The new portal system is a good compromise

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i never said i don't die anyway.


Then why are you going around berating people, telling them not to die?
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BigBeuss#5956 wrote:
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I think it boils down to some strange elitist fetish with some people. They want players punished if they don't dedicate their entire lives to reaching 100 in a seasonal game. They are so concerned with other players not reaching high levels because it inflates their own ego.


my top level char is 96 and i rly don't care about lvl 100. Most ppl in favor of exp penality aren't lvl 100 and probably don't give a fuck you're the one who can't cope with it ego wise :D


Lol ok, that's why the people complaining about exp penalty and losing hours of grinding are always met with responses "100 isn't for everyone" and "the goal isn't to get 100". Seems like it's that crowd that really cares about what other players get enjoyment from.
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To everyone saying the "goal" isn't to reach 100: not everyone wants to be stuck around 90 with no sense of progress. Yeah we know, you can still play the other content without reaching 100, we've heard that a thousand times.


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It goes against progressing your character, you play one of the 2 or 3 mass clear meta builds and play unjuiced content until you reach 100. Exciting achievement. Basically anything fun in an arpg, progressing character or experimenting with builds, is not a viable choice to reach 100.


Here is a wild thought for both of you, leveling isnt your only sense of progression in the game, gear is a massive part of it. you might be stuck at level 90 grinding some juice but you invest a good amount of currency into the build and suddenly your not dying nearly as much, oooh your level 94 now and dying again because you upped the juice for more loot, now invest even more currency into the build, suddenly your unkillable and youll achieve 100 without even thinking about it. That isnt just for "meta" builds either, if you have the game knowledge and are willing to put in the time and investment into building your character with layers defenses and good damage youll hit 100 as a consequence of your dedication not as the overall goal of a build you are trying out.


Here's a wild thought. Some people get enjoyment out of progressing in levels and maxing out their skill tree. If it doesn't matter to you then fine don't worry about it.

Not everyone fits into your bubble of how to enjoy the game. If reaching 100 is no big deal to you, then you shouldn't care either way
Last edited by CovidPatientZero#0332 on Apr 2, 2025, 5:55:30 PM
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If reaching 100 is no big deal to you, then you shouldn't care either way


These people are trolls. All they care about is patrolling the forums, finding people who are upset about something, and antagonizing them.

And here we have a perfect case study. A guy who does't care about being level 100, who has failed to hit level 100 in four months of play time antagonizing people who would like to hit level 100 and telling them they are bad players because they died in a video game.
Last edited by voodoochile78#9787 on Apr 2, 2025, 6:03:57 PM
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Here's a wild thought. Some people get enjoyment out of progressing in levels and maxing out their skill tree. If it doesn't matter to you then fine don't worry about it.

Not everyone fits into your bubble of how to enjoy the game. If reaching 100 is no big deal to you, then you shouldn't care either way


You have all the tools at your disposal to hit level 100. Just invest the time and currency and have the game knowledge to do it and you’ll get it done.

You’re wrongly assuming that 100 doesn’t matter to me. It matters that it stays something hard to get. It matters that people have chase goals like that to go for. It matters that there is something that is an expression of dedication to the game.

I just don’t need to hit it out of some weird need to be a “completionist” i play the way i want to play with is usually hitting 94-97 depending on the build and juicing maps and getting loot. There are people that plan to hit 100 on every character and have the ability to do so, that doesn’t mean the game should be changed or penalties reduced because you see someone there and go “but i want that, gimme that!” It’s a very childish approach.
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hboi#6131 wrote:
Yet I still see people here demanding 6 portals on all maps. If you get to t15 maps and are dying then there is something wrong with your build and you need to start over or re work it somehow.

Deaths need to have consequence. Since I've been waiting for new poe league I have been trying out Last Epoch. And I have been horribly bored the whole time. Deaths have no weight or any meaningful impact. It's just a second monitor game to play while you watch a video on youtube.

This is a good compromise. If you want 6 portals on everything just go play LE or D4 where deaths mean nothing. Now, little Timmy, before you write just go play hardcore if you want a challenge. Deleting your char on death is not the same as losing the map and 10 percent xp. It is not a valid argument.



play HC then.

RPG is all about loot, not all players dies because the build is bad, humans make mistakes, and the consequence of dying in PoE is XP losing.

This post is just a generic speech, with no idea about gameplay.

I don't need to post it,just speak for your self.
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hboi#6131 wrote:
Now, little Timmy, before you write just go play hardcore if you want a challenge. Deleting your char on death is not the same as losing the map and 10 percent xp. It is not a valid argument.



play HC then.

RPG is all about loot, not all players dies because the build is bad, humans make mistakes, and the consequence of dying in PoE is XP losing.

This post is just a generic speech, with no idea about gameplay.

I don't need to post it,just speak for your self.


Read that again one more time. Hardcore deletes your character on death. Not even in the same ballpark. Stop trying to change our game. If you want no penalty on death go play d4
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Hardcore deletes your character on death.


You don't die though. If you did, that would mean you are a bad player who doesn't deserve to progress in this game, as per your own logic.
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Hardcore deletes your character on death.


You don't die though. If you did, that would mean you are a bad player who doesn't deserve to progress in this game, as per your own logic.


Dying doesn't make you a bad player. However, dying over and over again and not learning from your mistakes, refusing to make the necessary changes to your build and or your playstyle to overcome the obstacle. While whining on a forum for them to change these things so you can progress does make you a bad player.
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You’re wrongly assuming that 100 doesn’t matter to me. It matters that it stays something hard to get. It matters that people have chase goals like that to go for. It matters that there is something that is an expression of dedication to the game.



Ok Mr. doublespeak.

Your quote

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again the goal doesnt have to be reaching level 100. most players with a decent build can do all content by level 90.


Now you want to say lvl 100 is a goal to chase for. Lmao

Yes of course it's a goal I want to chase for, that's the point. What I don't want is to lose half a freakin day of progress on 1 freakin death. That's pretty simple. That isn't fun, it's just frustrating. If getting to 100 takes skill and time that's one thing, the problem is the balance is way off. Enemy levels are way to low to counter even very few deaths in late endgame. It's an artificial solution to slow progress that is over done.

I'm done with the back and forth. Some people in here obviously get it and have reiterated what I'm saying. You just simply refuse to acknowledge what's clear as day. Enjoy the dwindling playerbase until GGG finally realizes how out of touch they are

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