{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

I have a question regarding the enchantement on the helmet... I haven't seen any info about this so maybe I missed it but which one are you using? I was thinking about the flesh offering one that gives increased atk speed or maybe the spirit offering one since I plan to play or CI or LL with poison/phys spectres.
IG: LastBOSSop
Here you go from the guide:

"
• Best possibly helm enchant is 30% increased convocation cooldown recovery. This puts convocate at 6.15s = (8/1.3). Positioning minions will increase damage and survivability more so than any other damage enchant. Other alternatives are: Spectres have 40% increased Damage. If your running stone golems 150% increased Effect of the Buff granted by your Stone Golems combined with the jewel will give you a lot of life regen.

• Best Possible boot enchant is Regenerate 2% of Life and Mana per second if you were Hit Recently

• Best Possible glove enchant is Commandment of the Grave
Censored.
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DB42 wrote:
LUL, died to Xoph. RIP level 90 HC summoner worth over 500 Chaos. I was doing fine, but because he casts spells on your portal and they stack up your minions die instantly when you zone back in. Purity of Elements zombies dead INSTANTLY. They were level 19 with +2 levels from Empower and +1 from Vertex.

Really poorly balanced by GGG, I think. To think a character that's level 90 with equipment worth over 500 Chaos can't do the easiest breachlord.



If you notice a trend with ggg boss design it is pretty obvious that they are inching ... well leaping towards the only viable way to beat them is by dpsing out of the fight itself

every breach lord has a mechanic that will one shot you .. every last one.. and quite a few of them have ramping up mechanic in which they get more and more lethal shit on the field.


if you cant kill them in the first 5 seconds .. i would not do them on hardcore as a summoner especially not an umbilicus one


id blame the fact that they never bothered to ad diminishing returns to player power and are now stuck balancing the game around all the double dip mechanics in the game.

also for a good back up glove enchant i suggest commandment of spite since this will spread chilled ground in every direction around you.

commandment of grave is only really good when you stack absurd amounts of minion life .. because the core damage of commandment of the grave is when the skulls die and explode.

@ matt its not just about making them avoid damage anymore .. its mostly about having to do that for no real benefit. I am 100% positive that once specters gain some sort of persistence zombies are going to be in real big trouble since the unwieldy nature of specters right now is keeping a ton of rolls for them off limits and in the hands of zombies

Last edited by Saltychipmunk#1430 on Dec 16, 2016, 2:51:46 PM
"
also for a good back up glove enchant i suggest commandment of spite since this will spread chilled ground in every direction around you.


Good tip. I'll take note of that.

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if you cant kill them in the first 5 seconds .. i would not do them on hardcore as a summoner especially not an umbilicus one


That was the main reason I liked umbilicus. You add enough damage to end fights quickly. Your minions won't be able to tank forever.

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@ matt its not just about making them avoid damage anymore .. its mostly about having to do that for no real benefit. I am 100% positive that once specters gain some sort of persistence zombies are going to be in real big trouble since the unwieldy nature of specters right now is keeping a ton of rolls for them off limits and in the hands of zombies


Only time will tell I guess. We'll see what 3.0 brings to the table.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
I still have yet to spawn a BV corpse let alone see one in a map. Does des have to be level 20?


whats the best specs to use for united in dream?
Last edited by spawn10459#0220 on Dec 16, 2016, 10:08:58 PM
What gems are used in weapon? And what mainskill is used? Is it only the pets that Control the dmg? I am a bit lost, I have read the full guide but I am abit nub ^^ So if anyone could give me more details on what to use.
Looking for some help to increase my clear speed. I'm constantly feeling like I'm ahead of my minions and they're struggling to keep up. Is using convocation on cooldown the only way to help this? Or is this a limitation of using physical spectres instead of ranged fireballers?

Right now I'm going with physical spectres (slashed miscreations) and Severed in Sleep rather than Clayshaper since I don't have an Anima Stone or Primordial jewels. My 5L Vis Mostis is Raise Spectre -> Summon Stone Golem (for the regen and taunt) -> Minion Damage -> Inc AOE -> Controlled Destruction. If I can get a 6th link I plan to add Void Manipulation. Other than that my gear is nearly exactly what's listed in the guide. Except for my flasks, which are kind of weak.

I really enjoy the summoner and would like to keep improving, but it's discouraging that my Bladefall totem Scion clears much much faster with hardly any currency invested.
"
What gems are used in weapon? And what mainskill is used? Is it only the pets that Control the dmg? I am a bit lost, I have read the full guide but I am abit nub ^^ So if anyone could give me more details on what to use.


So the main skills for damage is going to be flame golem and raisespectre(raising a specific monster's corspe). We then have animate guardian(buff support) and zombies as tanks.

Our mobility skill is shield charge. And we have dual curses that we trigger with.

Let me know if you have any more question starting off as a summoner build might be confusing as your first character.

"

Looking for some help to increase my clear speed. I'm constantly feeling like I'm ahead of my minions and they're struggling to keep up. Is using convocation on cooldown the only way to help this? Or is this a limitation of using physical spectres instead of ranged fireballers?


You need to convocate more. The fire based spectre is a lot better for clear speed.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Just curious if anyone has tried using Scourge? How does it compare to Dream dagger in terms of clear speed/bossing?
I just found Severed in Sleep on BHC, pretty hyped about that. I'm changing to evangelists and going physical instead of flame sentinels. The way I understand the OP is that he puts his golem in the linked body armour along with the spectres. Is this really optimal? Wouldn't it be more efficient to get that extra support gem for your spectres and have the golem in another piece? I'm just running 1 golem. Is it really possible that the one golem would increase my dps more if it was linked with the spectres than if I had an extra support gem for damage for my 3 spectres? hope the question makes sense.

EDIT:
Evangelists seem pretty shit at clearing stuff. What other spectre could I use, if any? pretty disappointed lul.
Last edited by g0aky#4925 on Dec 17, 2016, 8:24:48 PM

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