... of course variations of the colours and details should be available...

but honestly.. dont put too much emphasis on the other status ailments XD

i just want the burning effect :D cause it makes my character look like ghostrider XD only better.

Edit: alternatively you can just add this burning effect to the "righteous fire" skill (as a microtransaction)
Last edited by kamil449#0348 on Jul 1, 2013, 9:32:29 AM

Report Forum Post

Report Account:

Report Type

Additional Info