{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]
" I am not sure i want to run the bloody helmet at all, so i am thinking about possible uses :D My Static Strike Marauder: http://www.pathofexile.com/forum/view-thread/1211370
Our Map Guide: http://www.pathofexile.com/forum/view-thread/339977/page/1 Avoid: BKR, apinkpwny |
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It's good to hear there will be a new smoke mine skill added.
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Was just funning with tentacle miscreations. Here's the vid of Dominus 74 kill
http://www.youtube.com/watch?v=x1nJpRN14hw Vis Mortis is awesome! btw, those tentaclies were summoned not with the best gems they could be, have no chromes to repaint mortis... |
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" What were your links? /e Just gave tentacle miscreation a try again, also first time bothering to log in since the SM nerf.... They are so fragile, ok damage but dumb as hell and just get killed during merc dom >.>. Logged out and will be waiting for the ''new'' smoke mine hopefully it will perform well... Last edited by Haiatu#5594 on Apr 10, 2014, 6:18:52 PM
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" I feel you there. I'm picking only open maps, because when playing indoor ones I feel like a paraplegic lap dancer... I can dance the map but with the constant annoyance from dealing with stray minions, I run through every room and tunnel two or more times, as if I got an obsessive compulsive disorder, when in fact I just want the damn knuckleheads to follow me >.< I took the news about the "new" SM with a big smile on my face, hopefully GGG will deliver appropriately when it comes to functionality of the new skill. IGN: Bootfish, Bootcharge, Krux ☆ PoE YouTube Channel: http://tinyurl.com/bootfish 2.0 Uber Atziri Video guide for "Mjolner Armor Life MoM/EB": http://tinyurl.com/malmomeb 2.0 Videos: 82 Core ☆ Uber Atziri: http://tinyurl.com/bootfish Build guide thread: http://tinyurl.com/liferainbownuke Last edited by Krux#5388 on Apr 10, 2014, 10:06:24 PM
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Has anyone tested the Expeditious Munitions node (directly between Shadow and Ranger starting points) to see if it affects zombie damage when they're supported by Trap/Remote Mine? Or does 27% better Trap and Mine not work out to enough extra damage for two passive nodes?
My back-of-the-envelope guess is that those two nodes would be about 22% more (not increased) minion damage for two passive nodes .27(.34+.49). |
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They won't work with minions. Would be insanely op if they did =P.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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Has anyone considered/tried something like running 5 Sentinels (Node, Bones of Ullr, Vis Mortis and Midnight Bargain) and just watch them wreck the world from afar and use Zombies just as a wall?
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" I considered a similar build before the introduction of Vis mortis and Lorica. You could use a tree similar to my lorica low life summoner. The base would look like this (ignore the scion start): http://www.pathofexile.com/passive-skill-tree/AAAAAgAACGeTOr0nGDz56ILHKPrT--vuV8kTbLiTPI4GSacIDH3qumqsna4VUI9G2QsQf7QMGmyIuh0U0NAqmMaekydGceQipqzz3frSTDWbofqAHNy_l-GIgwkpT4hAcH0XL-OC99d_xsk9Hapvnuw4kDNk54bR5wvMvKKjEZbyHv5Jyko62FXWJLDesIVgwfNwu8M6fLtN2ICkqsRcim0Z2RObtSSLnjyMdk25O-EvbxmK98GBb0QE4vf7Cacr9tqLehqP Afterward you have 3 choice: -pick ES nodes and use CWDT+immortal call as damage mitigation -go for Iron reflex -or ondar Of course the witch start is better :) i used my scion on standard as a test. And you will need a good ES shield (400 as minimum) and probably an Ephemeral Edge With a 500+ ES shield you should be able to hit 6k+ ES minion stats: http://goo.gl/gQxs0w Modifiers: http://goo.gl/jGIr8b Zombie dps calculator: http://goo.gl/XIStJV Last edited by Galax201#1110 on Apr 11, 2014, 4:15:01 AM
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" Yeah Considering something like this, with either Lorica and 2 Midnight Bargains or 1 Midnight and Vis Mortis. Also I start as a Shadow because I wanted a male summoner :P I'm gonna try with just 3 sentinels right now and see how it goes. |