Devs Please lock post as giveaway is over and things are getting silly.

I have a few micro-transaction ideas:
1. Shield Charge and Whirling Blades shooting star (comet) cosmetic effect.
Using this effect will cause shield charge graphics to change such that the character looks like a blue ball of fire as he charges into the enemy with his shield.

2. Ground Slam road block spikes cosmetic effect.
In the scene when you first go along the path at prisoner's gate, piety blocks the way forward with a wall of spikes coming from the ground. This cosmetic effect would change the ground slam skill to make those spikes (only much smaller) along the ground that usually has glowing cracks. They would be visible for a short time and then recede into the ground from which they came.

3. Molten Shell party time cosmetic effect.
This is a more silly effect much like dancing, this will change the molten shell effect to have swirling party streamers and glitter emitting around the character. Once the molten shell is detonated, a kazoo sound effect is made and the glitter and streamers explode outwards from the character.

4. Fire Trap TNT cosmetic effect.
Rather than the default trap graphic, this one makes the trap look like a red stick of dynamite with a burning fuse. When a monster approaches the dynamite, the fuse stops burning and an explosion occurs.

5. Purple Poison Arrow cosmetic effect.
This will change the default green clouds and collision effect to purple. I thought of this because usually in the batman comics I read as a child the poison smoke was purple. It's a pretty simple change but it could appeal to people like me. Just like the blue cyclone effect.

6. Anarchy Exile Cosmetic Effects Packs.
A lot of the exiles in Anarchy have multiple cosmetic effects, this gave me the idea that perhaps they could be sold as packs rather than individually.
For instance, the Eoin Greyfur Exile cosmetic effect pack includes:
Albino Kiwi
Arctic Footprints
Ice Crown
Ivory Weapon Effect
Available a premium (because albino kiwi and arctic footprints are not available otherwise) and for a limited time.

7. Skeletal Rhoa Pet
Same model as the skeletal Rhoas in the fetid pool, smaller so that players will not be confused and think it's an enemy.


These are all ideas I imagined myself as I've been playing so I hope everyone enjoys them and I've explained them well enough.
Thanks,
Doobs
Last edited by wakkadoobie#6589 on Jul 1, 2013, 9:32:57 AM
1. Pack Mule - cosmetic pet and at the same time an account enhancement which will add additional tabs to your character's inventory. Do not need to have the pack mule out to get the bonus. If you die, anything in your additional Pack Mule tabs get dropped.

2. Pack Mule Packs - Once you get your pack mule you can upgrade them to 3-4 tabs (max).

3. Fido - cosmetic pet that will automatically pick up loot assigned only to you. Will not work in FFA modes, only in short/long term allocation modes (only will pick up items assigned to you during the time they are only assigned to you - if the item goes public, FIDO will not pick it up). Additionally, the loot must be within a certain range in order for Fido to pick it up (maybe limited to on the screen). Loot picked up by Fido will stay in Fido's own inventory tab. If you die, all the items in Fido's stash get dropped (buyer beware)

4. Fido Fetch - upgrade to Fido to send him back to town to put items in his inventory into your stash. 2-5 minute cooldown. (Upgraded versions of fetch will reduce the cooldown and increase Fido's carrying capacity - FIDOs capacity can not be greater than the character's capacity).

5. Loot Gobin - portable merchant. Will appear in your current location and allow you to sell your items to the merchant - loot goblin exchange rate would be much lower than going to the town. 5 minute cooldown. (Upgraded versions will reduce his cooldown and upgrade his selling ratio MAX would be 100% value at merchant). Can only be summoned outside of town. Monsters can attack and kill the goblin (he would have very low HP). Additionally, once the loot goblin window was closed, he would disappear - you could not use the goblin to sell things from the ground, just your main inventory stashes. He would have as many tabs as you had pack mule tabs.

6. Loot Goblin Book of Knowledge - Upgrades the loot goblin to automatically identify any unidentified items you have in your inventory. Each level of the loot goblin will increase the number of items he can identify on a single trip. (Level 1 = 1 item.... Level Max all items)

7. Loot Goblin Scavenge - Upgrades the loot goblin to automatically pick up any items on the ground and sell them. Must be the only person in the zone for this to work, and all the monsters in the zone have been killed (use /remaining before summoning and be sure to summon where lots of items are on your screen). Levels of Loot Goblin Scavenge will increase the radius of their pickup. Max level would be zone wide. Additionally using a loot goblin scavenge skill would consume a loot goblin charge.

8. Loot Goblin Charges - Available in game for 1 exalt or via the microtransaction page. 10GGG for one charge, 100GG for 10 charges, 200GG for a 24hour loot goblin pass - allowing unlimited summoning of the loot goblin for 24 hours.

9. Merchant Tags - Ability to pre-tag items in your inventory for sale to a merchant to allow for single click selling at the merchant. Click the merchant tag button and click on an item you wish to tag for sale (little $ appears in the corner of a tagged item). At the merchant click the sell button to sell all tagged items.

10. Loot Mule Merchant Tabs - Upgrade to Merchant tag which will allow you to set specific tags in your inventory to sell.

11. Bank Tags - Ability to sell items from your bank to the merchant.

Would this be gamebreaking?
1) The loot goblin would be killable and still require time for you to drag and drop things over to the merchant window to sell.
2) Loot goblin charges would be extremely expensive, and the return from picking up and selling all items in a zone would be less than the actual cost of the charges. Could be further limited to only give ident scrolls, transmutes, and/or armorer scraps.
3) Sell tags - It would be a time saver for users instead of having to click through from stash to merchant and back.
Last edited by kenpodragon#3247 on Jul 1, 2013, 9:34:57 AM
Extra animations when you kill mobs:

You kill a mob and you get animation of idk worms/spiders/butterfies/rainbows/bat/whatever escaping from the dead body.


That one is probably already written but: armor skins that override your in-game armor look (get good stats on a godawful looking item->armor skin!). Pretty much unlimited possibilites of costumes (keeping with Wraeclast art ofc, don't want no barny the purple pedosaur skins or some such).

Or just a boring item skin token...use token on good looking armor, apply to bad looking armor keeping the stats. Less work to make this kind of transaction I guess.
Best Microtransaction for GGG to add would be.

Paying a low amount of coins to be able to transfer a look of one item to another.

Example - Taking a Sinners trichone and putting its visual look on your "armor helmet"


Assuming GGG will be making most of their gear look good, allowing us to customize this further by microtransactioning certain items we dislike the look of with items we like is a great idea.
Unique town portal effect
- Instead of the bluish-white glowing circle, people could buy one that looks like a door, or a gateway, or whatever.

Put your own face on your character
- Now this one might be in the realm of 'no way, jose', but I think it would be neat to be able to upload a picture of yourself, or whoever you want, and the game will put it on your character. It would give a whole new meaning to personalizing your character.
1) Custom effect for diamond and granite flasks that turn your character visually into diamond or stone respectively for the duration of the flask

2) Let us apply weapon effects to shields.....

3) A microtransaction that creates a ghost of a fallen character as a follower... for example you would use the effect on a hardcore/onslaught character then if they died you would receive a miniturized ghost version of them as a pet for your other characters.

4) Have a microtransaction that reads you all of the lore in morgan freemans voice

5) Have a flaming rain of arrows effect

6) Have a weapon effect that turns bows into crossbows... possibly even duel wielded crossbows that would alternate firing but have no effect what-so-ever on actual attack speed

7) A micro trans that makes your arrows glow and gain noticable particle effects based on the type of elemental damage they deal

8) A transaction that changes the colors of summoned spectres... maybe a dark red or shadowy black with visual auras

and last but not least...

A microtransaction that makes Kole/Brutus wear a pretty pink dress....
Death is only the final failure of the weak
Extra Gore microtransaction - every time you kill humanoid or beast monster, they will leave a huge pool of blood on the ground. Every time you kill them with crits, the blood will splattered to your screen. Of course this is temporary so the splattered blood doesnt obstruct your vision.
IGN: WereJackal
1) A set of microtransactions that allow you to change the gender of your character to the opposite of the standard (e.g. male ranger, female maurauder, etc...). Includes accompanying voice and armor appearance.

2) A microtransaction for Raise Spectre that (in addition to the normal raise spectre spell) will make your character look like the raised spectre while the sprectre is active.


http://guildmedieval.com/
Micro-transactions:

1-cloaks/capes add effect to chest piece

2-%character size increase/decrease add effect to rings

3-Unique Boss Skins (make them bigger and uglyer)

In game drops:

1-unique boss mini pet drops, with low drop rates, character bound.

2- Stat Orb - from +1to+10"x" stat add on gear(can be used up to 2times per item piece,unless scoured)

3-boss chests - like in descent races, each boss should have multiple chests to choose from,
being divided into 3 posible choices :
-Incognito chest: random 3 above magic drops

-RichManChoice: random 3 currency drops

-Devil choice: random Unique piece replaces your own
correspondent slot
A Microtransaction (or some of them) that change your in game interface, like the colors/design of the health/life orbs, would be interesting.

Another cool possibility would be (probably already said) change in appareance of characters, at least let us choose the hair would be nice.

And for fun a microtransaction that makes the character, instead of run, move around by classy jumps bailarine-style across the map.
In Game: ElaineBelloc

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