{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]
Ok less duration does not interact the way I wanted it to. After reading up on puncture it does 10% of phy dmg per second and 50% additional for a total of 60% damage per second. Making the bleed shorter does not front load all of the damage. Rather u want to scale both the bleed and the initial hit as much as you can.
Pierce, slower, and minion dmg both double dip while rapid decay and phy proj dmg only scales one sided. In that case Poison should be the best 6th gem. I think the ultimate setup would be Knitted horrors + GMP + Min Dmg + Pierce + Slower Proj + Poison Not only do u have 3 double dipping dmg stats for the bleed tossing in poison on that of that which also double dips on the poison, u will have a quadra dipping setup lmao. The way knitted horrors work, they don't really stack dmg on top of each other besides the physical initial hit since the highest dmg bleeds override each other but if u toss in a poison gem all your knitted horrors and poison zombie will now stack together resulting in crazy ass dmg. If you only have a 5 link I would go Knitted horrors + GMP + Min Dmg + Pierce + Poison " I have no room. But yeah, that would be even more dmg. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098 Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon Last edited by mattc3303#7526 on Mar 15, 2016, 12:42:09 AM
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I know u guys were looking for a video of this build in action here is a sneak preview that i recorded tonight.
A full video build guide going over every mechanic is coming soon. A Chateau Map Run, owned argus in the face I have almost all the nessacary parts. 6L this today. I need 4G and 2B which is gonna be a fucking nigtmare to do. Using flame sentinels for now till i can chrome my chest. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098 Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon Last edited by mattc3303#7526 on Mar 15, 2016, 12:43:05 AM
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why dont you link zombies with Bloodlust for 50% increased melee damage.
also have you considered running Warlord's Mark for increased minion/witch survival ability. 3 frenzy charges and 3 endurance charges isn't to bad considering zombies can get charges also. so thats 8 to 9 zombies + 3 endurance charges = 20 to 21% physical damage reduction. |
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Raise Zombie + Minion Damage(Double dips initial hit + poison) + Poison(for poison) + Mstrike(scales very well with all of the atk speed we give them)
I think Mstrike is hard to pass up and will do way more dmg then bloodylust I believe. More atk speed = more poison stacks while blood lust only scales the initial hit. Are you considering replacing warlords mark with enfeeble or vulnerability? The best stat i see from warlords is the leach and actually the stun threshold. Your zombies might be able to stun lock bosses. Minions pretty much have no problems vs physical bosses. You can use your lion's roar for armor or a stibnite + enfeeble for pretty much 100% accuracy reduction. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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Hey, great thread and build! Learned a lot here, thanks for that.
Just a quick question! I'm using Alchemists as my Spectres, Sentinels are too flashy for me and it's a bit annoying to get the Knitted Horrors (my favourites). 1 page ago, you wrote " My setup is similar, I just replaced Elemental Focus with Poison for now. Why do you use Elemental Focus here? I was under the impression that they are doing mostly Chaos damage and one would maybe take Void Manipulation or Pierce instead. Also, I'm using Poacher's/Enfeeble(Blasph)/Vulnerability as my Curse setup. Active Auras are Discipline and Haste. Is there a better option for Alchemists? Last edited by Casmiel#2628 on Mar 15, 2016, 12:47:48 PM
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right now im running Poarchers and warlords mark. only doing 2 cruses at the moment I have arctic armor on for now.
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" Oh. I think that is a typo i meant to say Undying incinerators. The fire based one. If you like the chaos one i would definitely try the fire one. You can scale them with EE and elemental weakness. They do insane dmg. For alchemists: As you can see here their fireballs mostly do fire dmg still http://poedb.tw/us/mon.php?n=Undying+Alchemist you'll want to scale their chaos trap I would do : Undying Alchemist + Min dmg + void manipulation + Cluster Traps + poison + Spell echo Not too sure haste is a good option here. ITs only good on SRS builds or SRS hybrids. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098 Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon Last edited by mattc3303#7526 on Mar 15, 2016, 1:02:54 PM
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I also feel like I'm not getting a lot out of Haste. My goal is to get a +1 Curse Amulet with my Doedre's Damnation and run 2 curses on Blasphemy + 2 on hit with Discipline. I took Charisma early on (it's my first own build, so it's a bit different than this guide's and definitely not as thought out :D ), so Im looking to reap some benefits out of that.
I'll try the Incinerators, thanks. I wish they'd add the Horrors to Desecrate though : ( |
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" spec + GMP + min damage + phyis proj + poison + slower proj/rapid decay. remember rapid decay only scales off of the dots , which themselves are only a fraction of the initial hits so you might get a 40% more on the dot, but you also need to consider that say 30% from slower proj would give 30% more to the initial hit which translates to 30% more dot anyway. 30 / 30 > 0/40 rapid decay is useful for builds that don’t have an upfront damage source . but for builds that use a large chunk of up front damage to scale the dot it is more important to scale the upfront damage than it is to scale the dot. even physical projectile damage is better than rapid decay for this very reason. and it is also why the nerfs to the poison gem and the poison nodes didnt really accomplish anything. Last edited by Saltychipmunk#1430 on Mar 15, 2016, 1:29:20 PM
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" +1 curse ammies are so expensive =(. The good ones at least. Good luck on your own build thou! " I settled on Knitted Horror + GMP + Pierce + Slower Proj + Min Dmg + Poison. so thats 30/30/30 + 30/30/30 + 50/50/50. That is triple dipping pretty much. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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