{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

Rule number one... never keep some valuable item in your inventory when you are crafting...
Rule number two...never try to 6L at night
Rule number tres Nerver EVER trade while linking AT NIGHT


Reep my 3 blue 1 green 2 red 6L 0% Q wideswing...
130 fus a few more jews but only 33 chrome... vendored for 7 bloody jews....

So I have to start over again..

I have that 5 s 38% chober...that was awaiting his turn...and still no tabula in ambush..could have bought one...
Left with only a +1 fire 5L staff and a 5L chest for snapshots... sometimes its better to stay in bed...

Was about to give some try to knockback/ stun eva. (Did test on zombies work great!)



--edit-- cannot even cell edit correctly :/
You ARE my Bitch of burden!
"Stay Alive exile! Or you'll be the next zombie someone raises off the beach." - Altnaharra
" Be Excellent To Each Other" -MikeP_GGG
"If you die to yourself are you still the victor? " - BEX_GGG
Last edited by WIKARINA#1936 on Apr 15, 2014, 7:13:32 PM
"
alfapf wrote:


>.> Always find myself turning up my volume wanting sound with your videos only to realize who posted and know there is none lol.
"
alfapf wrote:

Congratulation nice vid
You ARE my Bitch of burden!
"Stay Alive exile! Or you'll be the next zombie someone raises off the beach." - Altnaharra
" Be Excellent To Each Other" -MikeP_GGG
"If you die to yourself are you still the victor? " - BEX_GGG
"
BoswerLK wrote:
"
cMarivs wrote:
You use Sunblast. Detonate the mine, it lays a trap, Sunblast triggers the trap, it casts the spell.


waste of time. we're summoners...just snapshot the damage boost onto the mine

lay the mines then put the trap in. just like cod


Hm, I did not know you could do that, but I tested it and it definitely works. This is quite useful for Increased Duration Evangelists, since they take a long time to summon with Sunblast.

On a side note, the fact that you can avoid using Sunblast as a mechanic doesn't mean you should ditch it entirely, since extra damage is always nice, and it's one of the cheaper 'summoner' items.
"
cMarivs wrote:
"
BoswerLK wrote:
"
cMarivs wrote:
You use Sunblast. Detonate the mine, it lays a trap, Sunblast triggers the trap, it casts the spell.


waste of time. we're summoners...just snapshot the damage boost onto the mine

lay the mines then put the trap in. just like cod


Hm, I did not know you could do that, but I tested it and it definitely works. This is quite useful for Increased Duration Evangelists, since they take a long time to summon with Sunblast.

On a side note, the fact that you can avoid using Sunblast as a mechanic doesn't mean you should ditch it entirely, since extra damage is always nice, and it's one of the cheaper 'summoner' items.


I believe sunblast's extra trap damage won't help the summons.
"
xhellhawkx wrote:
"
alfapf wrote:


>.> Always find myself turning up my volume wanting sound with your videos only to realize who posted and know there is none lol.


Sorry for that, I have some problems with capturing audio... Fraps doesn't want to do it properly. I'm gonna fix this soon.
"
RXXQ wrote:
I believe sunblast's extra trap damage won't help the summons.


I can't say for sure, but it works on EK + Trap, so I'm going to assume it works on Raise Spectre as well. The way I understand it, Sunblast affects all 'trap' mods, so it boosts the support gem, and that in turn boosts whatever it's linked to.
"
cMarivs wrote:
"
RXXQ wrote:
I believe sunblast's extra trap damage won't help the summons.


I can't say for sure, but it works on EK + Trap, so I'm going to assume it works on Raise Spectre as well. The way I understand it, Sunblast affects all 'trap' mods, so it boosts the support gem, and that in turn boosts whatever it's linked to.


it doesn't. mark himself has said so. it doesn't boost the support gem, only abilities tagged as trap. it will give your spectre the boost if your spectre is using trap attacks (alchemist grenades maybe?)

like how multistrike affects abilities tagged as melee attacks, and will therefore work with spectres using melee attacks, even though the RS gem itself isn't a melee attack


trap+gem will tag the gem itself as trap, but it won't tag the abilities used by the spectre as trap. cuz if it worked that way, nothing they do would be tagged as attack either, and melee gems wouldn't work




and yeah, it's a really confusing and finicky distinction, and I hate it too
"
alfapf wrote:


very nice. gear/tree? =O
Guys what curses and auras do you run and which minions to pair them with?

Like for Zombies + Tentacles, is Hatred the best choice for attacking?

Also, I've noticed Enfeeble + blind Totem renders most physical enemies useless.

Report Forum Post

Report Account:

Report Type

Additional Info