{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

Can some one please tell me how I can further optimize my skill tree so that I can kill the level 77 and 78 bosses at least once? I pretty much followed the guide but have deviated a little bit for my gear.



Here is my gear which is made up of the stuff that I have found. I don't have a monty yet.

Spoiler


Here is my snapshot gear

Spoiler


So, I believe I am now *pretty much* complete gear-wise (really just looking to replace my belt). The last piece of the puzzel was the Agony Hold ring with +30 Dex so I could wear Alpha's Howl.

Current

Spent my small amount of wealth on a 6S Cloak of Defiance (linking it will be a pass time event, I'm sure, but socketing and linking it seemed impossible), a new ring, a pair of Ullrs (cause I vaaled the other ones and ruined them), a Matua for the skin (thanks for the idea, Hercanic!) and replacing a few gems that went missing (the last three were the cheapest).

I somehow completely misplaced (probably sold) my two reduced mana gems, so I got two more and am now leveling them. Just started leveling discipline as well, so my left over mana is laughable.

I may buy a new Aurumvorax at some point just for different socket colors.

Anyway, here is a quick overview of my stats right now:
Level 80
3523 Life
2645 Mana
301 INT/175 STR/141 DEX
Resistances: All capped at 77% (lowest is fire at 84%)
Chaos Res: -5%
Life Regen: 302.9 (with vitality aura and Rejuv totem going at the same time)
Mana Regen: 372.3
5 Auras (Clarity, Hatred, Discipline, Vitality, Purity Of Elements) + Arctic Armour

With all 5 auras active, my leftover mana is only 112, haha, but it may add 50+ mana each time reduced mana levels (or it has for the last level at least, I could only run 4 auras when they were level 1). Yeah, um... strike that, haha. I'll have to figure something out here.
Last edited by GoatEatingToilet#3170 on Apr 27, 2014, 11:50:30 PM
"
esdcerc2 wrote:
Can some one please tell me how I can further optimize my skill tree so that I can kill the level 77 and 78 bosses at least once? I pretty much followed the guide but have deviated a little bit for my gear.



Here is my gear which is made up of the stuff that I have found. I don't have a monty yet.

Spoiler


Here is my snapshot gear

Spoiler




Am assuming minions dying too quickly is your number one problem vs these bosses. I suggest picking up NA(Necromantic Aegis). This node combined with either a saffel frame or rapthpitch globe + bone offering pretty much allows your minions to be near immortal. You'll dip in character survivability a bit but just play a bit more careful.

NA is a endgame node, only taken if u want to kill hard bosses.

Other than that your passive seens ok I see you picked up mana and the 6% Allres node to balance your stats. I strongly suggest the +2max ele res node.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Thanks for the tips mattc3303. I have both of those shields in my stash and will use the saff.
"
GoatEatingToilet wrote:
So, I believe I am now *pretty much* complete gear-wise (really just looking to replace my belt). The last piece of the puzzel was the Agony Hold ring with +30 Dex so I could wear Alpha's Howl.

Current

Spent my small amount of wealth on a 6S Cloak of Defiance (linking it will be a pass time event, I'm sure, but socketing and linking it seemed impossible), a new ring, a pair of Ullrs (cause I vaaled the other ones and ruined them), a Matua for the skin (thanks for the idea, Hercanic!) and replacing a few gems that went missing (the last three were the cheapest).

I somehow completely misplaced (probably sold) my two reduced mana gems, so I got two more and am now leveling them. Just started leveling discipline as well, so my left over mana is laughable.

I may buy a new Aurumvorax at some point just for different socket colors.

Anyway, here is a quick overview of my stats right now:
Level 80
3523 Life
2645 Mana
301 INT/175 STR/141 DEX
Resistances: All capped at 77% (lowest is fire at 84%)
Chaos Res: -5%
Life Regen: 302.9 (with vitality aura and Rejuv totem going at the same time)
Mana Regen: 372.3
5 Auras (Clarity, Hatred, Discipline, Vitality, Purity Of Elements) + Arctic Armour

With all 5 auras active, my leftover mana is only 112, haha, but it may add 50+ mana each time reduced mana levels (or it has for the last level at least, I could only run 4 auras when they were level 1). Yeah, um... strike that, haha. I'll have to figure something out here.


just lose the vit. it hardly does anything for either you or your minions since the passive+skullhead update
What are you guy's thoughts on upcoming vaal auras? Vaal Haste may become the single most op thing ever (judging by the discipline preview), since minions scale very well with aspd.
IGNs
GroovyBeard
JooJooFromTheWell
Last edited by Allnamestaken#7661 on Apr 28, 2014, 3:53:54 AM
what's the point compared to flesh offering which require no reserved mana , or even compared to a perma aura ?
IGN TylordRampage
"
mattc3303 wrote:
Am assuming minions dying too quickly is your number one problem vs these bosses. I suggest picking up NA(Necromantic Aegis). This node combined with either a saffel frame or rapthpitch globe + bone offering pretty much allows your minions to be near immortal. You'll dip in character survivability a bit but just play a bit more careful.

NA is a endgame node, only taken if u want to kill hard bosses.


RATHPITH GLOBE vs. SAFFELl'S FRAME
for Necromantic Aegis

--------------
STAT COMPARISON
--------------
30% block vs. 26% block
40-60% block chance applied to spells vs. 70-80% to spells but lose physical block
184-218 ES vs. 57 ES + 194 armor
40-60% spell damage vs. 20-30% spell damage
25% lightning resist vs. 14% all resist
10% increased life vs. +4% max resist (at cap, this is worth 16% elemental reduction)


--------------
BLOCK COMPARISON
--------------
Skullhead: +10% block chance
Bone Offering (level 20): 35% block chance, 34% spell block

75% Rathpith block chance (meets cap perfectly)
64-80% Rathpith spell block (75% is cap)

0% Saffell block chance (would have been 71%)
93-100% spell block (75% is cap)


--------------
RESIST COMPARISON
--------------
Zombie (level 20): 65% cold resistance, and 32% lightning and fire resistance
Grave Expectations passive node: 16% all resist
Purity of Elements (level 20): 27% all resist, or 45% with aura passives

Rathpith Zombie
75% (81%) cold resist (108% w/ Purity; 126% w/ passives)
73% lightning resist (100% w/ Purity; 118% w/ passives)
48% fire resist (75% w/ Purity; 93% w/ aura passives)

Saffell Zombie
79% (95%) cold resist (122% w/ Purity; 140% w/ passives)
62% lightning resist (89% w/ Purity; 107% w/ passives)
62% fire resist (89% w/ Purity; 107% w/ passives)


~~~ VERDICT ~~~
Rathpith wins in nearly every category. They are equal on spell block, but Saffell loses all physical block. Rathpith has twice the spell power for your spectres, and the increased life is not only good against all forms of damage (physical, elemental, chaos), but it boosts Minion Instability and Burning Miscreation damage (if you use these spectres).
Last edited by Hercanic#3982 on Apr 28, 2014, 4:47:17 AM
"
Malone wrote:
what's the point compared to flesh offering which require no reserved mana , or even compared to a perma aura ?


It's not like you can't stack them.
IGNs
GroovyBeard
JooJooFromTheWell
"
Allnamestaken wrote:
What are you guy's thoughts on upcoming vaal auras? Vaal Haste may become the single most op thing ever (judging by the discipline preview), since minions scale very well with aspd.

I think for Animate Weapon and Summon Raging Spirit builds, who already take Increased Skill Duration, they'll be quite nice. Ultimately, I think it'll come down to its uptime and utility versus socket usage, since summoners are already overloaded with minions, auras, curses, totems, desecrate, flesh/bone offering, a primary attack spell, a mobility skill, Cast On Damage Taken/Stun defenses, and soon new utilities like Convocation. Throw on the power of Vaal Summon Skeleton and the sheer usefulness of Vaal Cyclone, and you've got a lot of competition for those limited button slots. Hard to judge without numbers, really, so I'll wait and see.


"
GoatEatingToilet wrote:
a Matua for the skin (thanks for the idea, Hercanic!)

Hehe, sweet! Bring forth the pics!
Last edited by Hercanic#3982 on Apr 28, 2014, 11:13:59 AM

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