{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

"
root_tang wrote:
Hi matt,

Thank you for this great guide. I have a question about calculation of golem stats. Which summon flame golem is better, lv20q23 or lv21q20?
Based on my study, I think level only affect increased% life and %damage of golem but not base life/damage. My question is how to calculate their life/damage?

Say I'm currently on level 93, have 190% increased minion life and 30% increased golem life, then what's the life for my flame golem? Should it be
17366*(100+190+30)/100
?
The magic number 17366 is from wiki, where states that lv 90 golem have 17366 life and 1644-4110 damage.

Thank you and happy new year.


Happy new year,

The more levels the better for flame golems(more flat dmg). There is something weird on that wiki page I think they meant level 20 gem is equivalent to level 70 for example. It does not mean your actual character level impacts it in any way.

"
mathias772 wrote:
With Armour i just meant my Chest-Piece sorry for the confusion :D
Profile is Public now. I Know my Belt is still shit and some links/gems aren't good yet. Also i have to replace a Gem soon. I feel like i really need that Anima Stone too. When i get my ES-Belt i should be @ 13k ES or something.. not sure if i will try Immortalis. But i guess @ the End-Tier Stuff/Bosses i probably need Immortalis for the Extra DPS.

thx again.


Ok, I see you connected generosity to vaal discipline, I am pretty sure that makes it so vaal discipline only affects your allies. You'll want vaal discipline for yourself.

Your playing HC so I wouldn't risk using the belt. A big bleed or a freeze when your poorly positioned might kill you.

At this point definitely start buying 20/20 gems. Not sure about the HC economy but i bought a 20/20 flame golem for just 5c yesterday. Stuff like this should boost damage by a lot as each support gem impacts every single minion in the link.

"
ruikarikun1 wrote:
But with this build killing shaper/t16 bosses is easy right?)


No, the damage is there but you will still need to learn the mechanics and dodge the one shots. If you want a truly faceroll summoner build make an elementalist flame golem build stacking primordial harmonies. Even if you die the golems cannot(elemental immunity + crazy life regen) and they just kill the boss for you it's pretty broken.


Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Last edited by mattc3303#7526 on Jan 1, 2017, 11:03:32 AM
Since Spectres and flame golems use the same links, it makes sense to socket them together in a 6 link? Using the Femur staff, that gives you 2 6 links, one for your spectres/golems (DMG) and one for your zombies/animates guardian (survivability). This is what I have been running so far after upgrading from the victario's charity shield and its a huge dmg buff.





Also, I have found bone offering to be the best offering spell. the 34% increase to spell and block chance (for your minions AND yourself) is very over powered and means your minions will rarely die.

Edit.

I am also playing around with the idea of using a bone helmet but it is tough to find one that has the same survivability as the Vertex.


Happy new year.
Last edited by IArchonI#2104 on Jan 1, 2017, 12:35:03 PM
Recorded my t16 chimera fight with this build(without fire golems) https://youtu.be/XTAruLFxcJg
Last edited by Suxariki#6341 on Jan 1, 2017, 1:11:42 PM
"
IArchonI wrote:
Since Spectres and flame golems use the same links, it makes sense to socket them together in a 6 link? Using the Femur staff, that gives you 2 6 links, one for your spectres/golems (DMG) and one for your zombies/animates guardian (survivability). This is what I have been running so far after upgrading from the victario's charity shield and its a huge dmg buff.

Also, I have found bone offering to be the best offering spell. the 34% increase to spell and block chance (for your minions AND yourself) is very over powered and means your minions will rarely die.

Edit.

I am also playing around with the idea of using a bone helmet but it is tough to find one that has the same survivability as the Vertex.


Happy New Year,

That +2minion gems will definitely make the flame golems a lot stronger. I am not too sure about 6L zombies or animate guardians. You might be better off 6Ling a srs setup or something similar. They never seen to reach the target before other ranged minions already killed them.

For me I could never drop shield charge or whirling blades I need my mobility when clearing maps quickly. Dual wield/1h + shield gives you so much flexibility.

Yep, bone offering is amazing.

"
Suxariki wrote:
Recorded my t16 chimera fight with this build(without fire golems) https://youtu.be/XTAruLFxcJg


Did you just swap in poison gem when you are already using the sword that gives your minions poison =)?

Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
"
mattc3303 wrote:


Ok, I see you connected generosity to vaal discipline, I am pretty sure that makes it so vaal discipline only affects your allies. You'll want vaal discipline for yourself.

Your playing HC so I wouldn't risk using the belt. A big bleed or a freeze when your poorly positioned might kill you.

At this point definitely start buying 20/20 gems. Not sure about the HC economy but i bought a 20/20 flame golem for just 5c yesterday. Stuff like this should boost damage by a lot as each support gem impacts every single minion in the link.


God. Thanks for that Vaal Discipline Tip. Just put that one in and didn't even notice this.. thats what happens when you play your first Es char i guess.. my gem links are still fucked anyway. Thanks again.
"
mattc3303 wrote:
"
IArchonI wrote:
Since Spectres and flame golems use the same links, it makes sense to socket them together in a 6 link? Using the Femur staff, that gives you 2 6 links, one for your spectres/golems (DMG) and one for your zombies/animates guardian (survivability). This is what I have been running so far after upgrading from the victario's charity shield and its a huge dmg buff.

Also, I have found bone offering to be the best offering spell. the 34% increase to spell and block chance (for your minions AND yourself) is very over powered and means your minions will rarely die.

Edit.

I am also playing around with the idea of using a bone helmet but it is tough to find one that has the same survivability as the Vertex.


Happy New Year,

That +2minion gems will definitely make the flame golems a lot stronger. I am not too sure about 6L zombies or animate guardians. You might be better off 6Ling a srs setup or something similar. They never seen to reach the target before other ranged minions already killed them.

For me I could never drop shield charge or whirling blades I need my mobility when clearing maps quickly. Dual wield/1h + shield gives you so much flexibility.

Yep, bone offering is amazing.

"
Suxariki wrote:
Recorded my t16 chimera fight with this build(without fire golems) https://youtu.be/XTAruLFxcJg


Did you just swap in poison gem when you are already using the sword that gives your minions poison =)?


welp, i dont even know how is it working xD and anyway i dont have any gem instead of it. what should i put then? also if u want u can add this video in guide
Last edited by Suxariki#6341 on Jan 1, 2017, 3:07:49 PM
"
Suxariki wrote:
welp, i dont even know how is it working xD and anyway i dont have any gem instead of it. what should i put then? also if u want u can add this video in guide


Slowerproj instead of poison =).

Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Hey, I might be asking a dumb question, but I'm running your build (which I love btw :) ) and I see on your skill tree you have 22% reduced mana reserved and I have 22% reduced mana reserved. However, when I run all 3 auras, I have 100% of my mana reserved and can't cast any spells. I see that you have mana in your videos, and I was wondering what part I'm missing to make this work. I tried looking at the items, gems, and build, but I'm definitely missing something because I can't figure it out. Sorry if it's something obvious, I'm sorta new to path (farthest I've really stuck it out so far).

Thanks for your time!
How much mana do you have left remaining? Or what is your total mana.

Using this calculator, if u have 1000 total mana u should have 50mana left over to cast things with

https://poe.mikelat.com/#iH=kzu/9b.=h

Can u make your character profile public? I will be able to see what your missing.

---

Updated and added an alternative faster way to level. Facebreaker shield charge/warchief totem was a really smooth leveling experience. Let me transition straight into dual clayshaper and have 3 spectre/3 flame golems right when i reached merc. Gonna be if I can afford to buy a abbernath's hooves and see how that goes.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Okay, I have honestly no idea, I just leveled some gems and moved some stuff around and now it's working! So no clue, but ignore me, you're the best! Loving the build hahahaha

Report Forum Post

Report Account:

Report Type

Additional Info