{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

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mattc3303 wrote:

Am assuming generosity will function like conduit and will not apply to your own minions.



From the patch notes:

Added a new Strength/Intelligence support gem: Generosity: Auras linked to Generosity have increased Aura effect for your allies, but do not affect you.

Better look for a way to cram that into your builds now :S
Last edited by Moose65#0910 on Aug 19, 2014, 6:58:25 AM
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Malone wrote:
As expected , SRS has been nerfed...

I will go low life with blood magic for shitload of auras boosted by generosity ( yes it works for allies ) and classic zombies+spectre. Maybe with Montegruls Grasp.

low life blood magic :O how does that work?

also, which spectres you planning on? I've been out of the loop for some time now
I sold 2 Montegruls Grasp yesterday, a 3ex another perfect for 5ex. Tomorrow my 8Ex not purchase a low rate. Zombies more 20k Life and insane regen. =/
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Lacceh wrote:

low life blood magic :O how does that work?


I don't understand your question.
You put all auras on your life with blood magic keystone, and your defense is based on ES and Shavronne. Your cast is using life ( so you need a bit of life regen and potions )
IGN TylordRampage
Don't be fooled by 2k life on montregul's. It is a wrong buff to the item, with no snapshot survival of the zombies is not important, but damage is. Monstregul's increases their damage, but then adds a LESS modifier to your overall zombie DPS, so it is not a good item anymore. What they should have done is make the INCREASED modifier into a MORE one, then using it would make sense as it would perform according to it's theme of fewer super powerful zombies.
IGNs
GroovyBeard
JooJooFromTheWell
Last edited by Allnamestaken#7661 on Aug 19, 2014, 9:36:32 AM
Some relevant patch notes:

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Raise Spectres: The penalties this gives to monster life, damage and Energy Shield have been reduced by a flat 10% at all levels.


So basically Spectres are now better at all points of the game except now they do less damage at high levels compared to the pre 1.2 lv20 gem. Shouldn't be too much of a problem spectre will still be viable. (I will have to play around with them more, I still don't see them surviving stuff like Atziri thou and other high dps/aoe bosses).

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Raise Zombie: Raised zombies now have 13% more life.

Omg. The modifier is MORE as well. This is a fantastic across the board buff for all zombie users.

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Mon'tregul's Grasp now grants 2000 life to Zombies, up from 500. Rerolling values using a Divine Orb on this item will update your item.


Your still getting half the amount of zombies. But I can see this item being used to really beef up zombies to tank things. Mixed with +minion life gear(master craft) , +minion life nodes, and the 13% more life, + empower over lvl, I can see zombies reaching 20k life now.

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Summon Raging Spirit: The damage done by the summoned Raging Spirits has been reduced at higher levels, up to a 20% reduction in damage at level 20.


Nerfed as expected. This is still miles better until spectre don't die like flies to bosses. You can't dps if your dps'er died to a Atziri flame blast or others high aoes lol.

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Vulnerability: In addition to the general curse reduction, Vulnerability no longer affects Energy Shield. The Energy Shield Recharge Delay Increase and Energy Shield Recharge Rate Reduction stats have been removed. In addition, the Increased Chance to be Stunned and Reduced Enemy Stun Recovery stats have been removed as well. Vulnerability now only increases physical damage and degeneration damage.


Moving towards Ele weakness now.

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Elemental Weakness now gains -8% Enemy Resistances at 20% quality, instead of -10% at 20% quality.


Yup. This curse isn't nerfed much at all.

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Added a new Strength/Intelligence support gem: Generosity: Auras linked to Generosity have increased Aura effect for your allies, but do not affect you.


Most likely hooking generosity with just hatred. Idk if losing casting spd + movement spd on your character is worth.

**
Also am calling out Path of flask nodes Meta. I just know this is going to happen with 2 new tiers of life flasks and the highest seething healing for 700hp which can be buffed by life recovery nodes lol.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Last edited by mattc3303#7526 on Aug 19, 2014, 10:51:05 AM
so how overall will the build look in the next patch? lower dps, less auras and more hp?
IGN: Tamenath/Zawish/Mevev/Moldorn/Hayna
Yeah looking at overall more tankiness character and minion wise. With a hit to dps( although it shouldn't even be noticeable)
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
*summoned from the dead*

hi matt , can u gimme a fast hint whitch spectres i missed so far (like 2013) :)
Witch : HaleJesus LVL 82 Arc Summoner
SpectreGuide: http://www.pathofexile.com/forum/view-thread/292391/page/1
pls forgive my gibberish space orc english - its not my native language
Evangelist, Flame Sentinels, and tentacles are still the 3 most effective spectre.

so apparently I read that patch note wrong

at lv20 spectre get 10% less life 10% less es but +10%more damage. A buff to spectre users right there.

Am still planning on SRS over spectres thou. It always goes back to the question of can this summon survive high damage bosses =/.

Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon

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